Search results for author:"Wei Li"
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International Conference e-Learning 2014. Multi Conference on Computer Science and Information Systems (July 2014)
Vocabulary learning is the foundation of second language learning. Many E-learning systems have been developed to help learners to learn vocabulary efficiently. Most of these systems employ Ebbinghaus Forgetting Curve to make the review schedule for ...
Technology Teaching Assistantship Program: Preparing All Teacher Educators to Support Teacher Candidates’ Integration of Technology
Society for Information Technology & Teacher Education International Conference 2019 (Mar 18, 2019) pp. 839–845
This exploratory study aims to provide an overview of the Technology Teaching Assistantship (TTA) Program at the College of Education in a Midwest university as a strategy tool to improve the preparation of teacher educators. In addition, this...
A Case Study of Evaluating Integration of Web 2.0 Technology with English Curriculum in Higher Education
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 4104–4109
The study aimed to investigate how pre-service and in-service English teachers understand their experiences of integrating the emerging technology, YouTube, with English curriculum in the higher education. This research further explored participants’...
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 3121–3127
The case study aims to use podcasting as self-regulation approach in a hybrid language learning environment. 18 students at a language institute in northern Taiwan taking American Language Course (ALC) were required to accomplish the learning...
Synchronous Online Model for Assistance in Remote Elementary Schools English Teachers and Students English Learning in Taiwan—4C Global Model (SMART 4C Global Model)
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 2595–2601
English courses have been teaching at elementary schools in Taiwan for years. However, the lack of professional development affects effectiveness of teaching and students’ learning. The four-year project aims to provide a 4C global model to extend...
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) p. 915
In the presentation, the researchers aim to demonstrate the online engagement and learning strategies and techniques with the combination of Nearpod and Skype on iPads. The researchers also plan to discuss the issues and solutions learned from the...
A Case Study of Teachers’ Perceptions of Using a Synchronous Computer-Mediated Communication System for Spoken English Teaching
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 3313–3320
The case study aims to use the real-time online communicative system to teach foreign learners spoken English based on sociocultural theory and communicative language teaching approach curriculum. A real-time online spoken English instruction was...
The Effects of Integrating IRS with a Flipped Classroom on Students' Learning Achievement and Self-efficacy
EdMedia + Innovate Learning 2019 (Jun 24, 2019) pp. 1188–1196
The flipped classroom is a student-centered learning model that allows students flexible time to learn before class as well as more time to apply knowledge, solve problems, and interact with teachers and peers in class. However, students’ engagement ...
Students' perceptions of an interactive multimedia-mediated web-based learning environment: A Malaysian perspective
ASCILITE - Australian Society for Computers in Learning in Tertiary Education Annual Conference 2008 (2008) pp. 658–666
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 1123–1128
K-12 first year teachers encounter a range of obstacles from classroom management, curriculum, and being confident in decisions. First year teachers desire more support from fellow colleagues, mentors, principals, and other resources (Kupferman,...
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 4711–4716
This paper first introduces the pedagogical use of project-based learning in a web environment for university teaching, and provides a brief literature review on project-based learning and collaborative learning with web application. It then...
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) p. 3298
Technology competency is important for teachers to prepare for the 21st century classrooms. Yet pre-service teachers enter colleges of education with a wide range of technology competency levels. The purpose of this study was to predict pre-service...
EdMedia: World Conference on Educational Media and Technology 2003 (2003) pp. 2903–2906
The pipeline for women and minorities entering CS/IT is shrinking. Using a combination of multimedia e-learning and mentoring, we seek to widen the pipeline in both first year college courses and grades 7-12. For CS0/CS1, we are developing...
Presentation of a Teacher's Practical Knowledge from Professional Learning to Instructional Innovation
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 3328–3340
This paper is about professional learning and instructional innovation in the context of becoming a progressive-looking teacher on his way to integrating technology into instruction. It will present narrative accounts expressed by a vocational...
Project-based research: Students’ perceptions on group learning in a multimedia problem-solving learning environment (m-PSLE)
World Conference on Educational Media and Technology 2012 (Jun 26, 2012) pp. 2035–2044
Abstract: This study focused on a problem-solving learning environment (m-PSLE), where a multimedia design group project formed the core of the problem, mapped to the 7 pedagogical goals of Cunningham, Duffy & Knuth (1993), and embedded in an...
World Conference on Educational Media and Technology 2013 (Jun 24, 2013) pp. 1882–1888
This study reports on the development of a serious educational game (SEG) entitled HUMUNOLOGY and empirically and preliminarily examines student perceptions toward the use of HUMUNOLOGY and learning outcomes. A total of 65 Taiwanese middle school...
An Investigation of Self-Efficacy using Educational Video Games Developed by the GK-12 STEAM Project
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 3695–3707
Educational video games can be used affectingly when teaching science in the classroom. The Science and Technology Enrichment for Appalachian Middle-schoolers (STEAM) project has developed a variety of educational content using different technology...
Evrim Baran; Ann Thompson; Hsueh-Hua Chuang; Shu Ju Diana Tai; Wei Wang; Li-Shan Eva Tao; Ayse Gul Kara
Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 1771–1775
This symposium reports the research on faculty technology mentoring through the case studies where gradate students (mentors) worked with the faculty members (mentees) on various technology integration projects. Faculty Mentoring Program originated...