Search results for author:"Sofia Mysirlaki"
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International Journal of Advanced Corporate Learning (iJAC) Vol. 3, No. 4 (Nov 12, 2010) pp. 21–25
The “Next Generation”, “Net Generation”, “digital natives”, “millennials” or the “Google generation”, are some of the names used to describe the new generation entering to the workforce, growing up in a networked world and having a different set of...
Electronic Journal of e-Learning Vol. 10, No. 2 (2012) pp. 223–234
As our need for collaboration constantly grows, new tools have emerged to connect us in social networks, supporting the development of online communities, such as online games and virtual worlds. MMOGs (Massively Multiplayer Online Games) and...
International Journal of Online Pedagogy and Course Design Vol. 2, No. 2 (April 2012) pp. 25–43
In order to succeed in today’s life and work environments, people require more than thinking skills and content knowledge. Initiative and self-direction skills are needed, including the ability to manage goals and time, to work independently, and be ...
International Journal of Advanced Corporate Learning (iJAC) Vol. 2, No. 1 (Feb 02, 2009) pp. 42–49
As more and more studies acknowledge that students are basic contributors to the learning process, factors such as self concept, (computer) self-efficacy and self-regulation are important in enhancing human performance. Nevertheless, these learner...
Computers & Education Vol. 54, No. 2 (February 2010) pp. 498–505
This paper outlines a proposal for the development of educational multiplayer online games based on the activity theory, as an alternative to the current trend in multiplayer gaming and a means of promoting collaboration among students. In order to...