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Computers & Education

July 2015 Volume 85, Number 1

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Table of Contents

Number of articles: 19

  1. Animations showing Lego manipulative tasks: Three potential moderators of effectiveness

    Juan C. Castro-Alonso, Paul Ayres & Fred Paas, School of Education, Australia

    Evidence suggests that transient visual information, such as animations, may be more challenging to learn than static visualizations. However, when a procedural-manipulative task is involved, our... More

    pp. 1-13

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  2. To provide or not to provide course PowerPoint slides? The impact of instructor-provided slides upon student attendance and performance

    Debra L. Worthington, Auburn University, United States; David G. Levasseur, West Chester University, United States

    As PowerPoint has pervaded today's college classrooms, instructors have struggled with the issue of whether or not to provide students' with copies of course PowerPoint slides (instructor-provided ... More

    pp. 14-22

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  3. Psychometric analysis of the performance data of simulation-based assessment: A systematic review and a Bayesian network example

    Sebastiaan de Klerk, eX:plain; Bernard P. Veldkamp, University of Twente; Theo J.H.M. Eggen, Cito

    Researchers have shown in multiple studies that simulations and games can be effective and powerful tools for learning and instruction (cf. Mitchell & Savill-Smith, 2004; Kirriemuir & McFarlane,... More

    pp. 23-34

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  4. What makes an item more difficult? Effects of modality and type of visual information in a computer-based assessment of scientific inquiry abilities

    Hsin-Kai Wu & Che-Yu Kuo, Graduate Institute of Science Education; Tsung-Hau Jen, Center of Science Education; Ying-Shao Hsu, Graduate Institute of Science Education

    Effects of multiple external representations on teaching and learning have been widely researched; however, relatively little is understood about how different types of representations used for... More

    pp. 35-48

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  5. How the ICT development level and usage influence student achievement in reading, mathematics, and science

    Maxim Skryabin, JingJing Zhang, Luman Liu & Danhui Zhang, Faculty of Education, China

    The main purpose of this study is to investigate how national ICT development level and individual ICT usage will influence achievements in reading, mathematics, and science for 4th and 8th grade... More

    pp. 49-58

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  6. The effects of augmented virtual science laboratories on middle school students' understanding of gas properties

    Jennifer L. Chiu, University of Virginia, United States; Crystal J. DeJaegher, University of Notre Dame, United States; Jie Chao, Concord Consortium, United States

    The Next Generation Science Standards (NGSS) emphasize authentic scientific practices such as developing models and constructing explanations of phenomena. However, research documents how students ... More

    pp. 59-73

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  7. Stereoscopic 3D's impact on constructing spatial hands-on representations

    Martin Remmele, Katharina Weiers & Andreas Martens

    While learning biological topics constructing depictive representations may be the first step to a deeper understanding. The referred to as visualization type as well as interaction type are... More

    pp. 74-83

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  8. Understanding new media literacy: The development of a measuring instrument

    Ling Lee, Der-Thanq Chen & Jen-Yi Li, National Institute of Education, Singapore; Tzu-Bin Lin, Department of Education, Taiwan

    The rapid development of mobile technology have proliferated new media to most aspects of our daily life. This new way of consuming and creating information is in particular attractive to youths as... More

    pp. 84-93

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  9. Pre-service teachers' self-efficacy perceptions on Web Pedagogical Content Knowledge

    Suzan Kavanoz, H. Gülru Yüksel & Emrah Özcan

    21st century classrooms call for teachers to integrate technology into their instructional practices. This requires the ability and willingness to combine technological, pedagogical and content... More

    pp. 94-101

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  10. Computer use and musculoskeletal symptoms among undergraduate university students

    Sara Dockrell, Discipline of Physiotherapy, Ireland; Kathleen Bennett, Department of Pharmacology & Therapeutics, Ireland; Elizabeth Culleton-Quinn, Discipline of Physiotherapy, Ireland

    The use of computers has been shown to have the potential for detrimental effects on the musculoskeletal system. Previous research has identified risk factors for computer-related musculoskeletal... More

    pp. 102-109

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  11. Mobile phones in the classroom: Preservice teachers answer the call

    Blanche W. O'Bannon, Department of Theory and Practice in Teacher Education, United States; Kevin M. Thomas, Frazier School of Education, United States

    This study examined the perceptions of 245 preservice teachers in Kentucky and Tennessee to determine their support for the use of mobile phones in the classroom, as well as their perceptions of... More

    pp. 110-122

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  12. Cognitive abilities, digital games and arithmetic performance enhancement: A study comparing the effects of a math game and paper exercises

    Elena Núñez Castellar, Anissa All, Lieven de Marez & Jan Van Looy

    Besides entertainment, games have shown to have the potential to impact a broader variety of cognitive abilities. Research has consistently shown that several aspects in cognition such as visual... More

    pp. 123-133

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  13. The promise, reality and dilemmas of secondary school teacher–student interactions in Facebook: The teacher perspective

    Christa S.C. Asterhan & Hananel Rosenberg, School of Education, Israel

    We report on a multi-method study that seeks to explore if, how and why secondary teachers use Facebook (FB) to interact with their students. Issues of privacy, authority, and even abuse have... More

    pp. 134-148

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  14. An interactive peer-assessment criteria development approach to improving students' art design performance using handheld devices

    Chiu-Lin Lai, Graduate Institute of Applied Science and Technology, Taiwan; Gwo-Jen Hwang, Graduate Institute of Digital Learning and Education, Taiwan

    Engaging students in higher order thinking such as evaluation and analysis has been recognized as being an important strategy for helping them develop knowledge and skills, in particular, in... More

    pp. 149-159

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  15. Putting yourself in someone else's shoes: The impact of a location-based, collaborative role-playing game on behaviour

    Birgit Schmitz, Welten Institute, Netherlands; Petra Schuffelen, Caphri, Netherlands; Karel Kreijns, Roland Klemke & Marcus Specht, Welten Institute, Netherlands

    The goal of this study was to probe the effectiveness of a mobile game-based learning approach in modifying behavioural outcomes and competence. The experiment was set against the background of low... More

    pp. 160-169

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  16. Designing a smartphone app to teach English (L2) vocabulary

    Qun Wu

    The researcher developed a Basic4Android smartphone app (named as Word Learning-CET6) and investigated its effectiveness as a tool in helping English as a Foreign Language college students learn... More

    pp. 170-179

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  17. Challenges and solutions in remote laboratories. Application to a remote laboratory of an electro-pneumatic classification cell

    Miguel A. Prada, Juan J. Fuertes, Serafín Alonso, Sergio García & Manuel Domínguez

    The field of remote laboratories has been developed over the years. These laboratories are valuable educational tools that allow students and faculty interact with real equipment through the... More

    pp. 180-190

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  18. The (in) comparability of ICT knowledge and skill self-assessments among upper secondary school students: The use of the anchoring vignette method

    Hana Vonkova & Jan Hrabak

    Self-reporting of ICT knowledge and skills is commonly used in questionnaire surveys among students and in job search situations to provide information about actual ICT knowledge and skills. The... More

    pp. 191-202

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  19. Teacher education for inclusion: Can a virtual learning object help?

    Cláudia Alquati Bisol, Department of Psychology, Brazil; Carla Beatris Valentini, Department of Education, Brazil; Karen Cristina Rech Braun, Department of Psychology, Brazil

    Inclusive education has occupied a central role in educational planning especially over the last two decades of the 20th century. This article presents an evaluation of the virtual learning object ... More

    pp. 203-210

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