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Computers & Education

March 2019 Volume 130, Number 1

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Table of Contents

Number of articles: 12

  1. Digital games as sources for science analogies: Learning about energy through play

    Wendy Martin & Megan Silander, Education Development Center, United States; Sarah Rutter, Mount Sinai School of Medicine, United States

    Many research studies have focused on how game designs informed by learning theory can benefit students; fewer explore what needs to happen during instruction for students to translate what they... More

    pp. 1-12

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  2. Developing the inclusive curriculum: Is supplementary lecture recording an effective approach in supporting students with Specific Learning Difficulties (SpLDs)?

    Karl P. Nightingale, College of Medical & Dental Sciences, United Kingdom; Vikki Anderson & Susan Onens, Learning Support Unit, United Kingdom; Qulsom Fazil, College of Medical & Dental Sciences, United Kingdom; Helen Davies, Student Enabling Team, United Kingdom

    Supplementary lecture capture is widely used in higher education as the recordings generated are highly valued by students. Here we used a between-subjects, mixed methods study to evaluate whether ... More

    pp. 13-25

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  3. Multi-user virtual environments as a pathway to distributed social networks in the classroom

    Irina Kuznetcova, Michael Glassman & Tzu-Jung Lin

    Some emergent forms of online educational tools support the formation of a non-hierarchically distributed communication. Theories posit that this form of communication can harvest a more optimal... More

    pp. 26-39

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  4. FonF practice model from theory to practice: CALL via focus on form approach and non-linear dynamic motivation to develop listening and speaking proficiency

    Akbar Bahari

    Incorporating a non-linear dynamic system within a More

    pp. 40-58

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  5. Student in the shell: The robotic body and student engagement

    Ming Lei, Ian M. Clemente & Ying Hu

    The purpose of this case study was to explore how the embodiment of graduate students in robotic surrogates was related to their engagement in a class with other robotically and non-robotically... More

    pp. 59-80

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  6. Technology integration of pre-service teachers explained by attitudes and beliefs, competency, access, and experience

    Daan Farjon, University of Amsterdam; Anneke Smits, Windesheim University of Applied Sciences; Joke Voogt, University of Amsterdam

    The overall aim of this study was to map the technology integration of pre-service teachers at the start of their initial teacher education program, since beginning teachers indicated that they do ... More

    pp. 81-93

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  7. Is facebook useful for learning? A study in private universities in Malaysia

    Krishna Moorthy, Loh Chun T'ing, Khor Mei Wei, Pauline Tan Zi Mei, Chai Yan Yee, Kevin Lim Jia Wern & Yue Mei Xin

    Facebook offers a new learning environment, and is used for online academic discussions between distance learners; however, students lack the primary skills to use it academically due to its... More

    pp. 94-104

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  8. Fostering design-oriented collective reflection among preservice teachers through principle-based knowledge building activities

    Huang-Yao Hong & Pei-Yi Lin, Dept. of Education, Taiwan; Ching Sing Chai, Dept. of Curriculum and Instruction, Hong Kong; Guo-Tsai Hung, Dept. of Japanese Studies, Taiwan; Yibing Zhang, Dept. of Educational Technology, China

    Teacher's reflective capacity is an important means for teachers' growth in professionalism. This design-based research investigated the effects of knowledge building (KB) principles on pre-service... More

    pp. 105-120

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  9. The impact of multimodal collaborative virtual environments on learning: A gamified online debate

    Ioannis Doumanis, School of Physical Sciences and Computing, United Kingdom; Daphne Economou, Department of Computer Science, United Kingdom; Gavin Robert Sim, School of Physical Sciences and Computing, United Kingdom; Stuart Porter, CTVC Limited, United Kingdom

    Online learning platforms are integrated systems designed to provide students and teachers with information, tools and resources to facilitate and enhance the delivery and management of learning.... More

    pp. 121-138

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  10. Cheat-resistant multiple-choice examinations using personalization

    Sathiamoorthy Manoharan

    Multiple-choice examinations offer the ability to grade quickly as well as being able to assess concepts and understanding in a wide range of subjects. Consequently, many large classes use multiple... More

    pp. 139-151

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  11. Online e-learning and cognitive disabilities: A systematic review

    Pierre-Antoine Cinquin, Laboratoire EA 4136 - Handicap, Activité, Cognition, Santé, France; Pascal Guitton, Université de Bordeaux, France; Hélène Sauzéon, Laboratoire EA 4136 - Handicap, Activité, Cognition, Santé, France

    For decades now, as the issue of social progress has come to the fore, the drive to improve access to education has been behind the growth in research into e-learning. The current systematic... More

    pp. 152-167

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  12. Identification of personal traits in adaptive learning environment: Systematic literature review

    Nur Baiti Afini Normadhi & Liyana Shuib, Department of Information Systems, Malaysia; Hairul Nizam Md Nasir, Department of Software Engineering, Malaysia; Andrew Bimba & Norisma Idris, Department of Artificial Intelligent, Malaysia; Vimala Balakrishnan, Department of Information Systems, Malaysia

    An adaptive learning environment provides personalised information to the learner through self-directed study. An adaptive learning environment model can be subdivided into a learner model, domain ... More

    pp. 168-190

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