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Journal of Interactive Learning Research

April 2014 Volume 25, Number 2


Gary H. Marks

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Table of Contents

Number of articles: 6

  1. Design issues for technology-enhanced formal professional development

    Barbara Class & Daniel K. Schneider, University of Geneva, Switzerland

    ** Invited as a paper from ED-MEDIA 2011 ** This research concerns the design, implementation and evaluation of a blended training course for interpreter trainers. Some of the complex issues... More

    pp. 161-186

  2. Analytic Hierarchy Process for Personalising Environmental Information

    Katerina Kabassi, TEI of Ionian Islands, Greece

    This paper presents how a Geographical Information System (GIS) can be incorporated in an intelligent learning software system for environmental matters. The system is called ALGIS and incorporates... More

    pp. 187-208

  3. Developing More Authentic e-Courses by Integrating Working Life Mentoring and Social Media

    Irja Leppisaari & Riina Kleimola, Centria University of Applied Sciences, Finland; Jan Herrington, Murdoch University, Australia; Markus Maunula & Tuula Hohenthal, Centria University of Applied Sciences, Finland

    Studies show that affordances of social media have not yet been fully exploited in the promotion of authentic e-learning in higher education. The e-Learning of the Future project (2009–2011) has... More

    pp. 209-234

  4. Multi-agent design and implementation for an online peer help system

    Anbo Meng, Guangdong University of Technology, China

    With the rapid advance of e-learning, the online peer help is playing increasingly important role. This paper explores the application of MAS to an online peer help system (MAPS). In the design... More

    pp. 235-259

  5. A synthesis on digital games in education: What the research literature says from 2000 to 2010

    Albert Ritzhaupt, Nathaniel Poling, Christopher Frey & Margeaux Johnson, University of Florida, United States

    This research reports the results of a literature synthesis conducted on digital gaming in education research literature. Seventy-three digital gaming research articles in education were identified... More

    pp. 261-280

  6. The Role of Learners’ Field Dependence and Gender on the Effects of Conversational versus Non-Conversational Narrations in Multimedia Environment

    Liew Tze Wei, Tan Su-Mae & Tay Nuo Wi, Multimedia University, Malaysia

    The main objective of this study was to ascertain if the effectiveness of conversational narrations and non-conversational narrations in multimedia environment will be mediated by learners’ field... More

    pp. 281-302