You are here:

Integrating Music into Math in a Virtual Reality Game: Learning Fractions
ARTICLE

, Educational Psychology and Learning Systems, Florida State University, Tallahassee, FL, United States ; , Florida State University, Tallahassee, FL, United States ; , Emporia State University, Emporia, KS, United States

International Journal of Game-Based Learning Volume 7, Number 1, ISSN 2155-6849 Publisher: IGI Global

Abstract

The purpose of this study was to investigate future teachers' experiences and perceptions of using a virtual reality game for elementary math education. The virtual reality game was designed and developed to integrate a musical activity (beat-making) into the math learning of fractions. Five math education major students participated in this study. Participants' perceptions, experiences, and interactions regarding the game were examined through observation, screen recording, survey, and interviews. A thematic analysis found three major themes: Transformative presentation of fractions via musical concepts, integration of music into math to enhance learner motivation, and learning-constructive game design features. The findings showed that the concept of fractions is effectively represented via beat-making in the virtual reality game. The study also illustrated that musical term clarification and adaptive, haptic manipulation are salient design features that influence game-based learning.

Citation

Ke, F., Lim, T. & Lee, S. (2017). Integrating Music into Math in a Virtual Reality Game: Learning Fractions. International Journal of Game-Based Learning, 7(1), 57-73. IGI Global. Retrieved July 17, 2019 from .

Keywords

References

View References & Citations Map

These references have been extracted automatically and may have some errors. Signed in users can suggest corrections to these mistakes.

Suggest Corrections to References