You are here:

World Conference on Educational Multimedia and Hypermedia & World Conference on Educational Telecommunications, 1996

Jun 17, 1996

Editors

Patricia Carlson; Fillia Makedon

Search this issue

File: Cover & Front Pages

File: Table of Contents

Table of Contents

Number of papers: 157

  1. Creating A Multimedia Interface To Teach Inexperienced Circuit Board Assembly Line Operators How To Correctly Assemble Circuit B

    Interfaces combining natural language, speech and graphics take advantage of both the individual strengths of each communication mode and the fact that these modes can be employed in parallel. It... More

    pp. 626-631

  2. A Flexible Multimedia Tutoring System for Medicine

    Over a period of seven years, work has been in progress at Sheffield on the development of Tutoring Systems that present simulated case studies in medicine. The SIMPLE LINCTUS System was in routine... More

    pp. 632-637

  3. A Practitioner-Validated List of Competencies Needed for Courseware Authoring

    The purpose of this study was to develop a practitioner-validated list of competencies needed by educators to author multimedia courseware. A four round Delphi survey using electronic mail for all ... More

    pp. 638-644

  4. Multimedia and Language Learning: A Study of Features that Support Off-screen Communication Practice

    The purpose of this study is to examine features of multimedia materials that best support off- screen communication. Participants were twenty-one pairs of ESL students at the intermediate level.... More

    pp. 645-649

  5. A Software Tool for Educational Research in Pictorial Communication

    We present here a system developed to serve the needs of educational research on pictorial communication systems. Questions can be differently scheduled by the researcher, the presented material... More

    pp. 650-656

  6. The Effect of On-Screen Instructor Gender and Expressivity Upon Adult Learning of Basic Skills from a Videotaped Lesson

    This study determined the effects of on-screen instructor gender and expressivity upon learning. A 2 x 3 factorial design was used. The independent variables were instructor gender and expressivity... More

    pp. 657-662

  7. Virtual Knowledge Park: A Cooperative Learning Environment in Cyberspace

    The project reported here is aimed at building a Virtual Knowledge Park as a site in the Internet, fostering interdisciplinary learning of science, technology, and human culture. The development of... More

    pp. 663-670

  8. Cal-farm: A Distance Learning CAL Project for Farm Investment Decision Makers

    Strategic farm investment analysis is a meld of objectives, budget data, time horizons, selection criteria, etc.; a complex integration task even for formally trained practitioners. Isolated... More

    pp. 671-676

  9. The Technology Rich Classroom Project: Where Learning Soars

    The Technology Rich Classroom (TRC) Project integrates computers used as a tool for learning with other strategies to meet the needs of all learners. A central feature of TRC classrooms are their... More

    pp. 677-681

  10. An Interactive Hypermedia Tutorial for Power Electronics Instruction

    One approach to instruction based on a constructionist view of learning is to provide rich environments in which learners can actually construct their own knowledge. Using Kolb’s pedagogic model,... More

    pp. 682-687

  11. The Design and Evolution of an Authoring Environment and its Applications

    This paper describes a rationale behind the design and evolution of an authoring environment called NEAT, which has been developed and used at Acadia University since 1991. We begin by describing... More

    pp. 688-693

  12. Authoring a Literary Hypermedia Encyclopedia CD-ROM using Hypermedia Modeling Technique

    This paper presents the authoring process for a Literary Hypermedia Encyclopedia CD-ROM. The process follows a modeling and design technique for hypermedia applications called HMT (Hypermedia... More

    pp. 694-699

  13. Linking Models to Data: Hypermodels for Science Education

    pp. 700-471

  14. School Work: Learning and Leading in an Information Age

    This paper records and analyses how one school, an inner suburban Australian school, is responding to a vision of school work as preparing children for an Information Age. The focus is on the... More

    pp. 707-712

  15. FAST: A Research Paradigm for Educational Performance Support Systems

    Factory Automation Support Technology (FAST) is a new project for Georgia Tech researchers. FAST uses special hardware and performance support software to improve the performance of users on work... More

    pp. 713-717

  16. Knowledge Awareness: Bridging between Shared Knowledge and Collaboration in Sharlok

    Sharlok (SHARing, Linking and lOoking-up Knowledge) has knowledge building and collaborative learning environment through sharing and looking up and linking learners' knowledge. This paper proposes... More

    pp. 718-725

  17. The Western Australian Telecentres Network: Enhancing Equity and Access to Education in Rural Communities

    This paper describes the activities and operations of the Western Australian Telecentres Network. The Telecentres are small enterprises in rural communities in Western Australia that contain a... More

    pp. 726-731

  18. “Hypermedia and the transfer of self-directed learning”

    The idea of self-directed learning has been one of the main intrests of the past few years. The possibility of increasing the level of self-directedness in learning by using technology-based... More

    pp. 732-737

  19. Distributed Computing Network for Science and Math Education in Rural New Mexico

    This paper describes the TOPS (Teacher Opportunities to Promote Science) and TOPS Mentor programs, which focus on telecommunications and science, math, and technology content. The backbone of these... More

    pp. 738-742

  20. Developing the Virtual Campus Environment

    A Virtual Campus Environment is under development based on an object-oriented model of the actors involved in the different processes of Computer Assisted Distance Learning. This paper describes... More

    pp. 743-749