Search results for author:"Yi Chun Liu"
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Engaging in Mobile Phone-Based Activities for Learning Vocabulary: An Investigation in Japan and Taiwan
CALICO Journal Vol. 32, No. 2 (2015) pp. 299–322
Studies investigating the use of mobile technologies when other options are available are still relatively rare in the literature, with the majority of studies requiring that learners use a particular technology, either using their own devices or...
Turkish Online Journal of Educational Technology - TOJET Vol. 12, No. 1 (January 2013) pp. 187–199
This study investigates the influence of various forms of peer observation and feedback on student learning. We recruited twelve graduate students enrolled in a course entitled, Statistics in Education and Psychology, at a university in northern...
Turkish Online Journal of Educational Technology - TOJET Vol. 10, No. 2 (April 2011) pp. 140–150
Although there were studies that presented the applications of metacognitive skill training, the research on web-based metacognitive skills training are few. The purpose of this study is to design a web-based learning environment and further examine ...
Effects of prior knowledge on learning from different compositions of representations in a mobile learning environment
Computers & Education Vol. 72, No. 1 (March 2014) pp. 328–338
Two experiments examined the effects of prior knowledge on learning from different compositions of multiple representations in a mobile learning environment on plant leaf morphology for primary school students. Experiment 1 compared the learning...
The effects of “IRS Supported Instruction Model” upon undergraduates’ learning in introductory physics
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2007 (Oct 15, 2007) pp. 6237–6241
In order to enhance the learning effectiveness of introductory physics, our research team had conducted a series of studies to develop "IRS Supported Instruction Model" (ISIM) according to the features of the teacher's teaching methods and...
Implementing clickers to assist learning in science lectures: The Clicker-Assisted Conceptual Change model
Australasian Journal of Educational Technology Vol. 27, No. 6 (Jan 01, 2011) pp. 979–996
The purposes of this study were twofold. The first aim was to design and develop a clicker-based instructional model known as Clicker-Assisted Conceptual Change (CACC), based on the cognitive conflict approach for conceptual change, to help...
British Journal of Educational Technology Vol. 50, No. 2 (March 2019) pp. 574–586
The finding that under split‐attention conditions students learn more from a picture and spoken text than from a picture and written text (ie, the modality effect) has consistently been found in many types of computer‐assisted multimedia learning...
Improving the frame design of computer simulations for learning: Determining the primacy of the isolated elements or the transient information effects
Computers & Education Vol. 88, No. 1 (October 2015) pp. 280–291
Computer simulations were used to teach students basic concepts associated with correlation. Half of the students were presented information in a sequential series of single frames in which each frame replaced the preceding frame while the other...
The Effects of Competitive Gaming Scenarios and Personalized Assistance Strategies on English Vocabulary Learning
Journal of Educational Technology & Society Vol. 21, No. 3 (2018) pp. 146–158
English vocabulary is the foundation of English learning. According to information processing theory, recitation helps learners remember and understand English terminology. However, this type of exercise may lead to boredom, anxiety, difficulty...
Turkish Online Journal of Educational Technology - TOJET Vol. 11, No. 2 (April 2012) pp. 69–79
Emerging web applications and networking systems such as blogs have become popular, and they offer unique opportunities and environments for learners, especially for adolescent learners. This study attempts to explore the writing styles and genres...
Knowledge Sharing among University Students Facilitated with a Creative Commons Licensing Mechanism: A Case Study in a Programming Course
Journal of Educational Technology & Society Vol. 17, No. 3 pp. 154–167
Creative Commons (CC) mechanism has been suggested as a potential means to foster a reliable environment for online knowledge sharing activity. This study investigates the role of the CC mechanism in supporting knowledge sharing among a group of...
Computers & Education Vol. 58, No. 1 (January 2012) pp. 172–180
This study investigated split-attention and redundancy effects in a mobile learning environment on leaf morphology of plants as a function of different combinations of media. Eighty-one fifth-grade students were randomly assigned to the following...
Developing and Validating a Media Literacy Self-Evaluation Scale (MLSS) for Elementary School Students
Turkish Online Journal of Educational Technology - TOJET Vol. 10, No. 2 (April 2011) pp. 63–71
The arrival of new media technology has the potential to radically change education. It has become important for both academics and practitioners to understand the behavioural intentions of students towards media technology. Many scales have been...
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 2082–2086
Outdoor learning in areas such as natural science has high potential to enhance learning by giving students a real experience of what they shall learn. However, traditional outdoor learning faces several problems. One of the major problems is that...
“Creating a LEGO Robot as My Experiment Assistant”: The Application of LEGO Mindstorms NXT in Elementary Science Education
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2010 (Oct 18, 2010) pp. 1977–1982
LEGO Mindstorms NXT has been popularly used in programming classes and has been seen as a useful teaching aid. However, few studies so far have focused on the effectiveness of Mindstorms NXT in science education. Therefore, this study proposes a...
The Effects of students’ cognitive styles upon applying computer multimedia to change statistical misconceptions
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2007 (Oct 15, 2007) pp. 6242–6245
The purpose of current study was to adopt an experiment to explore the relationship among students' cognitive styles, learning processes and learning performances under students learning with computer multimedia for eradicating statistical...
Computers & Education Vol. 88, No. 1 (October 2015) pp. 303–314
This study investigated the occurrence of the redundancy effect in a normal classroom when presenting multiple formats of information with the assistance of electronic slideshows. A virtual classroom that simulates a normal classroom was developed...