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EdMedia 2015--World Conference on Educational Media and Technology

Jun 22, 2015


Saul Carliner; Catherine Fulford; Nathaniel Ostashewski

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Table of Contents

This conference has 9 award papers. Show award papers

Number of papers: 291

  1. Student Teaching and Distractibility Online: Teacher Candidates Share Strategies

    Karen Johnson & Lisa Lucas, West Chester University, United States

    Teacher candidates spend considerable time online during their final semester in their student teaching placement planning lessons, researching background knowledge, choosing apps or websites for... More

    pp. 1233-1237

  2. Faculty Members' Perception toward Computer Education and Instructional Technology Field in terms of Opportunities and Risks & Future of the Field

    Tugba Kamali Arslantas, Senol Bakay, Ibrahim Hakki Bulut & Selcan Kilis, Middle East Technical University, Turkey

    The purpose of this research study was to determine the faculty members’ perception toward opportunities and risks of using technology in education and future of the computer education and... More

    pp. 1238-1246

  3. Getting Effective Feedback In a Video Editing Class through YouTube and Facebook: A Case Study

    Daisuke Kaneko, School of Economics, Hokusei Gakuen University, Japan

    The author conducts a video editing class to develop university students’ media literacy. Feedback from others facilitates students’ development of video works. The author uploaded students’ works ... More

    pp. 1247-1250

  4. Research Trends on Flipped Learning in South Korea

    Siwon Kim, Myunghwa Jin & Kyu Yon Lim, Ewha Womans University, Korea (South)

    The purpose of this study is to analyze research trends on flipped learning in South Korea and provide suggestions on further study. This study reviews previous and ongoing research on flipped... More

    pp. 1251-1255

  5. Research trends web-based inquiry learning in science education: A review of publications in selected journals from 2001 to 2014

    Jeongmin Lee, Hyeon-Kyeong Park, Jiyae Noh, Younhwa Chung & Yeonji Jung, Department of Educational Technology, Ewha Womans University, Korea (South)

    The purpose of the present paper is to offer an analysis of research trends web-based inquiry learning in science education, and to present suggestions for future studies. This study compiled data ... More

    pp. 1256-1262

  6. Mandating Lecture Capture at an Australian University Based on a National Student Survey

    Carol Miles, Centre for Teaching and Learning, University of Newcastle, Australia; David Cameron, University of Newcastle, Australia

    As the use of classroom lecture capture gains wide acceptance and application around the world, this technology is quickly moving into the mainstream for university teaching. This paper describes ... More

    pp. 1263-1272

  7. A tale of three MOOCs: Designing for meaningful teacher presence in large-enrolment courses.

    Nathaniel Ostashewski, Athabasca University, Canada

    Online activities and the platforms used have recently become the subject of much interest and debate. With the global interest in MOOCs and how they might support higher education, online... More

    pp. 1279-1284

  8. Agile University Renewing Region’s Business Structure with ICT

    Jouko Paaso, Oulu University of Applied Sciences, Finland

    Abstract: In Finland the universities of applied sciences (UAS) give higher education which is based to the requirements of the working life, and pursue activities that renew the business... More

    pp. 1285-1290

  9. Point-of-Need Research Instruction in the LMS: Best Practices for Providing Information Literacy Performance Support to Online Graduate Students

    Kim Read, Concordia University, United States

    Large online programs with thousands of students require efficient and scalable responses to information literacy instruction. Taking a cue from the field of performance support, distance education... More

    pp. 1291-1296

  10. Teaching & Learning at HCC: An Online Professional Learning Community for Adjunct and New Full-time Faculty

    Marcie Revale & Jody Weaver, Hillsborough Community College, United States

    “Teaching & Learning at HCC” is an online professional learning community and is a dynamic and ever-evolving resource that all faculty access for teaching/learning strategies, professional... More

    pp. 1297-1301

  11. Exploring a Framework to Design Desktop Recording Lectures (DRLs)

    Jorge Reyna, Macquarie University, Australia

    This research proposal explores a model to improve students' engagement in Desktop Recording Lectures (DRLs). The model incorporates five elements that are hypothesised to affect students'... More

    pp. 1302-1311

  12. Trouble in (Online) Paradise: Re-thinking the Need for Learner Feedback

    Rachel Sale, Lincoln University, United States

    This paper addresses the need to re-culture our perceptions of value from student feedback. Traditionally, we tell students that end-of-course evaluations help instructors improve teaching skills... More

    pp. 1312-1316

  13. Issues and Opportunities in Learning with Social Impact Video Games

    Emily Sheepy, Educational Technology Graduate Program, Concordia University, Montreal, Canada; Renee Jackson, Educational Studies Graduate Program, Concordia University, Montreal, Canada

    During this interactive roundtable session, participants will be invited to play and discuss the social impact game Get Water!, a game developed to bring awareness to the issue of water scarcity... More

    pp. 1317-1322

  14. Come in and Play! Fostering Curiosity through Unstructured Exploration in a Technology Learning Space

    Susan Stansberry, Penny Thompson, Scott Dalpias & Stephanie Hathcock, Oklahoma State University, United States

    The 21st century workplace requires continual self-directed learning, and one trait that predisposes people to this type of independent knowledge-seeking is curiosity. While some people appear to ... More

    pp. 1323-1327

  15. Intentional Integration of Critical Thinking Instruction and Technology Utilization into Undergraduate Education

    Ruth Swart, University of Calgary, Canada

    A study was commenced to determine strategies to facilitate the development of critical thinking in an undergraduate course. Critical thinking instruction has been intentionally included in... More

    pp. 1338-1342

  16. Keeping It Real: Factors that Impact Social Presence, Feelings of Isolation, and Interactivity in Online Learning

    Franco Taverna, Lena Paulo Kushnir, Kenneth Berry & Laurie Harrison, University of Toronto, Canada

    A significant body of research literature confirms that social presence is an important element of online teaching and learning and students rank interactivity with peers and instructors, and... More

    pp. 1343-1353

  17. Online student alternative format preferences based on Universal Design for Learning (UDL) principles

    Joan Thormann, Lesley University, United States; Patricia Fidalgo, Emirates College for Advanced Education, United Arab Emirates

    Online learning is rapidly expanding in the educational setting. In this context it is important to investigate teaching methods that address diverse learners’ needs. Use of Universal Design for ... More

    pp. 1354-1356

  18. Use of Mobile Phones for Interaction in Distance Education

    Tayyaba Batool & Ginger Watson, Old Dominion University, United States

    Distance education is a widely adopted technology in many developed parts of the world where educational agencies are constantly considering new technologies that can serve as a medium for... More

    pp. 1364-1370

  19. Game Based Learning Best Practices: Using the Metagame

    Farah Bennani, Front Range Community College, United States

    It’s all about the Meta…..the metagame that is! Why can’t your students put down Minecraft? What is about World of Warcraft, Guild Wars and Clash of Clans that has them so engaged? We’re not... More

    pp. 1371-1373

  20. The Internet of Things and STEM: How to Use IoT to Take Biology Out of the Classroom and into the World.

    Farah Bennani, Front Range Community CollegeColorado, USA, United States

    This session shares how a course was designed to use an augmented reality app that takes advantage of the Internet of Things (IoT) to place students in the field. We will discuss how Project... More

    pp. 1374-1382