Tags
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MLCMS actual use, perceived use, and experiences of use
Asiimwe, E. & Grnlund, k. (2015). MLCMS actual use, perceived use, and experiences of use. International Journal of Education and Development using ICT, 11(1),. Open Campus, The University of the West Indies, West Indies.
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How Do Students Use Their Mobile Devices to Support Learning? A Case Study from an Australian Regional University
Farley, H., Murphy, A., Johnson, C., Carter, B., Lane, M., Midgley, W., Hafeez-Baig, A., Dekeyser, S. & Koronios, A. (2015). How Do Students Use Their Mobile Devices to Support Learning? A Case Study from an Australian Regional University. Journal of Interactive Media in Education, 2015(1),.
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How Social Bookmarking Can Help the 21st Century Teacher
Gormley, K.A. & McDermott, P. (2010). How Social Bookmarking Can Help the 21st Century Teacher. Language and Literacy Spectrum, 20, 5-14.
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Blended Learning Environments in Arab Universities: Probing Current Status and Projecting Future Directions
AlFuqaha, I.N. (2013). Blended Learning Environments in Arab Universities: Probing Current Status and Projecting Future Directions. Journal of Educational Technology, 9(4), 51-59.
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Measuring User Experience of the Student-Centered e-Learning Environment
Santoso, H.B., Schrepp, M., Isal, R.Y.K., Utomo, A.Y. & Priyogi, B. (2016). Measuring User Experience of the Student-Centered e-Learning Environment. Journal of Educators Online, 13(1), 58-79.
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Affordances for academics: Using Learning Management Systems to effectively manage large-enrolment units in higher education.
Griffin, T. & Rankine, L. (2010). Affordances for academics: Using Learning Management Systems to effectively manage large-enrolment units in higher education. International Journal on E-Learning, 9(4), 505-528. Waynesville, NC USA: Association for the Advancement of Computing in Education (AACE).
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A Proposed Performance-Based System for Teacher Interactive Electronic Continuous Professional Development (TIE-CPD)
Razak, R., Yusop, F., Idris, A. & Halili, S. (2016). A Proposed Performance-Based System for Teacher Interactive Electronic Continuous Professional Development (TIE-CPD). International Journal of Web-Based Learning and Teaching Technologies, 11(4), 35-45. IGI Global.
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Student Experiences with Mobile Electronic Updates from a Virtual Learning Environment
Coulton, P., Crane, L. & Benachour, P. (2012). Student Experiences with Mobile Electronic Updates from a Virtual Learning Environment. International Journal of Mobile and Blended Learning, 4(3), 16-33. IGI Global.
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The Hybrid Studio--Introducing Google+ as a Blended Learning Platform for Architectural Design Studio Teaching
Steinø, N. & Khalid, S. (2017). The Hybrid Studio--Introducing Google+ as a Blended Learning Platform for Architectural Design Studio Teaching. Journal of Problem Based Learning in Higher Education, 5(1), 22-46.
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The Quiz World Cup: A Game-Based Distance Learning Method for Teaching Cognitive Subject Matter Content
Mödritscher, F. (2008). The Quiz World Cup: A Game-Based Distance Learning Method for Teaching Cognitive Subject Matter Content. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 4305-4311). Vienna, Austria: Association for the Advancement of Computing in Education (AACE).
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Accommodation For Students With Disabilities In Electronically Delivered Courses
Gladhart, M. (2009). Accommodation For Students With Disabilities In Electronically Delivered Courses. In I. Gibson, R. Weber, K. McFerrin, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2009--Society for Information Technology & Teacher Education International Conference (pp. 681-687). Charleston, SC, USA: Association for the Advancement of Computing in Education (AACE).
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Supporting the M-Learning Based Knowledge Transfer in University Education and Corporate Sector
Benedek, A. & Molnár, G. (2014). Supporting the M-Learning Based Knowledge Transfer in University Education and Corporate Sector. Presented at International Conference on Mobile Learning 2014 2014.
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The Development of a Blog System to Enhance Interactive Communication towards Supporting Learning
Mashishi, M., Dehinbo, J. & Dehinbo, K. (2015). The Development of a Blog System to Enhance Interactive Communication towards Supporting Learning. In D. Rutledge & D. Slykhuis (Eds.), Proceedings of SITE 2015--Society for Information Technology & Teacher Education International Conference (pp. 2461-2469). Las Vegas, NV, United States: Association for the Advancement of Computing in Education (AACE).
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EFL Learners' Perceptions of Using LMS
Srichanyachon, N. (2014). EFL Learners' Perceptions of Using LMS. Turkish Online Journal of Educational Technology, 13(4), 30-35.
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Evaluation of Learning Management Systems with Test Tools
Kor, B. & Tanrikulu, Z. (2008). Evaluation of Learning Management Systems with Test Tools. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 5261-5266). Vienna, Austria: Association for the Advancement of Computing in Education (AACE).
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Student Diaspora and Learning Style Impact on Group Performance
Strang, K. (2012). Student Diaspora and Learning Style Impact on Group Performance. International Journal of Online Pedagogy and Course Design, 2(3), 1-18. IGI Global.
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Innovating the Hybrid Small Group Model in a Synchromodal Learning Environment
Cain, W., Sawaya, S. & Bell, J. (2013). Innovating the Hybrid Small Group Model in a Synchromodal Learning Environment. In J. Herrington, A. Couros & V. Irvine (Eds.), Proceedings of EdMedia 2013--World Conference on Educational Media and Technology (pp. 1333-1339). Victoria, Canada: Association for the Advancement of Computing in Education (AACE).
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E-Accessibility in Higher Education Institutions
Unterfrauner, E. & Weiermair-Märki, C. (2008). E-Accessibility in Higher Education Institutions. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 6220-6227). Vienna, Austria: Association for the Advancement of Computing in Education (AACE).
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Structural and content gamification design for tutor education
Filatro, A. & Cavalcanti, C.C. (2016). Structural and content gamification design for tutor education. In Proceedings of E-Learn: World Conference on E-Learning (pp. 1152-1157). Washington, DC, United States: Association for the Advancement of Computing in Education (AACE).
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Towards a Real Virtual Classroom
Wang, H. (2010). Towards a Real Virtual Classroom. In J. Herrington & C. Montgomerie (Eds.), Proceedings of ED-MEDIA 2010--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1123-1129). Toronto, Canada: Association for the Advancement of Computing in Education (AACE).