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Journal of Educational Technology Systems

2009 Volume 37, Number 4

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Table of Contents

Number of articles: 6

  1. Instructional Uses of Podcasting in Online Learning Environments: A Cooperative Inquiry Study

    Abbie Brown, Carol Brown, Bethann Fine, Kenneth Luterbach, William Sugar & David C. Vinciguerra

    A report on the results of a year-long cooperative inquiry study in which 11 faculty members at a southeastern university examined their various uses of podcasting for instruction. Through... More

    pp. 351-371

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  2. Using Online Threaded Discussions: Best Practices for the Digital Learner

    Lisa Anne Rizopoulos & Peter McCarthy

    Online dialogic communities have become a ubiquitous tool that transforms student learning and course delivery. Threaded Discussions extend classroom learning by providing an asynchronous method of... More

    pp. 373-383

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  3. Comparing the Efficacy of an Engineered-Based System (College Livetext) with an Off-the-Shelf General Tool (Hyperstudio) for Developing Electronic Portfolios in Teacher Education

    Natalie A. Johnson-Leslie

    In teacher education, electronic portfolios provide an authentic form of assessment documenting students' personal and professional growth. Using the engineered-based system, College LiveText, and ... More

    pp. 385-404

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  4. Microsoft Excel Software Usage for Teaching Science and Engineering Curriculum

    Gurmukh Singh & Khalid Siddiqui

    In this article, our main objective is to present the use of Microsoft Software Excel 2007/2003 for teaching college and university level curriculum in science and engineering. In particular, we... More

    pp. 405-417

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  5. The Effects of Assistive Technology on Students with Disabilities

    Susan Sze

    The purpose of this article is to analyze assistive technology literature for students with disabilities. The literature search rendered N = 57 literature and n = 17 manuscripts were identified in ... More

    pp. 419-429

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  6. Gameplay Habits among Middle School Students: A Descriptive Study

    Myint Swe Khine & Issa M. Saleh

    Computer games as new media culture have become increasing popular among young people. Today most children play a different genre of games at different times depending on their age, maturity, and... More

    pp. 431-440

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