Search results for author:"Shu"
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Educational Technology Research and Development Vol. 62, No. 2 (April 2014) pp. 187–207
Mathematics is closely related to daily life, but it is also one of the lessons which often cause anxiety to primary school students. Digital game-based learning (DGBL) has been regarded as a sound learning strategy in raising learner willingness...
Interactive Learning Environments Vol. 24, No. 6 (2016) pp. 1334–1354
Problem-based learning (PBL) is regarded as an effective learning strategy to enhance cognition not only in traditional learning but also in e-learning. In e-learning settings, blogs and micro-blogs can plausibly provide a platform to conduct PBL....
Ubiquitous Performance-Support System as Mindtool: A Case Study of Instructional Decision Making and Learning Assistant
Educational Technology & Society Vol. 12, No. 1 (2009) pp. 107–120
Researchers have conducted various studies on applying wireless communication and ubiquitous computing technologies to education, so that the technologies can provide learners and educators with more active and adaptive support. This study proposes...