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Computers & Education

2015 Volume 82, Number 1

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Table of Contents

Number of articles: 39

  1. Comparing marginal effects of Chilean students' economic, social and cultural status on digital versus reading and mathematics performance

    Magdalena Claro, Tania Cabello, Ernesto San Martín & Miguel Nussbaum, Center for the Study of Educational Policy and Practice (CEPPE), Chile

    This paper provides evidence that helps understand the digital divide in education. It does so by comparing the effect of economic, social and cultural status (ESCS) on the digital skills of... More

    pp. 1-10

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  2. Understanding the effect of e-learning on individual performance: The role of digital literacy

    Soheila Mohammadyari & Harminder Singh

    With the diffusion of easy-to-use Web 2.0 tools, such as podcasts, blogs and wikis, e-learning has become a popular mechanism for individual training. While individuals use these tools in the hope ... More

    pp. 11-25

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  3. The impact of access to ICT, student background and school/home environment on academic success of students in Turkey: An international comparative analysis

    Funda Erdogdu, Dept. of Computer Education & Instructional Technology, Turkey; Erkan Erdogdu, Energy Market Regulatory Authority, Turkey

    This paper utilizes OECD's original PISA 2012 dataset to investigate the impact of access to ICT, student background and school/home environment on academic performance of students. Using cross... More

    pp. 26-49

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  4. Online assessment of strategic reading literacy skills

    Laura Gil, Tomas Martinez & Eduardo Vidal-Abarca

    This study investigates the possibility of assessing strategic reading literacy skills with computers. The critical value of this assessment is the recording of online indices of the reader's... More

    pp. 50-59

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  5. Can Facebook be used to increase scientific literacy? A case study of the Monterey Bay Aquarium Research Institute Facebook page and ocean literacy

    G. Fauville, Department of Education, Sweden; S. Dupont, Department of Biodiversity and Environmental Sciences, Sweden; S. von Thun, Monterey Bay Aquarium Research Institute, United States; J. Lundin, Department of Applied Information Technology, Sweden

    The Internet provides a unique opportunity for scientists to be in direct contact with the public in order to promote citizens' scientific literacy. Recently, Internet users have started to spend... More

    pp. 60-73

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  6. Modeling teachers' influence on learners' self-directed use of technology for language learning outside the classroom

    Chun Lai

    Teachers are important social agents who shape the quantity and quality of students' self-directed use of technology for learning outside the classroom. This study aimed to model the influence of... More

    pp. 74-83

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  7. Social gaming is inSIDE: Impact of anonymity and group identity on performance in a team game-based learning environment

    Benjamin Le Hénaff, Nicolas Michinov, Olivier Le Bohec & Marine Delaval

    The present experiment aimed to determine how quiz performance in a team game-based learning environment can be predicted from the Social Identity model of Deindividuation Effects (SIDE). According... More

    pp. 84-95

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  8. An exploration of students' lived experiences of using smartphones in diverse learning contexts using a hermeneutic phenomenological approach

    Nee Nee Chan, Faculty of Social Sciences & Liberal Arts, Malaysia; Caroline Walker & Alan Gleaves, School of Education, United Kingdom

    This study describes young people's experiences of using smartphones, by exploring what it means to acquire, possess, and create a purpose for these personal mobile devices within the complex and... More

    pp. 96-106

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  9. Do ABC eBooks boost engagement and learning in preschoolers? An experimental study comparing eBooks with paper ABC and storybook controls

    David Willoughby, Mary Ann Evans & Sarah Nowak

    Alphabet books are an important instructional text used in early education. Advances in mobile technology have led to alphabet books of an electronic format with accompanying sound, animations, and... More

    pp. 107-117

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  10. Not the right kind of ‘digital capital’? An examination of the complex relationship between disabled students, their technologies and higher education institutions

    Jane Seale, Graduate School of Education, United Kingdom; Jan Georgeson, Christoforos Mamas & Julie Swain, Plymouth Institute of Education, United Kingdom

    The paper focuses on disabled students in higher education (HE) and their use of technologies to support their learning. Disabled students commonly report that they feel they have to work harder... More

    pp. 118-128

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  11. Boosting learning-by-teaching in virtual tutoring

    SeungWon Park & ChanMin Kim

    Research has shown that students tend to engage in quality learning when they are asked to teach (i.e., learning-by-teaching). In this study, a web-based tutoring environment has been developed to ... More

    pp. 129-140

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  12. Cyber-slacking in the classroom: Potential for digital distraction in the new age

    Aakash Taneja, Vincent Fiore & Briana Fischer

    In the modern world of constant connectivity, it is difficult to detach students from technology. Today, we walk into classrooms that are filled with computers and Ethernet plugs. Students are... More

    pp. 141-151

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  13. Online collaborative learning activities: The perspectives of African American female students

    Jianxia Du, University of Macau, China; Xun Ge, University of Oklahoma, United States; Jianzhong Xu, Mississippi State University, United States

    This exploratory study examined the perspectives of African American female students toward online collaborative learning. The participants were nine African American female graduate students in an... More

    pp. 152-161

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  14. Programming assistance tools to support the learning of IT programming in South African secondary schools

    Melisa Koorsse, Charmain Cilliers & André Calitz

    Novice programmers struggle to understand introductory programming concepts and this difficulty, associated with learning to program, contributes mainly to the lack of interest in the field of... More

    pp. 162-178

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  15. Development of a contextual decision-making game for improving students' learning performance in a health education course

    Han-Yu Sung, Graduate Institute of Applied Science and Technology, Taiwan; Gwo-Jen Hwang & Yi-Fang Yen, Graduate Institute of Digital Learning and Education, Taiwan

    Heath education is an important component of the curriculum for fostering children's correct health knowledge and good daily life habits. However, educators have indicated that most children might ... More

    pp. 179-190

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  16. Learning differences and eye fixation patterns in virtual and physical science laboratories

    Kuei-Pin Chien, Department of Athletics; Cheng-Yue Tsai & Hsiu-Ling Chen, Graduate Institute of Digital Learning and Education; Wen-Hua Chang, Graduate Institute of Science Education; Sufen Chen, Graduate Institute of Digital Learning and Education

    This project analyzed high school students' performance and eye movement while learning in a simulation-based laboratory (SBL) and a microcomputer-based laboratory (MBL). Although the SBL and the... More

    pp. 191-201

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  17. Affective Tutoring System for Built Environment Management

    A. Kaklauskas, A. Kuzminske, E.K. Zavadskas, A. Daniunas, G. Kaklauskas & M. Seniut, Vilnius Gediminas Technical University, Lithuania; J. Raistenskis, Vilnius University, Lithuania; A. Safonov, Moscow State Industrial University, Russian Federation; R. Kliukas, A. Juozapaitis & A. Radzeviciene, Vilnius Gediminas Technical University, Lithuania; R. Cerkauskiene, Vilnius University, Lithuania

    There are quite a lot of researche performed in the world, which prove that interest, stress and learning productivity of a learner to a large extent determine study results. Moreover, learning... More

    pp. 202-216

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  18. The wear out effect of a game-based student response system

    Alf Inge Wang

    The Bring Your Own Device (BYOD) wave and advancement in technical infrastructures and in learning technology opens for new ways of teaching in the classroom. The teachers' laptops connected to a... More

    pp. 217-227

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  19. The emotional impact of cyberbullying: Differences in perceptions and experiences as a function of role

    Ana M. Giménez Gualdo, Faculty of Education, Spain; Simon C. Hunter & Kevin Durkin, School of Psychological Sciences and Health, United Kingdom; Pilar Arnaiz & Javier J. Maquilón, Faculty of Education, Spain

    Research is accumulating to confirm adverse consequences of cyberbullying. Less is known about the perceptions, expectations and reactions of those involved as a function of their different roles (... More

    pp. 228-235

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  20. Why do teachers continue to use teaching blogs? The roles of perceived voluntariness and habit

    Chin-Pin Chen, Department of Industrial Education and Technology; Hui-Min Lai, Department of Information Management; Chien-Yen Ho, Department of Industrial Education and Technology

    The importance of teaching blogs motivates schools to adopt them. The value realized from these teaching blogs depends on teachers' ongoing participation and contribution, but limited research... More

    pp. 236-249

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