Search results for author:"Tzu"
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Meng-Tzu Cheng
National Changhua University of Education
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Tzu-Chiang Lin
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Yi-Tzu Emily Wu
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Web-Based Cognitive Apprenticeship Model for Improving Pre-Service Teachers' Performances and Attitudes towards Instructional Planning: Design and Field Experiment
Tzu-Chien Liu
Educational Technology & Society Vol. 8, No. 2 (2005) pp. 136–149
Instructional planning is an essential professional activity often used by teachers. However, some characteristics of existing university-based teacher education programs may hamper pre-service teachers' learning of instructional planning. Thus,...
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Middle school students' learning of the impact of methamphetamine abuse on the brain through serious game play
Meng-Tzu Cheng
(2009) pp. 1–160
In response to the solicitation of the National Institute on Drug Use (NIDA) (NIDA, 2006) for the Development of a Virtual Reality Environment for Teaching about the Impact of Drug Abuse on the Brain , a virtual brain exhibit was...
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Developing Simulation-Based Computer Assisted Learning to Correct Students' Statistical Misconceptions Based on Cognitive Conflict Theory, Using "Correlation" as an Example
Tzu-Chien Liu
Educational Technology & Society Vol. 13, No. 2 (2010) pp. 180–192
Understanding and applying statistical concepts is essential in modern life. However, common statistical misconceptions limit the ability of students to understand statistical concepts. Although simulation-based computer assisted learning (CAL) is...
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Developing an assessment-centered e-Learning system for improving student learning effectiveness
Tzu-Hua Wang
Computers & Education Vol. 73, No. 1 (April 2014) pp. 189–203
This research used Web-based two-tier diagnostic assessment and Web-based dynamic assessment to develop an assessment-centered e-Learning system, named the ‘GPAM-WATA e-Learning system.’ This system consists of two major designs: (1) personalized...
Language: English
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A Case Study of WBI: The Effectiveness of Using Frontpage Feedback System (FFS) as Meta-cognition Strategy for Freshmen Biology Teaching
Tzu-Hua Wang
International Journal on E-Learning
This research aims to develop a Meta-cognition strategy for Web-Based Instruction (WBI) to stimulate reflective questions in Biology learning to run FFS (Frontpage Feedback System) embedded in web pages, and thus to evaluate the influence of this...
Topics: Web-Based Instruction (WBI)
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Teaching in a Wireless Learning Environment: A Case Study
Tzu Chien Liu
Educational Technology & Society Vol. 10, No. 1 (2007) pp. 107–123
Although wireless and mobile technology is regarded as a useful tool for enhancing student-centered learning, few studies have explored the factors that may affect the application of this emerging technology in classroom situations. Accordingly,...
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Student interaction in a collaborative distance-learning environment: A model of learner-centered computer-mediated interaction
Chien-Tzu Candace Chou
Student@interaction in a collaborative@distance@-learning environment: A model of learner@-centered computer@-mediated@interaction (2001) pp. 1–236
Interaction research provides important information on student behaviors in distance-learning environments to educators, researchers, and instructional designers. The current state of interaction research has focused mostly on the quantitative...
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Implementation of Web-based dynamic assessment in facilitating junior high school students to learn mathematics
Tzu-Hua Wang
Computers & Education Vol. 56, No. 4 (May 2011) pp. 1062–1071
This research adopts the Graduated Prompting Assessment Module of the WATA system (GPAM-WATA) and applies it to the remedial teaching of junior high school mathematics. The theoretical basis of the development of GPAM-WATA is the idea of ‘graduated...
Language: English
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Investigation on conceptions of teaching: An empirical study of Taiwanese student teachers
Tzu-Chiang Lin
EdMedia + Innovate Learning 2019 (Jun 24, 2019) pp. 644–649
This study aims at investigating teachers' conceptions of teaching science (COTS) and conceptions of teaching science with information and communication technologies (COTS-ICT). Conception of teaching refers to teachers’ understanding and belief...
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Application of the Deductive Conceptual Learning System to Online Cooperative Learning
Tzu-Hua Huang
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2005 (October 2005) pp. 2952–2957
This paper is a report on the findings of a study conducted on a graduate level virtual conference summer school course. Discourse analysis techniques were used to examine the resulting transcript of texts for evidence of a democratic discourse...
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What Strategies are Effective for Formative Assessment in an E-Learning Environment?
Tzu-Hua Wang
Journal of Computer Assisted Learning Vol. 23, No. 3 (June 2007) pp. 171–186
The web-based formative assessment developed in this research is named Formative Assessment Module of the Web-based Assessment and Test Analysis System (FAM-WATA). FAM-WATA is a multiple-choice web-based formative assessment module containing six...
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A comparison study of online interaction strategies as perceived by online learners and instructors and the effect of previous online learning experience on preferences for online interaction
Tzu-shu Chang
(2003) pp. 1–238
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Blog-Based Peer Reviewing in EFL Writing Classrooms for Chinese Speakers
Kate Tzu-Ching Chen
Computers and Composition Vol. 29, No. 4 (December 2012) pp. 280–291
Language: English
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A Scale of University Students' Attitudes toward e-Learning on the Moodle System
Tzu-Chin Chou
International Journal of Online Pedagogy and Course Design Vol. 4, No. 3 (July 2014) pp. 49–65
There are more universities in Taiwan have incorporated e-learning as the main teaching system. However, it is a critical issue to understand learners' attitudes toward the system. Therefore, the purpose of this research was to test an e-learning...
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Web-based dynamic assessment: Taking assessment as teaching and learning strategy for improving students’ e-Learning effectiveness
Tzu-Hua Wang
Computers & Education Vol. 54, No. 4 (May 2010) pp. 1157–1166
This research combines the idea of cake format dynamic assessment defined by Sternberg and Grigorenko (2001) and the ‘graduated prompt approach’ proposed by Campione and Brown (1985, 1987) to develop a multiple-choice Web-based dynamic assessment...
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An Interactive Storytelling System for the Pearl of the Desert Exhibit
Pai-Tzu Chang
World Conference on Educational Media and Technology 2002 (2002) pp. 277–278
Computer technology brings flexibility and more interactive into museum exhibition. The characteristic of computer multimedia can present audio, video, graphic, animation as well as text with well-designed program structure. Recently, most of the...
Topics: Computer Sciences, Government, Interaction, Multimedia, Information Sciences
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Using instructional software to improve oral performance of Taiwanese speakers of English
Yen-Tzu Chen
Using instructional software to improve oral performance of<p> Taiwanese speakers of English (2009) pp. 1–119
Taiwanese society perceives English as an important skill; most people expend significant efforts and resources to learn English. However, Taiwanese education focuses exclusively on traditional teaching in language courses, overlooking interactions...
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The relationships among computer usage, experience with the computer, computer anxiety, and attitudes toward computers for secondary agricultural education teachers in the United States
Tzu-chin Rejoice Chou
(1997) pp. 1–231
The purpose of this study was to integrate the theories by developing a model incorporating the constructs of computer usage, experience with the computer anxiety, and attitudes toward computers. This study examined the causal process of how...
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A comparison of student and teacher uses of and views toward computers in the teaching of college-level English in Taiwan
Yi-Tzu Wu
A comparison of student and teacher uses of and views toward computers in the teaching of college@-level English in Taiwan (2003) pp. 1–152
The purpose of this study was to explore Freshman English teachers' and learners' beliefs toward computer use in language instruction. Two self-report questionnaires, a Teacher Survey and a Student Questionnaire, were administered to 13 Freshman...
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Developing Web-based assessment strategies for facilitating junior high school students to perform self-regulated learning in an e-Learning environment
Tzu-Hua Wang
Computers & Education Vol. 57, No. 2 (September 2011) pp. 1801–1812
This research refers to the self-regulated learning strategies proposed by Pintrich (1999) in developing a multiple-choice Web-based assessment system, the Peer-Driven Assessment Module of the Web-based Assessment and Test Analysis system ...
Language: English
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Web-based quiz-game-like formative assessment: Development and evaluation
Tzu-Hua Wang
Computers & Education Vol. 51, No. 3 (November 2008) pp. 1247–1263
This research aims to develop a multiple-choice Web-based quiz-game-like formative assessment system, named GAM-WATA. The unique design of ‘Ask-Hint Strategy’ turns the Web-based formative assessment into an online quiz game. ‘Ask-Hint Strategy’ is...
Language: English
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Evaluating the Use of an Online Video Training Program to Supplement a Graduate Course in Applied Behavior Analysis
Gabrielle Lee; Tzu-Fen Chang
International Journal of Online Pedagogy and Course Design Vol. 9, No. 2 (April 2019) pp. 21–32
The primary purpose of the present article was to evaluate the effects of a supplemental online video program on student quiz performance for an online course in applied behavior analysis. Nineteen graduate students, in ages ranging from 22 to 40,...
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A Mobile Learning Module for High School Fieldwork
Tzu-Yen Hsu; Che-Ming Chen
Journal of Geography Vol. 109, No. 4 (2010) pp. 141–149
Although fieldwork is always cited as an important component of geographic education, there are many obstacles for executing high school fieldwork. Mobile electronic products are becoming popular and some schools are able to acquire these devices...
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The Effects of Captions in Teenagers' Multimedia L2 Learning
Laurence Lwo; Michelle Chia-Tzu Lin
ReCALL Vol. 24, No. 2 (May 2012) pp. 188–208
This study aims to explore the impact of different captions on second language (L2) learning in a computer-assisted multimedia context. A quasi-experimental design was adopted, and a total of thirty-two eighth graders selected from a junior high...
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The Comparative Effectiveness of Physical, Virtual, and Virtual-Physical Manipulatives on Third-Grade Students' Science Achievement and Conceptual Understanding of Evaporation and Condensation
Tzu-Ling Wang; Yi-Kuan Tseng
International Journal of Science and Mathematics Education Vol. 16, No. 2 (2018) pp. 203–219
The purpose of this study was to investigate the relative effectiveness of experimenting with physical manipulatives alone, virtual manipulatives alone, and virtual preceding physical manipulatives (combination environment) on third-grade students'...
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Interactive Projector as an Interactive Teaching Tool in the Classroom: Evaluating Teaching Efficiency and Interactivity
Li-Ying Liu; Meng-Tzu Cheng
Turkish Online Journal of Educational Technology Vol. 14, No. 2 (April 2015) pp. 110–115
This study reports on a measurement that is used to investigate interactivity in the classrooms and examines the impact of integrating the interactive projector into middle school science classes on classroom interactivity and students' biology...
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Coping with Mismatched Courses: Students' Behaviour and Performance in Courses Mismatched to Their Learning Styles
Kinshuk ; Tzu-Chien Liu; Sabine Graf
Educational Technology Research and Development Vol. 57, No. 6 (December 2009) pp. 739–752
Although learning styles are considered as an important factor in education, students often have to learn in courses that do not support their learning styles. A challenge for technology facilitated learning is therefore to assist and help students...
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NTLI Fellows Symposium, Part 2
Shawn Holmes; Leonard Annetta; Meng-Tzu Cheng
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 3674–3681
Since 2000, SITE has been collaborating with a number of teacher education associations through the National Technology Leadership Initiative (NTLI). The NTLI Fellowships were established to recognize an exemplary presentation on technology at the...
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Taiwanese EFL Learners’ Attitudes Toward Synchronous Computer-mediated Communication
Yi-Tzu Emily Wu; Jenny Wang
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008 (Nov 17, 2008) pp. 3327–3329
The use of computer-mediated communication is expanding rapidly around the world in which time and space are not limited. It also influences the foreign language instruction. Teachers and students use the technology to communicate synchronously...
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Construction of a Simulation from a Video Case: An Ethical Sensitivity Assessment and its Impact on Science Educators
Shawn Holmes; Leonard Annetta; Meng-Tzu Cheng
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 3765–3772
A simulation was created to emulate two Racial Ethical Sensitivity Test (REST) videos. This mixed-methods study aimed to affect ethical sensitivity of preservice and inservice science teachers to racial and gender intolerant behavior in school...
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Vocabulary Learning in an Automated Graded Reading Program
Hung-Tzu Huang; Hsien-Chin Liou
Language Learning & Technology Vol. 11, No. 3 (October 2007) pp. 64–82
Adult L2 learners are often encouraged to acquire new words through reading in order to promote language proficiency. Yet preparing suitable reading texts is often a challenge for teachers because the chosen texts must have a high percentage of...
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Preservice Teachers' Awareness of Digital Game-Supported Learning
Tzu-Yuan Hsu; Guey-Fa Chiou
Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 2135–2141
This paper is an exploratory study to investigate the preservice teachers’ awareness of digital game-supported learning. The survey questionnaire consists of four dimensions: digital gaming experience, attitudes toward digital gaming, digital gaming ...
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The impact of media on collaborative learning in virtual settings: The perspective of social construction
Shih-Wei Chou; Hui-Tzu Min
Computers & Education Vol. 52, No. 2 (February 2009) pp. 417–431
This study examines an alternative function of information sharing – social construction of meaning. Drawing on social construction, social interaction, and task closure theories, we explored the influence of both the media environment in which...
Language: English
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Pre-service Teachers’ Perceptions of Digital Game-Supported Learning
Tzu-Yuan Hsu; Guey-Fa Chiou
Journal of Educational Multimedia and Hypermedia Vol. 28, No. 3 (July 2019) pp. 287–305
The purpose of this study was to investigate pre-service teachers’ perceptions of digital game-supported learning (DGSL). A survey questionnaire was developed to investigate those perceptions. The questionnaire consisted of four dimensions: teachers’...
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Applying Genre-based and L2 Pragmatic Instruction to Teaching Oral Presentations on the Web
Hung-Tzu Huang; Yu-Jung Chang
International Journal of Computer-Assisted Language Learning and Teaching Vol. 5, No. 4 (October 2015) pp. 66–82
This article describes the development of an Internet-based instructional platform, which aims to guide EFL college students in learning and practicing oral presentation skills. Genre-based instruction and insights from L2 pragmatic instructional...
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Assessment of Computational Thinking Skill among High School and Vocational School Students in Taiwan
Greg Lee; Yu-Tzu Lin; Judith Lin
EdMedia: World Conference on Educational Media and Technology 2014 (Jun 23, 2014) pp. 173–180
In a world where every work field either involves or influenced by computing, computation thinking becomes an important skill for the 21st century students. In this study, a quantitative study is carried out to determine Taiwan high school and...
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Getting the point: Tracing worked examples enhances learning
Fang-Tzu Hu; Paul Ginns; Janette Bobis
Learning and Instruction Vol. 35, No. 1 (February 2015) pp. 85–93
Embodied cognition and evolutionary educational psychology perspectives suggest pointing and tracing gestures may enhance learning. Across two experiments, we examine whether explicit instructions to trace out elements of geometry worked examples...
Language: English
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Implementation of Personalized E-Assessment for Remedial Teaching in an E-Learning Environment
Chen-Yu Lin; Tzu-Hua Wang
EURASIA Journal of Mathematics, Science & Technology Education Vol. 13, No. 4 (2017) pp. 1045–1058
This research explored how different models of Web-based dynamic assessment in remedial teaching improved junior high school student learning achievement and their misconceptions about the topic of "Weather and Climate." This research...
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Assessing effects of information architecture of digital libraries on supporting E-learning: A case study on the Digital Library of Nature & Culture
Chih-Ming Chen; Shang-Tzu Lin
Computers & Education Vol. 75, No. 1 (June 2014) pp. 92–102
Modern digital libraries not only contain rich digital resources, they are also required to provide an environment which integrates collection provision, information services, and academic activities to support effective learning. This work chose...
Language: English
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A Play-Design-Programming Model for the Training of Preservice Teachers’ Education Game Literacy
Tzu-Yuan Hsu; Guey-Fa Chiou
EdMedia: World Conference on Educational Media and Technology 2014 (Jun 23, 2014) pp. 1887–1891
This paper describes the development of an educational game training workshop for helping preservice teachers to acquire educational game knowledge and skills. The study integrates three concepts into the educational game training workshop:...
Topics: Multimedia/Hypermedia Applications, Instructor Training and Support
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Effects of Mode of Target Task Selection on Learning about Plants in a Mobile Learning Environment: Effortful Manual Selection versus Effortless QR-Code Selection
Yuan Gao; Tzu-Chien Liu; Fred Paas
Journal of Educational Psychology Vol. 108, No. 5 (2016) pp. 694–704
This study compared the effects of effortless selection of target plants using quick respond (QR) code technology to effortful manual search and selection of target plants on learning about plants in a mobile device supported learning environment....
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Research on STEAM Practice Programs to Enhance Self-Efficacy of Pre-Service Special Education Teachers
Yu-Chih Huang; Tzu-Ying Chen
EdMedia + Innovate Learning 2019 (Jun 24, 2019) pp. 617–624
The purpose of this study was to examine the effects of 40 hours STEAM (Science, Technology, Engineering, Arts and Mathematics) programs on the self-efficacy of pre-service special education teachers. Participants included thirty-nine pre-service...
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Graded Readers and Vocabulary
Paul Nation; Karen Wang Ming-Tzu
Reading in a Foreign Language Vol. 12, No. 2 (1999) pp. 355–80
Examines the potential for vocabulary learning using a corpus of 42 grade readers from one series of graded readers (seven at each of six levels in the series). It was found that in order to have 95% coverage of the running words at a level in the...
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Supporting Teachers in Identifying Students' Learning Styles in Learning Management Systems: An Automatic Student Modelling Approach
Sabine Graf; Kinshuk ; Tzu-Chien Liu
Educational Technology & Society Vol. 12, No. 4 (2009) pp. 3–14
In learning management systems (LMSs), teachers have more difficulties to notice and know how individual students behave and learn in a course, compared to face-to-face education. Enabling teachers to know their students' learning styles and making...
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Preservice Science Teachers' Prior Gameplay Experience and their Perceptions of Digital Game-Supported Learning
Tzu-Yuan Hsu; Guey-Fa Chiou
World Conference on Educational Media and Technology 2011 (Jun 27, 2011) pp. 3331–3339
The main purpose of this study was to examine the relationship between preservice science teachers’ prior game-playing experiences and their perceptions of digital game-supported learning. 39 preservice science teachers completed an online survey...
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Multi-user virtual environments as a pathway to distributed social networks in the classroom
Irina Kuznetcova; Michael Glassman; Tzu-Jung Lin
Computers & Education Vol. 130, No. 1 (March 2019) pp. 26–39
Some emergent forms of online educational tools support the formation of a non-hierarchically distributed communication. Theories posit that this form of communication can harvest a more optimal learning environment compared to traditional classroom ...
Language: English
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Effectiveness of a Web-based Quiz-Game-like Formative Assessment on Students learning in a Biology Curriculum Evaluation
Ya-Ching Fan; Kuo-Hua Wang; Tzu-Hua Wang
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2010 (Oct 18, 2010) pp. 968–972
The purpose of this study is to assess the effectiveness of a Web-based quiz-game-like formative assessment on student learning in middle school Ecology curriculum. We use a formative assessment module with various game-like strategies online, named ...
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The effects of “IRS Supported Instruction Model” upon undergraduates’ learning in introductory physics
Tzu-Chien Liu; Yi- Chun Lin; Ching-Chi Chu
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2007 (Oct 15, 2007) pp. 6237–6241
In order to enhance the learning effectiveness of introductory physics, our research team had conducted a series of studies to develop "IRS Supported Instruction Model" (ISIM) according to the features of the teacher's teaching methods and...
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When a Classroom Is Not Just a Classroom: Building Digital Playgrounds in the Classroom
Gwo-Dong Chen; Chi-Kuo Chuang; Nurkhamid ; Tzu-Chien Liu
Turkish Online Journal of Educational Technology - TOJET Vol. 11, No. 1 (January 2012) pp. 202–211
In the context of classroom, it is possible to create a playground with digital technology beneficial for learning in spite of rising enthusiasm in incorporating educational games in classroom. This paper is an essay to describe a learning...
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Concurrent student-managed discussions in a large class
Ting Dong; Richard C. Anderson; Tzu-Jung Lin; Xiaoying Wu
International Journal of Educational Research Vol. 48, No. 5 (2009) pp. 352–367
Is it feasible to hold concurrent, small-group, peer-managed discussions in large elementary school classes? We sought an initial answer to this question in a fifth-grade class in Hefei, China. The 52 students in the class were divided into seven...
Language: English