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Designing a Virtual-Reality-Based, Gamelike Math Learning Environment


American Journal of Distance Education Volume 30, Number 1, ISSN 0892-3647


This exploratory study examined the design issues related to a virtual-reality-based, gamelike learning environment (VRGLE) developed via OpenSimulator, an open-source virtual reality server. The researchers collected qualitative data to examine the VRGLE's usability, playability, and content integration for math learning. They found it important to design an intuitive game-control and interaction interface, plot playability via the combination of enjoyable virtual reality features and the rewarding mechanism, create intrinsic and balanced content-gameplay integration, and adapt to different gameplay styles. Participants found the VRGLE engaging and instructive in teaching fractions.


Xu, X. & Ke, F. (2016). Designing a Virtual-Reality-Based, Gamelike Math Learning Environment. American Journal of Distance Education, 30(1), 27-38. Retrieved January 15, 2021 from .

This record was imported from ERIC on February 24, 2017. [Original Record]

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