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Computers & Education

February 2009 Volume 52, Number 2

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Table of Contents

Number of articles: 23

  1. Collaboration between school and parents to foster information literacy: Learning in the information society

    Siu Cheung Kong & Kai Ming Li

    The aim of this study is to investigate current parental support for student learning with information technology (IT) in Hong Kong. A total of 3340 and 3656 parents and 539 and 440 primary school ... More

    pp. 275-282

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  2. Effects of high level prompts and peer assessment on online learners’ reflection levels

    Nian-Shing Chen, Chun-Wang Wei, Kuen-Ting Wu & Lorna Uden

    Reflection plays a very important role in learning processes and is very helpful for promoting learning performance. Many higher education institutions today are actively promoting learners’... More

    pp. 283-291

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  3. Learning performance with interactive simulations in medical education: Lessons learned from results of learning complex physiological models with the HAEMOdynamics SIMulator

    Andreas Holzinger, Michael D. Kickmeier-Rust, Sigi Wassertheurer & Michael Hessinger

    Since simulations are often accepted uncritically, with excessive emphasis being placed on technological sophistication at the expense of underlying psychological and educational theories, we... More

    pp. 292-301

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  4. Modelling technology acceptance in education: A study of pre-service teachers

    Timothy Teo

    The purpose of the study is to build a model that predicts the level of technology acceptance by pre-service teachers at a teacher training institute in Singapore. It examines relationships among... More

    pp. 302-312

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  5. A video lecture and lab-based approach for learning of image processing concepts

    Chiung-Fang Chiu & Greg C. Lee

    The current practice of traditional in-class lecture for learning computer science (CS) in the high schools of Taiwan is in need of revamping. Teachers instruct on the use of commercial software... More

    pp. 313-323

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  6. Designing needs statements in a systematic iterative way

    D.M.L. Verstegen, Y.F. Barnard & A. Pilot

    Designing specifications for technically advanced instructional products, such as e-learning, simulations or simulators requires different kinds of expertise. The SLIM method proposes to involve... More

    pp. 324-332

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  7. Understanding the behavior changes in belief and attitude among experienced and inexperienced learning object users

    Siong-Hoe Lau & Peter C. Woods

    Prior empirical studies in the implementation of general information technologies (IT) have revealed that IT adoption and usage were determined by user beliefs and attitudes. However, little is... More

    pp. 333-342

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  8. The use of ‘exploratory learning’ for supporting immersive learning in virtual environments

    Sara de Freitas & Tim Neumann

    User interfaces are becoming more intuitive following the requirements of the individual learner and reinforcing the drive towards more personalised learning and greater learner autonomy. There are... More

    pp. 343-352

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  9. Using the theory of habitus to move beyond the study of barriers to technology integration

    Brian R. Belland

    The integration of technology by K-12 teachers was promoted to aid the shift to a more student-centered classroom (e.g., Roblyer, M. D., & Edwards, J. (2000). Integrating educational technology... More

    pp. 353-364

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  10. The comparative effect of individually-constructed vs. collaboratively-constructed computer-based concept maps

    So Young Kwon & Lauren Cifuentes

    The researchers investigated the comparative effects of individually-constructed and collaboratively-constructed computer-based concept mapping on middle school science concept learning. One... More

    pp. 365-375

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  11. Engaging college science students and changing academic achievement with technology: A quasi-experimental preliminary investigation

    Adam C. Carle, David Jaffee & Deborah Miller

    Can modern, computer-based technology engage college students and improve their academic achievement in college? Although numerous examples detail technology’s classroom uses, few studies... More

    pp. 376-380

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  12. Using mobile learning to increase environmental awareness

    Huseyin Uzunboylu, Nadire Cavus & Erinc Ercag

    Mobile learning or m-learning, a relatively new concept, has attracted the interest of educators, researchers, and companies developing learning systems and instructional materials. This study... More

    pp. 381-389

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  13. 3D visualization types in multimedia applications for science learning: A case study for 8th grade students in Greece

    G. Korakakis, E.A. Pavlatou, J.A. Palyvos & N. Spyrellis

    This research aims to determine whether the use of specific types of visualization (3D illustration, 3D animation, and interactive 3D animation) combined with narration and text, contributes to the... More

    pp. 390-401

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  14. The reality of virtual schools: A review of the literature

    Michael K. Barbour & Thomas C. Reeves

    Virtual schooling was first employed in the mid-1990s and has become a common method of distance education used in K-12 jurisdictions. The most accepted definition of a virtual school is an entity ... More

    pp. 402-416

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  15. The impact of media on collaborative learning in virtual settings: The perspective of social construction

    Shih-Wei Chou & Hui-Tzu Min

    This study examines an alternative function of information sharing – social construction of meaning. Drawing on social construction, social interaction, and task closure theories, we explored the... More

    pp. 417-431

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  16. The impact of ICT on work–life experiences among university Teaching Assistants

    Katherine Osterlund & Karen Robson

    Email is now commonplace in the university environment, but little research has addressed the impact of this technology on the work–life experiences of Teaching Assistants (TAs). These workers are ... More

    pp. 432-437

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  17. Modelling of distance education forum: Formal languages as interpretation methodology of messages in asynchronous text-based discussion

    Kiriakos Patriarcheas & Michalis Xenos

    This article presents a study carried out in the area of distance learning electronic forums. Based on the relevant bibliographic review, electronic forums are increasingly becoming part of the... More

    pp. 438-448

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  18. Storification in History education: A mobile game in and about medieval Amsterdam

    Sanne Akkerman, Wilfried Admiraal & Jantina Huizenga

    A mobile and multimedia game designed for History education was analyzed in terms of how it is designed and how it was applied as a narrative learning environment. In History education, narrative... More

    pp. 449-459

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  19. Learning the attachment theory with the CM-ED concept map editor

    U. Rueda, A. Arruarte, J.A. Elorriaga & E. Herrán

    This paper presents a study carried out at the University of the Basque Country UPV/EHU with the aim of evaluating the CM-ED (concept map editor) with social education students. Concept mapping is ... More

    pp. 460-469

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  20. Introducing pocket PCs in schools: Attitudes and beliefs in the first year

    Wan Ng & Howard Nicholas

    As more schools adopt the use of handheld computers in their classrooms, research that systematically tracks their introduction is essential in order to develop a model for successful... More

    pp. 470-480

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