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EdMedia 2015--World Conference on Educational Media and Technology

Jun 22, 2015


Saul Carliner; Catherine Fulford; Nathaniel Ostashewski

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Table of Contents

This conference has 9 award papers. Show award papers

Number of papers: 291

  1. Challenges and opportunities in employing game development in computer science classes

    Oswald Comber, University of Vienna, Faculty of Computer Science, Austria; Renate Motschnig, University of Vienna, Austria

    Learning to program is a challenging task. By stepping from programming learning environments to professional integrated development environments, the complexity involved and the effort required to... More

    pp. 1892-1900

  2. Old Digital and new digitals: a newer debate on the types of digital citizens.

    Michael O'Donoghue, University of Manchester, UK, United Kingdom; Alberto Ramirez-Martinell, Instituto de Investigaciones en Educación, Universidad Veracruzana, Mexico

    Mainstream literature has mainly focused on the study of the differences between those who belong to the digital world and those who are outside of it. International Organisations have built... More

    pp. 1901-1908

  3. Technology - Tips & Tricks in Teaching Gen XYZ of All Abilities

    Tisha Radcliffe, Self, United States; Risa Blair, self, United States

    Risa Blair and Tisha Radcliffe each bring over 14 years of experience of experience as facilitators, practitioners of instructional design, and development specific to online learning to the... More

    p. 1909

  4. Discussion About the Educational Policy for Encouragement of Filtering Use on Youths’ Cell Phones: From an Analysis of Japanese Nation-Wide Data

    Nagayuki Saito, KDDI R&D Laboratories Inc., Japan; Madoka Aragaki, Business Breakthrough University, Japan

    It has been made obligatory for telecommunications carriers to promote filtering use and empowerment as a policy to ensure youths’ online safety in Japan. However, the rate of filtering use has... More

    pp. 1920-1925

  5. Measuring Learning Outcomes and Faculty Performance with Interactive Performance-Based Assessments.

    Fawzi BenMessaoud, Indiana University & Purdue University Indianapolis School of Informatics and Computing, United States; Prathik Gadde, Indiana University and Purdue University Indianapolis, United States

    This session shows how to use interactive Performance-Based Learning Outcomes Assessments mapped to industry-defined competencies and skills to measure student and faculty performance, evaluate... More

    pp. 1926-1942

  6. A Novel Ubiquitous Workout Training and Education Framework– Workout/Health/Music Systems

    Hong-Hsu Yen, Jia-Ling Lee, Wen-Chih Lee & Zong-Ru Fei, Shih Hsin University, Taiwan

    A new novel Ubiquitous Workout/Health/Music (UWHM) system, is proposed to improve the workout experience and performance via the music with matched tempo. This UWHM system includes the smartphone... More

    pp. 1943-1950

  7. Adapting e-Learning content for mobile devices

    Matthew Bacz, M.A. Ed. Tech., Information Technology Services, McGill University, Canada

    The number of learners accessing training content via mobile devices increases every year. However, many organizations are struggling to keep up with this change. Rapid e-Learning tools offer the... More

    p. 1951

  8. Blended Learning (BL) for Adult Education in Belgium (Flanders): The case of Centers for Adult Education (CAE)

    Paul Munteh Ndichia, Vrije Universiteit Brussel., Belgium

    The introduction of Information Communication and Technology (ICT) more than two decades ago has lead to a rapid evolution in the fields of education. For instance, today there is much talk about... More

    pp. 1952-1958

  9. Learning technologies in developing contexts: educational design research in accounting education

    Geoffrey Lautenbach, University of Johannesburg, South Africa

    This paper reports on how an educational intervention assisted in finding a place for learning technologies in accounting education. Guided by a design-based methodology, this paper firstly... More

    pp. 1958-1964

  10. Youth, media practices, and privacy: Working with high school teachers to co-create curriculum for better awareness and practice

    Giuliana Cucinelli, Mark Kozma, Natia Arabuli & Junesse Christiaans, Concordia University, Canada

    In an effort to promote a better understanding about privacy and young peoples digital practices, and to help high school teachers integrate these discussion in their classrooms, this research... More

    pp. 1965-1970

  11. Beyond Beliefs: Examining Online Self-efficacy and Learner Engagement in Distance Education

    Jolie Kennedy, University of Minnesota, United States

    The purpose of this study was to measure engagement in an online course over a semester by three groups of students with varying levels of self-efficacy with the online medium (low, moderate, or... More

    pp. 1971-1980