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ED-MEDIA 2004--World Conference on Educational Multimedia, Hypermedia & Telecommunications



Lorenzo Cantoni; Catherine McLoughlin

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Table of Contents

This conference has 19 award papers. Show award papers

Number of papers: 925

  1. Development of a 3D Virtual Learning Environment to Address Misconceptions in Genetics

    Alan Amory & David Baxter, Centre for IT in Higher Education, South Africa

    This paper describes the development of the genetics component of an educational adventure game, Zadarh, aimed at addressing learning misconceptions in biology, in the context of the appropriate... More

    pp. 1256-1263

  2. Adaptive, Engaging, and Explanatory Visualization in a C Programming Course

    Peter Brusilovsky & Michael Spring, University of Pittsburgh, United States

    This paper discusses three ways to improve the educational value of program visualization: engaging visualization, explanatory visualization, and adaptive visualization. We present some tools that ... More

    pp. 1264-1271

  3. Integrating 3D in Veterinary Education

    Eric Norman Carmel, Felix Roy & Denis Harvey, LITIEM, Canada

    3D models has become an invaluable pedagogical tool for teaching in the medical sciences field since the advent of new modeling technologies and tools. It rapidly became essential to evaluate if... More

    pp. 1272-1273

  4. The Forecasting Ability of Internet-Based Virtual Futures Market

    An Sing Chen, Department of Finance, National Chung-Cheng University, Taiwan

    Internet-based virtual futures markets have been used in predicting election results and movie ticket sales. We construct an Internet-based VFM to predict an underlying stock price. Using the... More

    pp. 1274-1279

  5. Building Interactive Graphic Simulations to Help Students Understand Nitrogen Transformations in the Soil

    Xingchun Chen, Ron Roeber, Ashu Guru & Dan Cotton, Unitversity of Nebraska, United States

    Nitrogen is one of the most important macronutrients essential to the growth of plants. In soil-plant-microbial system, it undergoes a series of chemical and biological transformations which... More

    pp. 1280-1284

  6. A Case-Based E-Learning Model for Professional Education: Anesthesiology for Dental Students

    Ikseon Choi & Hyeonjin Kim, The University of Georgia, United States; Jeongwan Kang, Yonsei University College of Dentistry; Jong Won Jung & Gregory Clinton, The University of Georgia, United States

    This paper presents an instructional design model for a case-based e-learning environment for teaching decision-making skills in anesthesiology. The anesthetization process is a complex and high... More

    pp. 1285-1292

  7. Heusklearning: the more innovative learning systems, the better results produce.

    Yolanda Cobos, Silvia Sanz, Julián Gutiérrez, Sara Sanz & Mikel Villamañe, GHyM - Hypermedia and Multimedia Group. Dept. of Computer Languages and Systems. University of the Basque Country, Spain., Spain

    HEUSKLEARNING is a Basque e-learning hyperenvironment created by the fusion of two digital libraries with an Adaptive Hypermedia System (AHS): CyberBiblio, Kiosko@ and HEZINET. This paper has four ... More

    pp. 1293-1298

  8. 'Please Argue, I Could Be Wrong': a Reasonable Fallible Analyser for Student Concept Maps

    Tom Conlon, University of Edinburgh, United Kingdom

    Concept mapping is a powerful learning technique that can be enhanced by computer technology. Software tools are already available for the preparation of concept maps but few systems exist that... More

    pp. 1299-1306

  9. The CAUSES Project: Standard-setting, Vygotsky and pupils with Special Educational Needs

    Pamela Cowan, Queen's University Belfast, United Kingdom

    Software was designed and created for secondary school pupils (aged 11-16 years old) with moderate learning difficulties (MLD) to allow them to be assessed in mathematics in the same way as pupils ... More

    pp. 1307-1312

  10. Learning by Playing. An Edutainment 3D Environment for Schools

    Nicoletta Di Blas, Paolo Paolini & Caterina Poggi, Politecnico di Milano, Italy

    SEE (concerning "Dead Sea Scrolls" and related issues such as history, religion, philosophy, literature, etc.), is a very effective learning environment intended for a worldwide audience, of... More

    pp. 1313-1320

  11. Designing Engaging Learning Interactions for the PDA: A Case Study in Building from Repurposed Content as Inspired by the Little Prince

    Agnes Dionne & John Talanca, Novartis Pharmaceuticals, United States

    A global pharmaceutical training team presents an instructional design and development approach to guide the creation of internally-developed learning materials using repurposed content for 'real... More

    pp. 1321-1327

  12. MathEl: An Implementation of the COSMO Cooperative Student Modeling System

    Faggiano Eleonora, Grasso Antonella, Roselli Teresa & Plantamura Paola, Department of Computer Science - University of Bari, Italy

    We report the architecture of a web-based adaptive hypermedial environment which makes use of a particular cooperative student modeling technique. In our system," MathEl", the student has an active... More

    pp. 1328-1333

  13. ADAPT Major Design Dimensions for Educational Adaptive Hypermedia

    Franca Garzotto, Politecnico di Milano, Italy; Alexandra Cristea, Eindhoven University of Technology, Netherlands

    This paper focuses on a vital aspect for educational adaptive hypermedia (AEH): the design. The proper design is the first step towards common design patterns, leading to better, semantically... More

    pp. 1334-1339

  14. Designing for Narrative Learning in an On-Line Interactive Environment

    Lisa Gjedde, Danish University of Education, Denmark

    Narrative is fundamental for the construction of meaning on a personal as well as on a community level and this work-in-progress study is exploring how the use of an embedding narrative framework... More

    pp. 1340-1342

  15. A Virtual Bovine Anatomy and Physiology Lab

    Ashu Guru, Ron Roeber & Dan Cotton, CIT, University of Nebraska-Lincoln, United States; Steven Jones, Animal Science Department, University of Nebraska-Lincoln, United States; Bucky Gwartney, National Cattlemen¡¯s Beef Association, United States; Vishal Singh, CIT, University of Nebraska-Lincoln, United States

    In an academic setting it is difficult to instruct students in the anatomy of a beef animal. It has generally required that a beef carcass be fabricated into wholesale and retail cuts or... More

    pp. 1343-1346

  16. A Visual Scripting Technique for the GRIS/ILO Interactive Learning Objects

    Frank Hanisch, Johannes Görke & Wolfgang Straßer, WSI/GRIS University of Tübingen, Germany

    We briefly describe ongoing efforts on rendering interactive learning objects (ILOs, here: Java applets) valuable for educational matters. We research into multi-level, component-based technology... More

    pp. 1347-1350

  17. E-learning course in Refraction for Ophthalmologists

    Christine Hitzke, Intstitute of Hygiene and Applied Physiology, Switzerland

    In 1996, the Institute of Hygiene and Applied Physiology at the Swiss Federal Institute of Technology in Zurich established a course in refraction. To ease the education in refraction for clinical ... More

    pp. 1351-1355

  18. On ePortfolio: Building a Digital Learning Environment for Electronic Portfolio Learning Objects

    Curtis Ho, Catherine Fulford, Gary Theal & Lynn Wilson, University of Hawaii at Manoa, United States

    The LEI Aloha project at the University of Hawaii has developed a digital learning environment to host electronic portfolio learning objects. A multimedia shell was created to deploy interactive... More

    pp. 1356-1360

  19. Using Interactive Internet Resources to Facilitate Scientific Inquiry

    Richard Huber & Patricia Comeaux, University of North Carolina Wilmington, United States

    This session will present a case for using interactive Internet resources as tools for facilitating inquiry-based science instruction, as called for in the 1996 United States National Science... More

    pp. 1361-1363

  20. A Domain Independent Tracer for Explanations

    Alessio Ishizaka & Markus Lusti, Universität Basel, Switzerland

    Explanations are essential in the teaching process. Tracers are one possibility to provide students with explanations in an intelligent tutoring system. Their development can be divided into four... More

    pp. 1364-1371