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  • Modeling Augmented Reality Games with Preservice Elementary and Secondary Science Teachers

    Peters Burton, E., Frazier, W., Annetta, L., Lamb, R., Cheng, R. & Chmiel, M. (2011). Modeling Augmented Reality Games with Preservice Elementary and Secondary Science Teachers. Journal of Technology and Teacher Education, 19(3), 303-329. Waynesville, NC USA: Society for Information Technology & Teacher Education.

  • So the kids are busy, what now? Teacher perceptions of the use of hand-held game consoles in West Australian primary classrooms

    O'Rourke, J., Main, S. & Ellis, M. (2013). So the kids are busy, what now? Teacher perceptions of the use of hand-held game consoles in West Australian primary classrooms. Australasian Journal of Educational Technology, 29(5),. Australasian Society for Computers in Learning in Tertiary Education.

  • 'Facelessness' and its impact on democracy and diversity in virtual communities

    Reid, C. (2002). 'Facelessness' and its impact on democracy and diversity in virtual communities. In D. Willis, J. Price & N. Davis (Eds.), Proceedings of SITE 2002--Society for Information Technology & Teacher Education International Conference (pp. 401-407). Nashville, Tennessee, USA: Association for the Advancement of Computing in Education (AACE).

  • Setting the Example: Role Modeling in an Online Class

    Hill, R. & Serdyukov, P. (2010). Setting the Example: Role Modeling in an Online Class. In D. Gibson & B. Dodge (Eds.), Proceedings of SITE 2010--Society for Information Technology & Teacher Education International Conference (pp. 520-527). San Diego, CA, USA: Association for the Advancement of Computing in Education (AACE).

  • Parenting 21st Century Learners

    Trucks, C. (2013). Parenting 21st Century Learners. In R. McBride & M. Searson (Eds.), Proceedings of SITE 2013--Society for Information Technology & Teacher Education International Conference (pp. 4424-4447). New Orleans, Louisiana, United States: Association for the Advancement of Computing in Education (AACE).

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