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Computers & Education

May 2014 Volume 74, Number 1

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Table of Contents

Number of articles: 9

  1. A narrative literature review of games, animations and simulations to teach research methods and statistics

    Elizabeth A. Boyle, School of Social Science, United Kingdom; Ewan W. MacArthur, Thomas M. Connolly & Thomas Hainey, School of Computing, United Kingdom; Madalina Manea, University of Medicine and Pharmacy of Craiova, Romania; Anne Kärki, Satakunta University of Applied Sciences, Finland; Peter van Rosmalen, Welten Institute

    Basic competence in research methods and statistics is core for many undergraduates but many students experience difficulties in acquiring knowledge and skills in this area. Interest has recently... More

    pp. 1-14

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  2. Teacher perceptions of using mobile phones in the classroom: Age matters!

    Blanche W. O'Bannon, Department of Theory and Practice in Teacher Education, United States; Kevin Thomas, Frazier School of Education, United States

    This study examined the digital native–digital immigrant dichotomy based on the results of a study involving 1095 teachers from two states in the southeastern United States. The study focused on... More

    pp. 15-25

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  3. E-learning: Reasons students in language learning courses don't want to

    Luke K. Fryer, H. Nicholas Bovee & Kaori Nakao, Kyushu Sangyo University, Japan

    Despite the widespread use of e-learning in higher education, little is known about the motivational orientations of learners who are required to use it. The current research explores the role of... More

    pp. 26-36

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  4. Moved to learn: The effects of interactivity in a Kinect-based literacy game for beginning readers

    Bruce D. Homer, The Graduate Center, United States; Charles K. Kinzer, Teacher's College, United States; Jan L. Plass, CREATE Lab, United States; Susan M. Letourneau, The Graduate Center, United States; Dan Hoffman, Teacher's College, United States; Meagan Bromley & Elizabeth O. Hayward, CREATE Lab, United States; Selen Turkay, Teacher's College, United States; Yolanta Kornak, The Graduate Center, United States

    Reading to young children has a number of benefits, including supporting the acquisition of vocabulary and literacy skills. Digital reading games, including ones with new modes of interface such as... More

    pp. 37-49

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  5. “Bring Your Own Device (BYOD)” for seamless science inquiry in a primary school

    Yanjie Song

    This paper reports a one-year study on the project of “Bring Your Own Device (BYOD) for seamless science inquiry” in a primary school in Hong Kong. BYOD in this study refers to “the technology... More

    pp. 50-60

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  6. Eye movements predict students' computer-based assessment performance of physics concepts in different presentation modalities

    Sheng-Chang Chen, Hsiao-Ching She, Ming-Hua Chuang & Jiun-Yu Wu, Institute of Education; Jie-Li Tsai, Department of Psychology and Research Center for Mind, Brain, and Learning; Tzyy-Ping Jung, Institute for Neural Computation, United States

    Despite decades of studies on the link between eye movements and human cognitive processes, the exact nature of the link between eye movements and computer-based assessment performance still... More

    pp. 61-72

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  7. Toward a mathematical model of motivation, volition, and performance

    Elena Novak

    The goal of this study was to (1) empirically examine factors that affect human performance in a simulation-based learning environment, employing the framework of the integrative theory of... More

    pp. 73-80

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  8. Users' intrinsic and extrinsic drivers to use a web-based educational environment

    Manuel J. Sánchez-Franco, Begoña Peral-Peral & Ángel F. Villarejo-Ramos

    The aim of this study is to gain further insight into the drivers that help in the design of desirable web-based educational environments. The specific objectives are twofold: (1) to explore the... More

    pp. 81-97

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  9. Gender and digital usage inequality among adolescents: A comparative study of 39 countries

    Tomasz Drabowicz, Department of Political and Social Sciences, Italy

    The paper investigates how gender exerts its influence on contemporary adolescents with respect to their access to the Information and Communication Technologies (ICTs). The focus here is on the so... More

    pp. 98-111

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