Search results for author:"Tzu-Yu Liu"
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Exploring the Development of Web-based Peer Assessment System
Shiau-Ping Yeh; Tzu-Chien Liu; Sabine Graf; Yu Wang
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 5088–5093
Peer assessment becomes a popular and effective approach to enhance students’ critical thinking skills and make them reflect more about their and others’ work. In recent years, several web-based peer assessment systems were developed in order to...
Topics: Students, Assessment
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The preferred situational context scenario type for drama based learning experience in digital theater.
Mahesh Udayanga Liyanawatta; Yu-fang Liu; Yu-Tzu Liu; Yen-Hua Chen; Gwo-dong Chen
EdMedia + Innovate Learning 2018 (Jun 25, 2018) pp. 875–885
This research proposed a drama-based learning approach called Mini-Play which is based on Digital Interactive Learning Theater (DILT) system to help elementary school students to perform dramatically and improve their English as a foreign language ...
Topics: Augmented Reality
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An Audience Involved Digital Learning Theater in The Classroom to Improve Learning Achievement
Chia-Ying Lee; Su-Hang Yang; Yu-Tzu Liu; Sung-En Chen; Gwo-Dong Chen
EdMedia + Innovate Learning 2019 (Jun 24, 2019) pp. 1461–1470
The drama based learning in the classroom is that the teacher or students perform knowledge-related events in which actors live and perform in the scenario to the audience who are their classmates. They may perform in groups with different scripts....
Topics: Virtual reality learning environments, Participatory learning and media
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A Study of Facilitating Cognitive Processes with Authentic Support
Rustam Shadiev; Wu-Yuin Hwang; Yueh-Min Huang; Tzu-Yu Liu
International Conferences on Education Technologies (ICEduTech) and Sustainability, Technology and Education (STE) 2014 (December 2014)
This study designed learning activity to enhance students' cognitive processes. Students could learn in class and then apply and analyze new knowledge to solve daily life problems by taking pictures of learning objects in familiar authentic context, ...
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“Creating a LEGO Robot as My Experiment Assistant”: The Application of LEGO Mindstorms NXT in Elementary Science Education
Yi-Chun Lin; Tzu-Chien Liu; Yu-Chung Lin; Hsiu-Chuan Yang
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2010 (Oct 18, 2010) pp. 1977–1982
LEGO Mindstorms NXT has been popularly used in programming classes and has been seen as a useful teaching aid. However, few studies so far have focused on the effectiveness of Mindstorms NXT in science education. Therefore, this study proposes a...
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A Study on the Enhancement of Students' Writing Performance through Peer review with Discussion in a Wireless Environment
Tzu-Chien Liu; Yu Wang; Hwa-Wei Ko; Ssu-Chin Wang
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2007 (Oct 15, 2007) pp. 6231–6236
Peer review and discussion has the potential to support students to hold effective audience awareness, and then enhance students' writing performances. Wireless learning environment can provide students with multiple interaction channels for the...
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Learning through Playing: The Relationship between Learning Outcomes and Experiences
Meng-Tzu Cheng; TzuFen Su; Wei-Yu Huang; Jhih-Hao Chen; Li-Ying Liu
World Conference on Educational Media and Technology 2013 (Jun 24, 2013) pp. 1882–1888
This study reports on the development of a serious educational game (SEG) entitled HUMUNOLOGY and empirically and preliminarily examines student perceptions toward the use of HUMUNOLOGY and learning outcomes. A total of 65 Taiwanese middle school...
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Design and Development of Web-based Peer Review System for Enhancing Students’ Audience Awareness and Reflective Thoughts
Liu Tzu-Chien; Chang Maiga; Ko Hwa-Wei; Wang Yu; Yeh Shiau-Ping
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 2265–2270
The major purpose of this study is to introduce the design and development of an on-line peer review system, named happy writing on-line workshop, to enhance students’ audience awareness and reflective thoughts in writing courses. This on-line...
Topics: Learning Management Systems, Teachers, Students