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second life

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    • Second Life: An Interactive Qualitative Analysis

      Sanchez, J. (2007). Second Life: An Interactive Qualitative Analysis. In R. Carlsen, K. McFerrin, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2007--Society for Information Technology & Teacher Education International Conference (pp. 1240-1243). San Antonio, Texas, USA: Association for the Advancement of Computing in Education (AACE).

    • Comparing Student Interactions in Second Life and Face-to-Face Role-playing Activities

      Gao, F., Noh, J.M. & Koehler, M.J. (2008). Comparing Student Interactions in Second Life and Face-to-Face Role-playing Activities. In K. McFerrin, R. Weber, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2008--Society for Information Technology & Teacher Education International Conference (pp. 2033-2035). Las Vegas, Nevada, USA: Association for the Advancement of Computing in Education (AACE).

    • Mentoring Faculty Through Changing Roles as They Transition into Second Life

      Collins, M., Jeffery, A. & Berge, Z. (2008). Mentoring Faculty Through Changing Roles as They Transition into Second Life. In K. McFerrin, R. Weber, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2008--Society for Information Technology & Teacher Education International Conference (pp. 1362-1365). Las Vegas, Nevada, USA: Association for the Advancement of Computing in Education (AACE).

    • Immersive Learning and Role Plays in Second Life

      Jeffery, A. & Collins, M. (2008). Immersive Learning and Role Plays in Second Life. In K. McFerrin, R. Weber, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2008--Society for Information Technology & Teacher Education International Conference (pp. 2628-2632). Las Vegas, Nevada, USA: Association for the Advancement of Computing in Education (AACE).

    • Video Streaming in Virtual Worlds (Second Life)

      Dupe, K. & Fraizer, L. (2007). Video Streaming in Virtual Worlds (Second Life). In R. Carlsen, K. McFerrin, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2007--Society for Information Technology & Teacher Education International Conference (p. 2335). San Antonio, Texas, USA: Association for the Advancement of Computing in Education (AACE).

    • Exploring Student Engagement Through Virtual Worlds: Seton Hall University’s Second Life Projects

      Balkun, M. (2008). Exploring Student Engagement Through Virtual Worlds: Seton Hall University’s Second Life Projects. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (p. 5839). Vienna, Austria: Association for the Advancement of Computing in Education (AACE).

    • Meta-perspectives on the Metaverse: A Blogosphere Debate on the Significance of Second Life

      Craig, E. (2007). Meta-perspectives on the Metaverse: A Blogosphere Debate on the Significance of Second Life. In C. Montgomerie & J. Seale (Eds.), Proceedings of ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 4208-4213). Vancouver, Canada: Association for the Advancement of Computing in Education (AACE).

    • A Sociotechnical Systems Analysis of Second Life in an Undergraduate English Course.

      Sanchez, J. (2007). A Sociotechnical Systems Analysis of Second Life in an Undergraduate English Course. In C. Montgomerie & J. Seale (Eds.), Proceedings of ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 4254-4258). Vancouver, Canada: Association for the Advancement of Computing in Education (AACE).

    • Campus Hamburg and Students@Work present Immersive E-Learning in Second Life

      Reiners, T., Burmester, A., Burmester, F., Ebeling, M., Tietgens, H., Wriedt, S. & Isken, K. (2008). Campus Hamburg and Students@Work present Immersive E-Learning in Second Life. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 933-935). Vienna, Austria: Association for the Advancement of Computing in Education (AACE).

    • Learning from Media Arts: Second Life as Augmented Reality Interface for Learning

      Winkler, T., Ide-Schoening, M. & Herczeg, M. (2008). Learning from Media Arts: Second Life as Augmented Reality Interface for Learning. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 5484-5491). Vienna, Austria: Association for the Advancement of Computing in Education (AACE).

    • A Second Look at Second Life: Virtual Role-play as a Motivational Factor in Higher Education

      Edwards, P., Domínguez, E. & Rico, M. (2008). A Second Look at Second Life: Virtual Role-play as a Motivational Factor in Higher Education. In K. McFerrin, R. Weber, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2008--Society for Information Technology & Teacher Education International Conference (pp. 2566-2571). Las Vegas, Nevada, USA: Association for the Advancement of Computing in Education (AACE).

    • Using Second Life as an Educational Instructional Tool with Pre-service Education Students: A Work in Progress

      Campbell, C. & Jones, S. (2008). Using Second Life as an Educational Instructional Tool with Pre-service Education Students: A Work in Progress. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 3638-3642). Vienna, Austria: Association for the Advancement of Computing in Education (AACE).

    • Second Life for Learning: From virtual worlds to augmented classrooms, laboratories and field trips

      Lomas, C. (2007). Second Life for Learning: From virtual worlds to augmented classrooms, laboratories and field trips. In C. Montgomerie & J. Seale (Eds.), Proceedings of ED-MEDIA 2007--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 606-607). Vancouver, Canada: Association for the Advancement of Computing in Education (AACE).

    • Transforming through technologies the modalities of learning: New Life Sciences in secondary schooling

      Hedberg, J. & Van Bergen, P. (2008). Transforming through technologies the modalities of learning: New Life Sciences in secondary schooling. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 6322-6330). Vienna, Austria: Association for the Advancement of Computing in Education (AACE).

    • Potential contemplation of virtual reality such as the Second Life® as tool for recognitions of sex role and improving of spatial ability

      Park, H., Jung, J., Cha, J. & Kim, J. (2008). Potential contemplation of virtual reality such as the Second Life® as tool for recognitions of sex role and improving of spatial ability. In K. McFerrin, R. Weber, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2008--Society for Information Technology & Teacher Education International Conference (pp. 1784-1786). Las Vegas, Nevada, USA: Association for the Advancement of Computing in Education (AACE).

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