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International Journal of Designs for Learning

Jun 30, 2016 Volume 7, Number 2

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Table of Contents

Number of articles: 8

  1. Atom Tracker: Designing a Mobile Augmented Reality Experience to Support Instruction About Cycles and Conservation of Matter in Outdoor Learning Environments

    Amy Kamarainen, Shari Metcalf, Tina Grotzer, Craig Brimhall & Chris Dede

    We describe a mobile augmented reality (AR) experience called Atom Tracker designed to help middle school students better understand the cycling of matter in ecosystems with a focus on the concept ... More

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  2. K-12 Engineering Outreach: Design Decisions, Rationales, and Applications

    Gamze Ozogul, Jana Reisslein & Martin Reisslein

    Even though engineering outreach to K-12 schools initially seemed to be a simple undertaking, it proved to require complex design solutions related to a variety of issues. The purpose of this... More

  3. Designing for Consistent Implementation of a 5th Grade Digital Math Curriculum

    Jeremy Roschelle, Steven Gaudino & Samantha Darling

    Reasoning Mind products are used by over 100,000 students a year and have shown positive outcomes. In this design case we focus on implementation: how Reasoning Mind’s approach evolved to tackle... More

  4. Design and Implementation of a Technology-Supported Socioscientfic Inquiry Unit in High School Biology

    Thomas Brush, Suhkyung Shin, Sungwon Shin, Jiyoon Jung, John Gensic & Krista Glazewski

    Socioscientific Inquiry (SSI) represents an instructional approach designed to target interest and knowledge in science. In this context, students consider scientific issues that have social... More

  5. The Invention Coach: Integrating Data and Theory in the Design of an Exploratory Learning Environment

    Jenna Marks, Deena Bernett & Catherine Chase

    This design case describes the development of the Invention Coach, an intelligent exploratory learning environment (ELE) for the constructivist activity of Invention. The Invention Coach scaffolds ... More

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  6. Critical Design Decisions for Successful Model-Based Inquiry in Science Classrooms

    Ronald Rinehart, Ravit Duncan, Clark Chinn, Trudy Atkins & Jessica DiBenedetti

    Current science education reforms and the new standards (Next Generation Science Standards [NGSS], 2013) advocate that K-12 students gain proficiency in the knowledge-generating practices of... More

  7. Iteratively Refining a Science Explanation Tool Through Classroom Implementation and Stakeholder Partnerships

    Camillia Matuk, Kevin McElhaney, Jennifer Chen, Jonathan Lim-Breitbart, Douglas Kirkpatrick & Marcia Linn

    Science inquiry challenges students to synthesize various ideas about complex phenomena into coherent explanations. It also challenges teachers, who must guide their diverse students’ developing... More

  8. Makerspace Classrooms: Where Technology Intersects With Problem, Project, and Place-Based Design in Classroom Curriculum

    Christian McKay, Tarrence Banks & Scott Wallace

    In considering the integration of technology in the classroom it is necessary to factor in the ways in which teachers design for their use. Makerspaces and their use of digitally-based rapid... More