World Conference on Educational Multimedia and Hypermedia & World Conference on Educational Telecommunications, 1996
Jun 17, 1996
Editors
Patricia Carlson; Fillia Makedon
Table of Contents
Number of papers: 157
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Multiplatform Implementations of the EMI Model using the JAVA Technology
pp. 260-265
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Getting Lost In Hyperspace:Lessons Learned And Future Directions
The paper reports the preliminary results of a research project that investigates the phenomenon of disorientation in hypertexts. We present our experience in setting up a benchmark for measuring... More
pp. 266-273
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Experiences in Evaluating Electronic Books: Hyper-Book and Cesar
This paper presents some general guidelines for electronic book evaluation, which have been drawn from two experiences of electronic books, Hyper-book and Cesar. Hyper- books are electronic books... More
pp. 274-279
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Efficient Methodology for Automatic Video-Content Indexing and Retrieval of Lectures for CAI Systems
An efficient methodology for automatic segmentation and indexing of digital video is presented in this paper. This approach is specially-designed for manipulating lecture video to construct... More
pp. 280-284
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A Computer Logging Method for Collecting User-Reported Inputs during Formative Evaluation of Computer Network-Assisted Distance
This paper focuses on development of the Computer Logging of User Commentary (CLUC) method for evaluating computer network-assisted distance learning. The method was developed at National Chiao... More
pp. 285-290
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Evaluation of a Hypermedia Music CAL System
This paper is an evaluation of a hypermedia music CAL system based on the results of an experiment conducted in an elementary school. A total of sixty sixth-grade students participated in the study... More
pp. 291-295
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Walk the Footsteps of a Stranger: Learning Things You Never Knew You Never Knew
The purpose of Project Footsteps is to promote collaboration and cross-cultural understanding among secondary teachers and students across geographical distances using distance learning and... More
pp. 296-299
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The Effect of Technology on Student Learning
This study investigated the relationship between student learning style, use of the computer as a cognitive tool, and the social context in which learning occurs. The subjects were 15 gifted... More
pp. 300-305
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The ‘Learning Station’: An Interactive Learning Environment for Distance Learners in Geographical Information Systems.
The UNIGIS ‘Learning Station’ is a computer based learning management tool for the postgraduate diploma in geographical information systems by distance learning. UNIGIS is an international network ... More
pp. 306-311
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Teacher-Learners Cooperation Produces an Innovative Computer-Based Course
this work analyzes structure, development and use of a Computer-Based Learning package for Digital Electronics that is composed by a set of learning tools interconnected by a hypertextual shell.... More
pp. 312-1243
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ScienceSpace: Research on Using Virtual Reality to Enhance Science Education
Since February, 1994, our project team has worked collaboratively to build "ScienceSpace," a collection of virtual worlds designed to aid students in mastering challenging concepts in science. Our ... More
pp. 318-325
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SLIM: A Model For Automatic Tutoring Of Language Skills
SLIM is a prototype interactive multimedia self-learning linguistic software for foreign language students at beginner - false beginner level. It allows students to work both in an autonomous self-... More
pp. 326-332
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Multimedia: How INTER - How ACTIVE: Do We Really Know? Concern about ‘Positions’ and Priorities for Action
This paper attempts to identify current patterns and trends in the deployment of research and development activities in the application of computational media. Overviews are provided of activities ... More
pp. 333-338
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A Teaching and Learning Framework for the Images for Teaching Education Project
The University of Exeter heads a consortium which has developed multimedia resources primarily for initial teacher education. Amongst a range of resources produced are Critical Encounters in... More
pp. 339-343
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Simulations - New 'Worlds' for Learning?
The proliferation of increasingly sophisticated computer generated learning environments raises a number of philosophical and pedagogical issues. Many of the most interesting relate to the role of ... More
pp. 344-349
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When is Software Both Valuable and Viable?
Support for learning typically takes four forms - facilities, tools and medi for directed instruction, learning by doing, real-time conversation, and time-delayed conversation. Historically many of... More
pp. 350-353
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Learning Styles and Hypermedia Courseware Usage : Is There a Connection?
pp. 354-359
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Networking in Fifth Grade: Learning Through Exchanging Questions and Answers
This work demonstrates what nine- and ten-year-old children can learn through online interaction with their peers. A computer newsgroup environment was provided to students in one elementary school... More
pp. 360-365
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Hypercalculus: Will Students be Completely Satisfied with our Hypertext, One Day?
In this paper we present the results of the experimentation of a hypertext for teaching mathematics, Hypercalculus, specifically designed for teaching how to learn to solve calculus problems. The... More
pp. 366-370
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Remote Tutoring: What we Learned by a Practical Experience
This paper summarizes a videoconferencing remote tutoring experiment run at Politecnico di Torino, Italy. After the description of the requirements and the design of the experiment, we interpret... More
pp. 371-376