Search results for author:"Yu-Chen Hsu"
Total records matched: 32 Search took: 0.163 secs
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The effects of verbal metaphor on learners' development of mental models
Yu-chen Hsu
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 1243–1248
The better effects of metaphors in learning have been proved in the past studies. Learners naturally invoke metaphors in learning new concepts because metaphors stimulate learners to generate models of the domain to be learned. However, little...
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The effects of idealized or non-idealized avatars on players’ behaviors
Yu-chen Hsu
EdMedia: World Conference on Educational Media and Technology 2014 (Jun 23, 2014) pp. 880–883
Previous studies have shown that avatars’ physical appearance and traits influence players’ behaviors in the virtual world. Moreover, people tend to choose virtual characters that are similar to their own appearance or personal traits. However,...
Topics: User Interface Design, Agents
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The effect of interface agents’ appearance attractiveness and gender on computer users’ perceptions
Yu-chen Hsu
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 889–894
With the rapid development of digital technology, the virtual agent has been applied in various computing scenarios to interact with users. More lifelike interface agents have been designed and applied in many fields. The findings of social...
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The effects of varying levels of interface cues derived from metaphors on computer users' information search performance
Yu-chen Hsu
The effects of varying levels of interface cues derived from metaphors on computer@users' information search performance (2000) pp. 1–124
Metaphors have been used by practitioners to design computer interfaces to facilitate user learning since the 1980's (Erickson, 1990). As computer systems become more complex, the issue of using a large number of metaphors of narrow scope to design...
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The Long-Term Effects of Single versus Multiple Metaphors on Experts and Novices' Search Behaviors
Yu-chen Hsu; Jiunde Lee
World Conference on Educational Media and Technology 2004 (2004) pp. 4459–4463
Metaphors are used enormously in designing websites to facilitate multiple user tasks for years. Nevertheless, there is limited research examining metaphor's effects in facilitating user tasks. There is disagreement regarding using single or...
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The Interaction between Students and Online Training Lessons.
Yu-Ping Hsu; Kuang-Chen Hsu
World Conference on Educational Media and Technology 2012 (Jun 26, 2012) pp. 618–622
When designing an online lesson for students, it is important to understand the diversity of expectations, experiences, and prior knowledge of students which interact with the lesson. Experienced students are usually familiar with the different...
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Visual Metaphor Interface and Cognitive Style: A study for On-line Learning
Jiunde Lee; Yu-chen Hsu
World Conference on Educational Media and Technology 2004 (2004) pp. 4478–4481
Individual characteristics in virtual environments have stimulated considerable interests. An understanding of various cognitive style learners as they respond to different information representation approaches may provide practical information for...
Topics: Virtual Environments, Cognition, Communication
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Web Navigation: The Role of Metaphor, Concept map, and Individual Differences
Jiunde Lee; Yu-Chen Hsu
World Conference on Educational Media and Technology 2002 (2002) pp. 1100–1101
The flexible nature of hypermedia allows it to be tailored to an individual's needs. Despite the many degrees of navigational freedom, however, users of hypermedia often find difficulty locating information, feel disoriented, or even become "lost in ...
Topics: Cognition, Multimedia
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The effects of metaphor on computer users' mental models and information search behaviors
Yu-chen Hsu; Jiunde Lee
World Conference on Educational Media and Technology 2002 (2002) pp. 821–822
The purpose of this study is to compare the effects of single versus multiple metaphors in computer expert and novice users' change of mental models as well as information search performance. Related issues, such as mental models, differences...
Topics: Human Computer Interaction, Computers
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Interacting with Web Pages Manifesting Personalities by Visual Elements
Fang-Yu Wen; Yu-Chen Hsu
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 1317–1323
The main purpose of the paper is to know how visual elements that manifest personality affect the attitudes of web users. The effects of similar or dissimilar to the interface that people interact with are investigated. We manipulate visual elements,...
Topics: Attitudes, Interaction
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The Perceived Intrinsic Value on English Learning in a Wearable 3D Virtual Reality Environment
Yu-Li Chen; Chun-Chia Hsu
Society for Information Technology & Teacher Education International Conference 2018 (Mar 26, 2018) pp. 1370–1373
Education transformation is inevitable in the contemporary era due to the evolution of technology. Educators should ponder the issues of what to teach, how to teach and, how to evaluate along with the features of technology. The purpose of the study ...
Topics: English Education, Wearable Technologies, Teaching and Learning with Emerging Technologies
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Student Self-Efficacy in Learning English in a Wearable Virtual Reality Environment
Yu-Li Chen; Chun-Chia Hsu
Society for Information Technology & Teacher Education International Conference 2019 (Mar 18, 2019) pp. 1324–1327
The continuous advancement of technology has provided the possibilities and challenges of mobile devices for learning. The purpose of the study is to create a wearable virtual reality environment for English learning. A pilot study was conducted to...
Topics: Wearable Technologies
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Interactivity and Function Design of a Web-Based Instruction System: from the Users’ Viewpoint
Yu-chen Hsu; Ming-hsien Hsieh
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 1917–1926
Interactivity is an important factor in web-based instruction. However, there is insufficient design information or references for system designers. Most studies in WBI explore the issue of interactivity from the point of view of instructors or...
Topics: Interaction, Instructional Design
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The Effects of Emotional Factors in Notification Systems
Chin-min Tseng; Yu-chen Hsu
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 1304–1309
Notification system (NS) is a system which provides extra information when users are performing their tasks. In the past, the researches of notification systems always emphasize the objective factors (e.g., performance promotion) but rarely the...
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Eye Tracking in Game-based Virtual Language Learning Environment
Yu-Li Chen; Chun-Chia Hsu
Society for Information Technology & Teacher Education International Conference 2017 (Mar 05, 2017) pp. 1319–1323
Higher education institutions have undergone transformation period and experienced enormous change due to the advancement of technology. Because of the impact of globalization, English for specific purpose (ESP) instruction has been receiving...
Topics: English Education, Teaching and Learning with Emerging Technologies
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Design of User-Interface in Web-Based Instruction
Yu-chen Hsu; Chao-Pang Wang
EdMedia: World Conference on Educational Media and Technology 2003 (2003) pp. 2775–2779
Web-based instruction (WBI) has been applied in both academic and practitioner fields for the past few years with the advanced invention of communication technology and has become a trend for learning. For the past five years, many design guidelines ...
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Contextualized Vocabulary Learning through a Virtual Learning Environment
Yu-Li Chen; Ji-Liang Doong; Chun-Chia Hsu
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 4108–4114
In Taiwan’s foreign language instruction, contextualized vocabulary learning has been receiving increasing attention. This study aims to create a task-based virtual language learning environment to assist students in their lexical development. The...
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An Augmented-Reality-Based Concept Map to Support Mobile Learning for Science
Chien-Hsu Chen; Yin-Yu Chou; Chun-Yen Huang
Asia-Pacific Education Researcher Vol. 25, No. 4 (2016) pp. 567–578
Computer hardware and mobile devices have developed rapidly in recent years, and augmented reality (AR) technology has been increasingly applied in mobile learning. Although instructional AR applications have yielded satisfactory results and...
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The Acceptance of Online Virtual Touring Technology for Cultural Tourism Education
Ji-Liang Doong; Chun-Chia Hsu; Yu-Li Chen
Society for Information Technology & Teacher Education International Conference 2015 (Mar 02, 2015) pp. 759–762
Tourism and information technology are the two most dynamic motivators of the emerging global economy. Over the past few decades, the Internet has brought drastic changes to society and the tourism industry has strongly affected as well. The purpose ...
Topics: Internet, Games & Simulations
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Self regulation Assessment of Mobile Game-based Language Learning
Yu-Li Chen; Chun-Chia Hsu; Ji-Liang Doong
Society for Information Technology & Teacher Education International Conference 2016 (Mar 21, 2016) pp. 882–886
Since the introduction of portable devices, there has been constant interest in exploring their potential use in learning. The evolution of technology has continued to provide new possibilities for learning and challenges when providing instruction. ...
Topics: Mobile Learning
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EFL learning scenarios: Effectiveness of using 3D virtual reality
Yu-Li Chen; Ji-Liang Doong; Chun-Chia Hsu
Society for Information Technology & Teacher Education International Conference 2014 (Mar 17, 2014) pp. 1090–1095
Current software development and advancement have created many possibilities in both industry and education. Within the educational realm, software advancement in terms of virtual reality simulation has introduced an entire new arena in learning...
Topics: International Education
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Design concept of virtual reality learning for EFL students in Taiwan
Ji-Liang Doong; Yu-Li Chen; Chun-Chia Hsu
Society for Information Technology & Teacher Education International Conference 2014 (Mar 17, 2014) pp. 1106–1109
This study determines the integration of the concept of language learning and virtual reality learning. A virtual reality language learning courseware is designed towards improving EFL students’ English language competencies. There are seven main...
Topics: International Education
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How to learn and how to teach computational thinking: Suggestions based on a review of the literature
Ting-Chia Hsu; Shao-Chen Chang; Yu-Ting Hung
Computers & Education Vol. 126, No. 1 (November 2018) pp. 296–310
Computational Thinking (CT) is seen as an important competence that is required in order to adapt to the future. However, educators, especially K-12 teachers and researchers, have not clearly identified how to teach it. In this study, a meta-review...
Language: English
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A Complete Understanding of Disorientation Problems in Web-Based Learning
Yu-Cheng Shih; Pei-Ren Huang; Yung-Chi Hsu; Sherry Y. Chen
Turkish Online Journal of Educational Technology - TOJET Vol. 11, No. 3 (July 2012) pp. 1–13
Disorientation problems influence student learning. To address this issue, this study uses an integrative approach to investigate the causes and consequences of disorientation problems so that a complete understanding can be obtained. Unlike...
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Content Analysis of 1998-2012 Empirical Studies in Science Reading Using a Self-Regulated Learning Lens
Ying-Shao Hsu; Miao-Hsuan Yen; Wen-Hua Chang; Chia-Yu Wang; Sufen Chen
International Journal of Science and Mathematics Education Vol. 14, No. 1 (2016)
There is an increasing interest in conducting reading-related studies in science education using a self-regulated learning (SRL) lens. This exploration involved a content analysis of 34 articles (38 studies in total) in highly regarded journals from ...
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An Instructional Design Using the Virtual Ecological Pond for Science Education in Elementary Schools
Wernhuar Tarng; Kuo-Liang Ou; Wen-Shin Tsai; Yu-Si Lin; Chen-Kai Hsu
Journal of Educational Technology Systems Vol. 38, No. 4 (2010) pp. 385–406
Ecological ponds can be a good teaching tool for science teachers, but they must be built and maintained properly to provide students with a safe and suitable learning environment. However, many schools do not have the ability to build and maintain...
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Navigating Backward: Concrete vs. Abstract Representation in Hypertext Buttons
Elizabeth Boling; Kira S. King; Dale Avers; Yu-Chen Hsu; Jiunde Lee; Ted Frick
Canadian Journal of Educational Communication Vol. 25, No. 2 (1996) pp. 161–76
Discusses navigation in instructional hypertext programs and describes two preliminary studies that investigated concrete versus abstract representations for backward navigation. Topics include representation and hypermedia sign systems; and...
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The Relations between Students' Anxiety and Interest in Playing an Online Game
Jon-Chao Hong; Ming-Yueh Hwang; Tsui-Fang Hsu; Yu-Ju Chen
Turkish Online Journal of Educational Technology - TOJET Vol. 11, No. 2 (April 2012) pp. 255–263
In this modern and technologically dependent society, people seek to improve human performance, get higher productivity and increase user satisfaction with technologies. In Chinese society, Chinese Idiom learning plays an important role in...
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Digital Mechanisms for Making Network Discussion Forum Toward Altruistic Forum
Jui-Yi Wang; Shu-Han Yang; Sung-Yu Hsu; Chun-Hsien Lee; Gwo-Dong Chen
EdMedia + Innovate Learning 2019 (Jun 24, 2019) pp. 294–301
By using online discussion platform, people can share and learn from each other, but it may have network bullying and low participation. To achieve benefit of using network discussion, the platform must become altruistic, that is, high participation,...
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Effect of Self-Worth and Parenting Style on the Planned Behavior in an Online Moral Game
Jon-Chao Hong; Ming-Yueh Hwang; Chun-Kai Wang; Tsui-Fang Hsu; Yu-Ju Chen; Chiung-Hua Chan
Turkish Online Journal of Educational Technology - TOJET Vol. 10, No. 2 (April 2011) pp. 82–90
This idea of integrating moral education to digital gaming platform had been discussed since digital and online approaches were used in teaching. Online interactive instruction was one of moral teaching forms to assist moral instruction. However,...
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Inspire Science Teachers’ Educational Game Design Ideas Through Game-Play and Game-Analysis
Tzu-Yuan Hsu; Guey-Fa Chiou; Yi-Chen Nien; Hong-Zheng Sun Lin; Yu-Hsin Tsai; Wan-Erh Ou
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 2877–2883
This study aims to explore science teachers’ perceptions of educational game design training through game-play and game-analysis. The training attempts to help science teachers experience the game characteristics and inspire their educational game...
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Research Trends in Technology-Based Learning from 2000 to 2009: A Content Analysis of Publications in Selected Journals
Yu-Chen Hsu; Hsin Ning Jessie Ho; Chin-Chung Tsai; Gwo-Jen Hwang; Hui-Chun Chu; Chin-Yeh Wang; Nian-Shing Chen
Educational Technology & Society Vol. 15, No. 2 (2012) pp. 354–370
This paper provides a content analysis of studies in technology-based learning (TBL) that were published in five Social Sciences Citation Index (SSCI) journals (i.e. "the British Journal of Educational Technology, Computers & Education, Educational...