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Computers & Education

1995 Volume 25, Number 4

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Table of Contents

Number of articles: 6

  1. Stages in learning new technology: Naive adult email users

    Anne L. Russell

    How do adult students learn to use new technologies? Teachers' and learners' understanding of stages these students may pass through makes the learning process less traumatic. The research... More

    pp. 173-178

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  2. How should we teach computer ethics? A short study done in Hong Kong

    Eva Y.W. Wong

    With computers becoming indispensable in our lives, society is becoming more concerned about the possible negative impacts caused by the technology. As teachers in the discipline of information... More

    pp. 179-191

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  3. The design and implementation of an interactive learning tool for statistical reasoning with uncertainty

    Deborah A. Vastola & Ellen L. Walker

    We describe a computer application to help students learn statistical reasoning with uncertainty. The challenge was to make a difficult and complex topic easier and fun to learn. We advocate a... More

    pp. 193-213

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  4. Establishing an electronic collaborative learning environment in a university consortium: The CIRCLE project

    Marc M. Sebrechts, Barry G. Silverman, Deborah A. Boehm-Davis & Kent L. Norman

    The Consortium Interactive Research on Collaborative Learning Environments (or CIRCLE) project, was designed to examine (a) how the distance among remote universities can be bridged electronically;... More

    pp. 215-225

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  5. An interactive multimedia tutorial for user interface design

    J.W. Van Aalst, C.A.P.G. Van Der Mast & T.T. Carey

    User interface design has always been difficult because of its growth by trial and error, the many possible approaches to user interface design, and its multidisciplinary nature: besides software... More

    pp. 227-233

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  6. A problem-solving CAI-Factor-Q

    Mphahlele Maredi & H J. Oosthuizen

    Factor-Q is a problem-solving CAI which attempts to address the limitations of most problem-generators, among others, the user-interface. The system entrenches problem-solving heuristics taught in ... More

    pp. 235-50

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