Search results for author:"Silvia Baldiris"
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Augmented Reality Game-Based Learning: Enriching Students' Experience during Reading Comprehension Activities
Journal of Educational Computing Research Vol. 55, No. 7 (2017) pp. 901–936
Program for International Student Assessment results indicate that while reading comprehension needs to be promoted, teachers are struggling to find ways to motivate students to do reading comprehension activities and although technology-enhanced...
Personalization of E-Learning Platforms based on an adaptation process supported on IMS-LIP and IMS-LD
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 2882–2887
In this paper, the issue of personalization in e-learning platforms is surveyed, especially how to do the learning contents adaptation according with the user preferences and her interaction with the platform. A proposal of an adaptation process is...
Journal of Educational Technology & Society Vol. 17, No. 4 pp. 133–149
In recent years, there has been an increasing interest in applying Augmented Reality (AR) to create unique educational settings. So far, however, there is a lack of review studies with focus on investigating factors such as: the uses, advantages,...
International Review of Research in Open and Distance Learning Vol. 13, No. 5 (Nov 08, 2012) pp. 76–101
Learning object economies are marketplaces for the sharing and reuse of learning objects (LO). There are many motivations for stimulating the development of the LO economy. The main reason is the possibility of providing the right content, at the...
Journal of Educational Technology & Society Vol. 19, No. 1 (2016) pp. 17–27
Inclusive education, namely the process of providing all learners with equal educational opportunities, is a major challenge for many educational systems worldwide. In order to address this issue, a widely used framework has been developed, namely...