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Game-based Learning

Compiled by Ross Perkins

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    • Bridging Art Education and Museum Experiences through Game-Based Learning

      Foster, A., Shah, M., Barany, A., Katz-Buonincontro, J., Rangan, P., Gross, K. & Speck, R. (2017). Bridging Art Education and Museum Experiences through Game-Based Learning. In P. Resta & S. Smith (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 2324-2326). Austin, TX, United States: Association for the Advancement of Computing in Education (AACE).

    • Game-based Learning Aids in Second Life

      Young, W., Franklin, T., Cooper, T., Carroll, S. & Liu, C. (2012). Game-based Learning Aids in Second Life. Journal of Interactive Learning Research, 23(1), 57-80. Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

    • Empowering teachers towards efficacious adoption of game-based learning

      Shah, M., Foster, A. & Betser, S. (2013). Empowering teachers towards efficacious adoption of game-based learning. In R. McBride & M. Searson (Eds.), Proceedings of SITE 2013--Society for Information Technology & Teacher Education International Conference (pp. 2956-2964). New Orleans, Louisiana, United States: Association for the Advancement of Computing in Education (AACE).

    • The Effectiveness of Digital Game-Based Learning

      Chen, X., Wei, T., Moore, T.L., Panyukov, D. & Xiao, F. (2014). The Effectiveness of Digital Game-Based Learning. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 625-630). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

    • Game-Based Learning in Higher Education

      Wiggins, B. & Simkowski, S. (2014). Game-Based Learning in Higher Education. In T. Bastiaens (Ed.), Proceedings of World Conference on E-Learning (pp. 2050-2058). New Orleans, LA, USA: Association for the Advancement of Computing in Education (AACE).

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