You are here:

year 2011

Compiled by Theo Bastiaens, fernuniversität in Hagen, Germany & Open University of The Netherlands, The Netherlands, Netherlands

Favorite
  • E-mail
  • Tags

    • Knowledge Creation in MMOG: An Empirical Study

      Kong, J.S.L. & Kwok, R.C.W. (2011). Knowledge Creation in MMOG: An Empirical Study. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1558-1568). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).

    • The Curriculum as an Ontology - A Human Centered Visualization Approach

      Kriglstein, S. & Motschnig-Pitrik, R. (2011). The Curriculum as an Ontology - A Human Centered Visualization Approach. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1343-1352). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).

    • Student Perceptions of Immersive Virtual Environments for the Meaningful Assessment of Learning

      Code, J., Clarke-Midura, J., Zap, N. & Dede, C. (2011). Student Perceptions of Immersive Virtual Environments for the Meaningful Assessment of Learning. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 358-367). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).

    • Creating the intercultural learning narrative using social network sites status updates: An innovative approach in using social media

      Lee, J.W.Y., Kim, B. & Kim, M.S. (2011). Creating the intercultural learning narrative using social network sites status updates: An innovative approach in using social media. In S. Barton, J. Hedberg & K. Suzuki (Eds.), Proceedings of Global Learn Asia Pacific 2011--Global Conference on Learning and Technology (pp. 1819-1826). Melbourne, Australia: Association for the Advancement of Computing in Education (AACE).

    • Virtual Research Arena: Presenting Research in 3D Virtual Environments

      Fominykh, M. & Prasolova-Førland, E. (2011). Virtual Research Arena: Presenting Research in 3D Virtual Environments. In S. Barton, J. Hedberg & K. Suzuki (Eds.), Proceedings of Global Learn Asia Pacific 2011--Global Conference on Learning and Technology (pp. 1558-1567). Melbourne, Australia: Association for the Advancement of Computing in Education (AACE).

    • Beyond Immersion – Meaningful Involvement in Virtual Worlds

      Cram, A., Hedberg, J. & Gosper, M. (2011). Beyond Immersion – Meaningful Involvement in Virtual Worlds. In S. Barton, J. Hedberg & K. Suzuki (Eds.), Proceedings of Global Learn Asia Pacific 2011--Global Conference on Learning and Technology (pp. 1548-1557). Melbourne, Australia: Association for the Advancement of Computing in Education (AACE).

    • The ‘Lost City’: Development of a National-Level On-Line Mystery Game Using Freeware and Low Budget Technology

      Benjamin, T. (2011). The ‘Lost City’: Development of a National-Level On-Line Mystery Game Using Freeware and Low Budget Technology. In S. Barton, J. Hedberg & K. Suzuki (Eds.), Proceedings of Global Learn Asia Pacific 2011--Global Conference on Learning and Technology (pp. 1210-1216). Melbourne, Australia: Association for the Advancement of Computing in Education (AACE).

    • Authentic e-Learning in a Multicultural Context: Virtual Benchmarking Cases from Five Countries

      Leppisaari, I., Herrington, J., Vainio, L. & Im, Y. (2011). Authentic e-Learning in a Multicultural Context: Virtual Benchmarking Cases from Five Countries. In S. Barton, J. Hedberg & K. Suzuki (Eds.), Proceedings of Global Learn Asia Pacific 2011--Global Conference on Learning and Technology (pp. 961-970). Melbourne, Australia: Association for the Advancement of Computing in Education (AACE).

    • The Factors Influencing E-learning Adoption by Academic Staff: A Case Study in Taiwan

      Huan, K.T. & McKay, E. (2011). The Factors Influencing E-learning Adoption by Academic Staff: A Case Study in Taiwan. In S. Barton, J. Hedberg & K. Suzuki (Eds.), Proceedings of Global Learn Asia Pacific 2011--Global Conference on Learning and Technology (pp. 585-594). Melbourne, Australia: Association for the Advancement of Computing in Education (AACE).

    • Visualizing summaries of performance for instructors assessing physical-motion skills

      Rowe, N., Houde, J., Osoteo, R., Schwamm, R., Kirk, C., Reed, A., Khan, S., Broaddus, C. & Meng, C. (2011). Visualizing summaries of performance for instructors assessing physical-motion skills. In S. Barton, J. Hedberg & K. Suzuki (Eds.), Proceedings of Global Learn Asia Pacific 2011--Global Conference on Learning and Technology (pp. 430-439). Melbourne, Australia: Association for the Advancement of Computing in Education (AACE).

    • Device Independent Mobile Applications for Teaching and Learning: Challenges, Barriers and Limitations

      Khaddage, F. & Knezek, G. (2011). Device Independent Mobile Applications for Teaching and Learning: Challenges, Barriers and Limitations. In S. Barton, J. Hedberg & K. Suzuki (Eds.), Proceedings of Global Learn Asia Pacific 2011--Global Conference on Learning and Technology (pp. 1-7). Melbourne, Australia: Association for the Advancement of Computing in Education (AACE).

    Download CoursePack Download CoursePack & Close Window