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Compiled by Jane Hunter, University of Technology Sydney, Australia

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  • The Development of App Making Learning Curriculum for Informatics Gifted Elementary School Students to Improve their Computational Thinking

    Hwang, S., Choi, J. & Lee, Y. (2014). The Development of App Making Learning Curriculum for Informatics Gifted Elementary School Students to Improve their Computational Thinking. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 96-101). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • A study of STEAM Education based on Art with Scratch2.0

    Jeon, S. & Lee, Y. (2014). A study of STEAM Education based on Art with Scratch2.0. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 102-105). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • The Potentials and Challenges of Learning with Electronic Textiles for Computing Education

    Lee, E. & Kim, S. (2014). The Potentials and Challenges of Learning with Electronic Textiles for Computing Education. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 106-111). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • Promoting Computer Science among Girls: An Auburn University Pilot Program

    Marghitu, D., Hur, J.W., Rawajfih, Y., Hall, J. & Stephens, C. (2014). Promoting Computer Science among Girls: An Auburn University Pilot Program. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 112-119). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • Learning Experience Through RoboCupJunior: Promoting STEM Education and 21st Century Skills with Robotics Competition

    Eguchi, A. (2014). Learning Experience Through RoboCupJunior: Promoting STEM Education and 21st Century Skills with Robotics Competition. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 87-93). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • Why Robotics in Education? - Robotics as a Learning Tool for Educational Revolution

    Eguchi, A. (2014). Why Robotics in Education? - Robotics as a Learning Tool for Educational Revolution. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 94-95). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • Using UDL Exchange to Teach the Universal Design for Learning Framework to Pre-service Teachers

    Berquist, L. & Moore, J. (2014). Using UDL Exchange to Teach the Universal Design for Learning Framework to Pre-service Teachers. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 6-7). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • Educators’ Self-Identified Mobile Learning Training Needs: A Qualitative Study Involving Educators from 12 Diverse North American States

    Crompton, H. (2014). Educators’ Self-Identified Mobile Learning Training Needs: A Qualitative Study Involving Educators from 12 Diverse North American States. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 8-11). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • Asynchronous Discussion Strategies in Online Courses: Which Type is Most Effective in Engaging Students in Meaningful Dialogue?

    Easley-Tidwell, L. (2014). Asynchronous Discussion Strategies in Online Courses: Which Type is Most Effective in Engaging Students in Meaningful Dialogue?. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 12-20). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • Using Mobile Apps to Transform Teaching and Learning in Literacy

    Hughes, J. (2014). Using Mobile Apps to Transform Teaching and Learning in Literacy. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 21-28). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • Teaching and Learning with Clickers in Higher Education

    Oigara, J. (2014). Teaching and Learning with Clickers in Higher Education. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 29-36). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • Creating online programs to support lateral entry teachers: The power of collaboration.

    Ruppert, N. (2014). Creating online programs to support lateral entry teachers: The power of collaboration. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 37-42). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • Virtual Reality Worlds for Teacher Education

    Steed, M. (2014). Virtual Reality Worlds for Teacher Education. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 43-48). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • Teachers’ TPACK Competency Developed and Observed in EFL Classrooms: The Impact of TPACK-in-Action Workshops

    Tai, S.J.D. (2014). Teachers’ TPACK Competency Developed and Observed in EFL Classrooms: The Impact of TPACK-in-Action Workshops. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 49-56). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • Creativity and Innovation in STEM Classrooms through Professional Development

    Talaiver, M. (2014). Creativity and Innovation in STEM Classrooms through Professional Development. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 57-63). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • Google Docs, Forms and Video Mashup Using HTML5 for Assessment Applications

    Workman, R. (2014). Google Docs, Forms and Video Mashup Using HTML5 for Assessment Applications. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (p. 64). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • Explorative Study on the Ways of using Blogs and Wikis as Teaching and Learning Tools in Mathematics

    Zein, R. (2014). Explorative Study on the Ways of using Blogs and Wikis as Teaching and Learning Tools in Mathematics. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 66-72). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • Social Presence in Learner-driven Social Media Environments

    Kumar, S. & Hart, M. (2014). Social Presence in Learner-driven Social Media Environments. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 73-78). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • Computational Thinking for the Rest of Us: A Liberal Arts Approach to Engaging Middle and High School Teachers with Computer Science Students

    Cho, S., Pauca, P., Johnson, D. & James, Y. (2014). Computational Thinking for the Rest of Us: A Liberal Arts Approach to Engaging Middle and High School Teachers with Computer Science Students. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 79-86). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

  • How Video Games and Digital Literacy Impacts Student Achievement and Development: An Analysis of Synergistic Integration

    Adkins, M. (2014). How Video Games and Digital Literacy Impacts Student Achievement and Development: An Analysis of Synergistic Integration. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 1-5). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).

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