Search results for author:"Wee_Loo_Kang"
Total records matched: 8 Search took: 0.349 secs
One-Dimensional Collision Carts Computer Model and Its Design Ideas for Productive Experiential Learning
Physics Education Vol. 47, No. 3 (May 2012) pp. 301–308
We develop an Easy Java Simulation (EJS) model for students to experience the physics of idealized one-dimensional collision carts. The physics model is described and simulated by both continuous dynamics and discrete transition during collision. In ...
Global Learn 2016 (Apr 28, 2016) pp. 447–452
This paper explains an ongoing blended learning research study to address awareness of Gerontology and global aging. The study established an Aging Simulation protocol mediated by blended learning technology tools for university students....
Topics: Blended Learning
Vernier Caliper and Micrometer Computer Models Using Easy Java Simulation and Its Pedagogical Design Features--Ideas for Augmenting Learning with Real Instruments
Physics Education Vol. 49, No. 5 (September 2014) pp. 493–499
This paper presents the customization of Easy Java Simulation models, used with actual laboratory instruments, to create active experiential learning for measurements. The laboratory instruments are the vernier caliper and the micrometer. Three...
Physics Education Vol. 50, No. 2 (March 2015) pp. 189–196
This paper reports a computer model simulation created using Easy Java Simulation (EJS) for learners to visualize how the steady-state amplitude of a driven oscillating system varies with the frequency of the periodic driving force. The simulation...
Physics Education Vol. 47, No. 4 (July 2012) pp. 448–455
This article reports on the use of Tracker as a pedagogical tool in the effective learning and teaching of projectile motion in physics. When a computer model building learning process is supported and driven by video analysis data, this free Open...
Journal of Educational Technology & Society Vol. 17, No. 3 pp. 121–137
Science simulations are popular among educators as such simulations afford for multiple visual representation and interactivity. Despite the popularity and abundance on the internet, our literature review suggested little research has been conducted ...
Physics Education Vol. 46, No. 2 (March 2011) pp. 178–186
We describe an example of learning with multiple representations in an A-level revision lesson on mechanics. The context of the problem involved the motion of a ball thrown vertically upwards in air and studying how the associated physical...
Physics Education Vol. 50, No. 4 (July 2015) pp. 436–442
This paper reports the use of Tracker as a computer-based learning tool to support effective learning and teaching of "toss up" and free fall motion for beginning secondary three (15?year-old) students. The case study involved (N = 123)...