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Computers and Composition

June 2018 Volume 48, Number 1

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Table of Contents

Number of articles: 8

  1. Just a Tool: Instructors’ Attitudes and Use of Course Management Systems for Online Writing Instruction

    Lauren E. Salisbury

    This study uses interview and observation data from first-year composition instructors to determine how instructors’ experiences with course management systems (CMSs) influence their teaching... More

    pp. 1-17

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  2. Understanding Learning Spaces Sonically, Soundscaping Evaluations of Place

    Kati Fargo Ahern

    We spend all our lives in spaces, whether those are digital spaces, public areas, institutional sites, or the spaces of our minds. These spaces are necessarily filled with sounds—heard, felt,... More

    pp. 22-33

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  3. Considering the Comments: Theorizing Online Audiences as Emergent Processes

    John R. Gallagher

    Prompted by an in-depth case study of a web-writer, this article argues that audience may be understood as an emergent process for web-writers who consider their comments. Rather than a group of... More

    pp. 34-48

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  4. First-Year Composition as “Big Data”: Towards Examining Student Revisions at Scale

    Chris Holcomb, Department of English Language and Literature; Duncan A. Buell, Department of Computer Science and Engineering

    Given the central role revision plays in our First-Year Composition (FYC) program and the enormous number of papers students produce each semester across all course sections, we approached student ... More

    pp. 49-66

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  5. “wuz good wit u bro”: Patterns of Digital African American Language Use in Two Modes of Communication

    Jennifer M. Cunningham

    Extending previous research (Cunningham, 2014), which investigated social network site (SNS) comments composed in digital African American Language (DAAL), this research analyzes text messages... More

    pp. 67-84

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  6. Cyborg Gamers: Exploring the Effects of Digital Gaming on Multimodal Composition

    Tina Arduini

    As players partake in video games, they interact with what James Gee has defined as “a multimodal literacy par excellence” (2007, p. 18, emphasis in original). Playing video games allows players to... More

    pp. 89-102

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  7. Digital Writing, Multimodality, and Learning Transfer: Crafting Connections between Composition and Online Composing

    Ryan P. Shepherd

    Most university students have a wealth of prior writing experience from writing in digital spaces before entering their first writing class, and much of this prior experience includes making... More

    pp. 103-114

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  8. Cultivating Metanoia in Twitter Publics: Analyzing and Producing Bots of Protest in the #GamerGate Controversy

    Steve Holmes & Rachael Graham Lussos

    This article examines the unique rhetorical affordances of Twitter bots as a way to offer student writers the kairotic means of understanding how networked writing functions in social media public ... More

    pp. 118-138

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