Search results for author:"T.‐Y. Liu"
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Journal of Computer Assisted Learning Vol. 25, No. 6 (December 2009) pp. 515–527
This paper reported the results of a study that aimed to construct a sensor and handheld augmented reality (AR)-supported ubiquitous learning (u-learning) environment called the Handheld English Language Learning Organization (HELLO), which is...
The Application of Simulation-Assisted Learning Statistics (SALS) for Correcting Misconceptions and Improving Understanding of Correlation
Journal of Computer Assisted Learning Vol. 26, No. 2 (April 2010) pp. 143–158
Simulation-based computer assisted learning (CAL) is recommended to help students understand important statistical concepts, although the current systems are still far from ideal. Simulation-Assisted Learning Statistics (SALS) is a simulation-based...
Journal of Computer Assisted Learning Vol. 34, No. 1 (February 2018) pp. 42–52
We uncovered two critical issues in earlier studies: (a) some studies have shown that mobile learning technology is not beneficial for all students due to complexity of learning environments and student prior knowledge, skills, and experience and (b)...
International Journal of Emerging Technologies in Learning (iJET) Vol. 9, No. 8 (May 26, 2014) pp. 42–44
This paper takes the graduates course “Theories and Methods of Environmental Geography” as an example, and carries out the practice on network assistant teaching based on the platform of blackboard. It objectively analyzes and summarizes the key...
Mobile Guide System Using Problem-Solving Strategy for Museum Learning: A Sequential Learning Behavioural Pattern Analysis
Journal of Computer Assisted Learning Vol. 26, No. 2 (April 2010) pp. 106–115
Mobile devices have been increasingly utilized in informal learning because of their high degree of portability; mobile guide systems (or electronic guidebooks) have also been adopted in museum learning, including those that combine learning...
Journal of Computer Assisted Learning Vol. 21, No. 3 (June 2005) pp. 181–189
"1:1" educational computing refers to a scenario where every student in a group or class uses a computing device equipped with wireless communication capability to conduct a learning task. This paper, drawing from design experiences with our digital ...
Journal of Computer Assisted Learning Vol. 34, No. 5 (October 2018) pp. 580–589
This article develops a framework for self-regulated digital learning, which supports for self-regulated learning (SRL) in e-learning systems. The framework emphasizes 8 features: learning plan, records/e-portfolio and sharing, evaluation, human...
An analysis of collaborative problem-solving activities mediated by individual-based and collaborative computer simulations
C.‐J. Chang; M.‐H. Chang; C.‐C. Liu; B.‐C. Chiu; S.‐H. Fan Chiang; C.‐T. Wen; F.‐K. Hwang; P.‐Y. Chao; Y.‐L. Chen; C.‐S. Chai
Journal of Computer Assisted Learning Vol. 33, No. 6 (December 2017) pp. 649–662
Researchers have indicated that the collaborative problem-solving space afforded by the collaborative systems significantly impact the problem-solving process. However, recent investigations into collaborative simulations, which allow a group of...