The Human-Computer Interaction of Cross-Cultural Gaming Strategy
Joyram Chakraborty, Anthony F. Norcio, Jacob J. Van Der Veer, Charles F. Andre, Zachary Miller, Alexander Regelsberger
Journal of Educational Technology Systems Volume 43, Number 4, ISSN 0047-2395
This article explores the cultural dimensions of the human-computer interaction that underlies gaming strategies. The article is a desktop study of existing literature and is organized into five sections. The first examines the cultural aspects of knowledge processing. The social constructs technology interaction is discussed. Following this, the effects of a gamer's experience level and game preferences are examined. Game conditions, scripting, and design principles are discussed. Finally, ideas and concepts for the future of these areas are presented.
Chakraborty, J., Norcio, A.F., Van Der Veer, J.J., Andre, C.F., Miller, Z. & Regelsberger, A. (2015). The Human-Computer Interaction of Cross-Cultural Gaming Strategy. Journal of Educational Technology Systems, 43(4), 371-388.