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International Journal of Information and Communication Technology Education

April 2013 Volume 9, Number 2

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Table of Contents

Number of articles: 7

  1. Media-Education Convergence: Applying Transmedia Storytelling Edutainment in E-Learning Environments

    Stavroula Kalogeras, The University of Hull, Yorkshire, United Kingdom

    In the era of media convergence, transmedia (cross-media/cross-platform/multi-platform) narratives are catering to users who are willing to immerse themselves in their favorite entertainment... More

    pp. 1-11

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  2. Distance Education in China: Connecting Millions for Knowledge

    Xiaobin Li, Faculty of Graduate and Undergraduate Studies in Education, Brock University, St. Catharines, ON, Canada

    Chinese education has a long history, and the Chinese higher education system is the largest in the world, but distance higher education in China started later than it did in developed countries.... More

    pp. 12-23

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  3. Factors Influencing the Use of Mobile Technologies in a University Environment: A Case from Latin America

    Peter Yamakawa, Carlos Delgado, Esperanza Díaz, Erik Garayar & Hedda Laguna, ESAN University, Lima, Peru

    The use of mobile technologies in higher education seem to be lagging those in other service sectors, which have been quick to utilize the advantages that mobile communications have to offer. Based... More

    pp. 24-38

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  4. Exploring the Effects of Web-Mediated Game-Based Learning and Self-Regulated Learning on Students’ Learning

    Pi-Fang Hsu, Department of Communications Management, Shih Hsin University, Taipei, Taiwan; Chia-Wen Tsai, Department of Information Management, Ming Chuan University, Taipei, Taiwan; Hsueh-Ju Tseng, Hsing Wu University, Taipei, Taiwan

    This research focuses on exploring the effects of game-based learning (GBL) and self-regulated learning (SRL) on promoting students’ learning and the interactions between teachers, students and... More

    pp. 39-51

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  5. Online Games as a Component of School Textbooks: A Test Predicting the Diffusion of Interactive Online Games Designed for the Textbook Reformation in South Korea

    Do Kim, Lucian Dinu & Wonjun Chung, Department of Communication, University of Louisiana at Lafayette, Lafayette, LA, United States

    Currently, the South Korean government is in the process of transforming school textbooks from a paper-based platform to a computer-based digital platform. Along with this effort, interactive... More

    pp. 52-65

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  6. Online Learner Satisfaction and Collaborative Learning: Evidence from Saudi Arabia

    Salem Alkhalaf, School of Information and Communication Technology, Griffith University, Southport, QLD, Australia; Jeremy Nguyen, Department of Accounting, Finance and Economics, Griffith University, Southport, QLD, Australia; Anne Nguyen, School of Information and Communication Technology, Griffith University, Southport, QLD, Australia; Steve Drew, Griffith Institute of Higher Education, Griffith University, Southport, QLD, Australia

    Despite the considerable potential for e-learning to improve learning outcomes, particularly for female students and students who need to rely on distance learning, feedback from current users of e... More

    pp. 66-78

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  7. ICTs and Indigenous Languages as Agents for the Actualization of Millennium Development Goals in Nigeria

    Festus Olise, Department of Mass Communication, Delta State University, Abraka, Delta State, Nigeria

    This paper advocates for the use of Information and Communication Technologies (ICTs) and indigenous languages for the actualization of Millennium Development Goals (MDGs) in Nigeria because both... More

    pp. 79-87

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