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Computers & Education

August 2007 Volume 49, Number 1

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Table of Contents

Number of articles: 7

  1. Web3D technologies in learning, education and training: Motivations, issues, opportunities

    Luca Chittaro & Roberto Ranon

    Web3D open standards allow the delivery of interactive 3D virtual learning environments through the Internet, reaching potentially large numbers of learners worldwide, at any time. This paper... More

    pp. 3-18

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  2. The impact of Web3D technologies on medical education and training

    Nigel W. John

    This paper provides a survey of medical applications that make use of Web3D technologies, covering the period from 1995 to 2005. We assess the impact that Web3D has made on medical education and... More

    pp. 19-31

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  3. Using multimedia and Web3D to enhance anatomy teaching

    Harry Brenton, Juan Hernandez, Fernando Bello, Paul Strutton, Sanjay Purkayastha, Tony Firth & Ara Darzi

    Anatomy teaching is undergoing significant changes due to time constraints, limited availability of cadavers and technological developments in the areas of three-dimensional modelling and computer-... More

    pp. 32-53

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  4. Educational resources and implementation of a Greek sign language synthesis architecture

    K. Karpouzis, G. Caridakis, S.-E. Fotinea & E. Efthimiou

    In this paper, we present how creation and dynamic synthesis of linguistic resources of Greek Sign Language (GSL) may serve to support development and provide content to an educational multitask... More

    pp. 54-74

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  5. Reusable, lifelike virtual humans for mentoring and role-playing

    Edward M. Sims

    Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost of modeling such... More

    pp. 75-92

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  6. Employing virtual humans for education and training in X3D/VRML worlds

    Lucio Ieronutti & Luca Chittaro

    Web-based education and training provides a new paradigm for imparting knowledge; students can access the learning material anytime by operating remotely from any location. Web3D open standards,... More

    pp. 93-109

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  7. WebTOP: A 3D interactive system for teaching and learning optics

    Taha Mzoughi, S. Davis Herring, John T. Foley, Matthew J. Morris & Peter J. Gilbert

    WebTOP is a three-dimensional, Web-based, interactive computer graphics system that helps instructors teach and students learn about waves and optics. Current subject areas include waves,... More

    pp. 110-129

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