Search results for author:"Todd Reimer"
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Todd Reimer
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Research Informing Practice: Blogging in the Spanish Classroom
Todd Reimer; Felicia Reimer
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 4084–4090
Using a computer in the classroom does not equal being able to integrate technology in order to create an engaging experience for our students. One Teacher-Researcher applied findings from her qualitative dissertation study with foreign language...
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Collaboration, Community, Culture, and Connection in the High School Spanish Classroom: Promoting and Developing 21st Century Skills through Blogs and Electronic Pen Pals
Todd Reimer
World Conference on Educational Media and Technology 2012 (Jun 26, 2012) pp. 2211–2218
This paper reports preliminary findings on design-based research interventions implemented in a high school Spanish 3 class; electronic pen pals and student-developed blogs. This paper includes qualitative findings on student perceptions of writing ...
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Developing 21st Century Skills: Electronic pen pals and Blogging in the Spanish classroom
Todd Reimer; Felicia Reimer
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 3746–3753
This paper reports preliminary findings on design-based research interventions implemented in a high school Spanish 3 class; electronic pen pals and student-developed blogs. This paper includes qualitative findings on student perceptions of writing ...
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Examining high school students' patterns of visible participation in a political community of learners
Todd Connelly Reimer
Examining high@school@students' patterns of visible participation in a political community of learners (2002) pp. 1–272
Educators are increasingly pursuing opportunities to engage students in active learning through authentic experiences. Learning communities have been developed in nearly every domain modeled on the goals, tasks, and contexts of real-world...
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Designing an E-Learning Course Development Process
Minh Tran; Shih-Ting Lee; Todd Reimer
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2006 (October 2006) pp. 1477–1482
This presentation describes the process involved in designing an interactive multimedia learning environment called TNA Online Training Course Development to support task-based learning for the insurance service professionals. The goals of the...
Topics: Instructional Design, Training, Professional Development
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COMET: Designing a teacher-to-teacher community of practice based on the input of target participants
Haley Steele; Paul Toprac; Todd Reimer
World Conference on Educational Media and Technology 2004 (2004) pp. 450–453
Though an online community of practice (CoP) for teachers is important for developing and spreading educational best practices, CoPs often fail to reach their potential due to a lack of sustained teacher interest and participation. Project COMET...
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Interactive Demo of the Educational Video Game: Operation SPLASH
Paul Toprac; Timothy Yuen; Haley Steele; Todd Reimer
World Conference on Educational Media and Technology 2004 (2004) pp. 1658–1660
This demonstration is an overview of Operation SPLASH: an educational video game that motivates high school students to learn physics and chemistry. By designing game features according to specific motivational principles, we aim to trigger...
Topics: Physical Education, Games, Students
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Operation SPLASH: An Educational Video Game Based on Motivational and Cognitivist Learning Theories to Develop Interests in Science
Timothy Yuen; Paul Toprac; Haley Steele; Todd Reimer
World Conference on Educational Media and Technology 2004 (2004) pp. 1706–1712
Operation SPLASH is an educational video game, which focuses on inspiring and developing student interest in high school physics and chemistry. Our design concept is to spark interest in a subject before providing instruction. While many...
Topics: Instructional Design, Physical Education, Video, Games, Students