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Interactive Learning Environments

2018 Volume 26, Number 4

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Table of Contents

Number of articles: 9

  1. Effects of Online Synchronous Instruction with an Attention Monitoring and Alarm Mechanism on Sustained Attention and Learning Performance

    Chih-Ming Chen & Jung-Ying Wang

    Many studies have shown that learners' sustained attention strongly affects e-learning performance, particularly during online synchronous instruction. This work thus develops a novel attention... More

    pp. 427-443

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  2. Using an Interactive Ubiquitous Learning System to Enhance Authentic Learning Experiences in a Cultural Heritage Course

    Kai-Yi Chin, Ko-Fong Lee & Yen-Lin Chen

    This paper proposes a novel interactive ubiquitous learning system (IULS) for authentically teaching a cultural heritage course and imparting relevant concepts to students. Experimental results... More

    pp. 444-459

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  3. Explicating the Influences That Explain Intention to Use Technology among English Teachers in China

    Timothy Teo, Fang Huang & Cathy Ka Weng Hoi

    Given the paradox between pervasive promotion of technology use in English teaching and lack of studies about teachers' technology acceptance in China, this study aims to examine intentions of... More

    pp. 460-475

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  4. Keystroke-Level Analysis to Estimate Time to Process Pages in Online Learning Environments

    Olle Bälter & Dawn Zimmaro

    It is challenging for students to plan their work sessions in online environments, as it is very difficult to make estimates on how much material there is to cover. In order to simplify this... More

    pp. 476-485

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  5. Hybrid E-Textbooks as Comprehensive Interactive Learning Environments

    Hajar Ghaem Sigarchian, Sara Logghe, Ruben Verborgh, Wesley de Neve, Frank Salliau, Erik Mannens, Rik Van de Walle & Dimitri Schuurman

    An e-TextBook can serve as an interactive learning environment (ILE), facilitating more effective teaching and learning processes. In this paper, we propose the novel concept of an EPUB 3-based... More

    pp. 486-505

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  6. How to Lessen the Effects of User Resistance on the Adoption of an E-Learning Environment: Screenshot Annotation on Flickr

    T. K. Huang

    The study makes use of the photo-hosting site, namely Flickr, for students to upload screenshots to demonstrate computer software problems and troubleshooting software. By creating non-text... More

    pp. 506-524

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  7. The Interactive Whiteboard in Primary School Science and Interaction

    Ester Aflalo, Lizet Zana & Tehila Huri

    The findings of the research literature about the necessity and contribution of Interactive Whiteboards (IWB) are not unequivocal and are sometimes contradictory. The study aimed to examine the... More

    pp. 525-538

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  8. Simulating Serious Games: A Discrete-Time Computational Model Based on Cognitive Flow Theory

    Wim Westera

    This paper presents a computational model for simulating how people learn from serious games. While avoiding the combinatorial explosion of a games micro-states, the model offers a meso-level... More

    pp. 539-552

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  9. Interactive Learning System "VisMis" for Scientific Visualization Course

    Xiaoming Zhu, Bo Sun & Yanlin Luo

    Now visualization courses have been taught at universities around the world. Keeping students motivated and actively engaged in this course can be a challenging task. In this paper we introduce our... More

    pp. 553-565

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