You are here:

E-Learn 2004--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education

2004

Editors

Janice Nall; Robby Robson

Search this issue

Table of Contents

13
Currently displaying this conference's 13 award papers. Show all papers

Number of papers: 13

  1. Cooperative E-Learning - An Approach for Combining Cooperative Computer-Based Learning Processes with Knowledge Management

    Sabrina Geissler & Thorsten Hampel, University of Paderborn, Germany

    Taking into consideration two different lines of development in the domain of computer-based learning, this paper seeks to combine a typical e-learning perspective with approaches to cooperative... More

    pp. 58-64

  2. Animated agent to maintain learner’s attention in e-learning

    Maomi Ueno, Nagaoka University of Technology, Japan

    Long time learning tires learners, and then the learners' attention or concentration degreases. The author measured the learners' mental workload in e-learning using an eye mark recorder (Ueno 2004... More

    pp. 194-201

  3. Personalized Just-in-time Dynamic Assembly of Learning Objects

    Robert Farrell, John Thomas, Bill Rubin, Douglas Gordin & Amy Katriel, IBM Research, United States; Ray O'Donnell, Ernie Fuller & Steve Rolando, IBM Global Services Learning, United States

    This paper describes an indepth investigation into an approach to creating individualized learning experiences based on user's immediate learning needs. Using this method, learners assemble short, ... More

    pp. 607-614

  4. Adding a Computer-Based Oral Component to Distance Education Courses

    Janet Flewelling & Donald Snider, University of Windsor, Canada

    Distance education courses can tend to be text-based, a factor that makes online courses more suitable for some disciplines than others. For language educators, in particular, this can be... More

    pp. 615-621

  5. No Adult Left Behind – Ensuring Meaningful Academic Experiences for Nontraditional Students in Distributed Learning Settings

    Michael Scheuermann, Drexel University, United States

    The number of undergraduates working full time is steadily increasing. Concurrently, American workplaces experienced tremendous change. Thus, these students have to meet new challenges, adapt to... More

    pp. 1465-1472

  6. QuizGuide: Increasing the Educational Value of Individualized Self-Assessment Quizzes with Adaptive Navigation Support

    Peter Brusilovsky, Sergey Sosnovsky & Olena Shcherbinina, University of Pittsburgh, United States

    The paper introduces QuizGuide, an adaptive system that we developed to help our students select the most relevant self-assessment quizzes. QuizGuide uses adaptive navigation support to show every ... More

    pp. 1806-1813

  7. Are Students Ready to E-Learn? The Influence of Experience with PC-Based Game Environments on Motivation

    James Belanich, U.S. Army Research Institute, United States; Laura Mullin, Catholic University, United States; Karin A. Orvis, George Mason Univ., United States; Kara Orvis, Consortium of Universities and U.S. Army Research Institute, United States

    PC-based games are an increasingly popular choice to facilitate training. The goal of this research was to better understand the role individual attributes, such as experience playing PC-based... More

    pp. 2074-2080

  8. Training in Affectively Intense Virtual Environments

    Lawrence Wilfred, Richard Hall, Michael Hilgers, Ming Leu, John Hortenstine, Christopher Walker & Madhu Reddy, University of Missouri - Rolla, United States

    The purpose of this research was to examine the impact of affective intensity of a virtual reality (VR) training environment on learning, as demonstrated by performance within a "real life",... More

    pp. 2233-2240

  9. Using Online Technologies: Does culture matter?

    Annegret Goold, Penelope Goward & Malcolm Campbell, Deakin University, Australia

    There has been an increase in the number of international students studying information technology programmes in Australia. There is little information about how this group uses online technologies... More

    pp. 2300-2307

  10. What Virtual Museum Projects With Native American Students Reveal About Culturally Responsive Teaching

    Mark Christal & Marty Kreipe de Montano, Smithsonian Institution, United States; Paul Resta, The University of Texas at Austin, United States

    A dissertation study examined four cases of virtual museum projects involving Native American students who created virtual exhibits of objects related to their cultures at regional museums. They... More

    pp. 2315-2320

  11. A Comparative Study of Foreign and American-Schooled Women’s Perspectives on Threaded Discussions

    Lynn Shafer, George Mason University, United States

    This study explored the processes of enculturation (i.e., the adoption of behavior of new social groups) and acculturation (i.e., changes in underlying cultural patterns during intercultural... More

    pp. 2413-2420

  12. A Whiteboard at Your Fingertips - Automatic Configuration of e-Learning Services in Heterogeneous Network Environments

    Bernd Eßmann, Heinz Nixdorf Institute, University of Paderborn, Germany; Thorsten Hampel, Heinz Nixdorf Institute, University Paderborn, Germany; Peter Bleckmann & René Sprotte, University of Paderborn, Germany

    Today various collaborative document management systems for e-learning support are in the market. Although rich featured programs like e.g. shared whiteboard clients are available for these... More

    pp. 2601-2608

  13. From Chaos to Cooperation: Teaching Analytic Evaluation with LINK-UP

    Christa Chewar, Scott McCrickard, Alan Fabian, Andrew Jackson, Jason Lee & Sirong Lin, Virginia Tech, United States

    Our work seeks to design and develop a tool to enable the learning of human-computer interaction while contributing to a growing and evolving development environment. This paper focuses on... More

    pp. 2755-2762