Search results for author:"Shu"
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Educational Technology & Society Vol. 10, No. 3 (2007) pp. 305–319
Due to the rise of e-Learning, more and more useful learning materials are open to public access. Therefore, an appropriate learning suggestion mechanism is an important tool to enable learners to work more efficiently. A smoother learning process...
Computers & Education Vol. 52, No. 1 (January 2009) pp. 53–67
With the rapid growth of computer and mobile technology, it is a challenge to integrate computer based test (CBT) with mobile learning (m-learning) especially for formative assessment and self-assessment. In terms of self-assessment, computer...
Effectiveness of a Mobile Plant Learning System in a science curriculum in Taiwanese elementary education
Computers & Education Vol. 54, No. 1 (January 2010) pp. 47–58
This study developed a Mobile Plant Learning System (MPLS) that provides instructors with the ways and means to facilitate student learning in an elementary-school-level botany course. The MPLS represented in this study was implemented to address...
An automatic group composition system for composing collaborative learning groups using enhanced particle swarm optimization
Computers & Education Vol. 55, No. 4 pp. 1483–1493
One goal of collaborative learning is to maximize the learning performance of all participating students. In order to achieve this aim, the first step is to consider how to assist instructors in forming well-structured collaborative learning groups...
A Mobile Device and Online System with Contextual Familiarity and Its Effects on English Learning on Campus
Educational Technology & Society Vol. 13, No. 3 (2010) pp. 93–109
In this study, a mobile device and online system, StudentPartner, is proposed to help students learn English on campus using multimedia and GPS support. Two activities, exploring the campus in English and English presentation, were designed to...
Computers & Education Vol. 51, No. 3 (November 2008) pp. 1205–1226
Mobile synchronous learning is a new challenge in the e-learning domain. While popular mobile communication devices, such as cell phones, cannot directly accommodate traditional synchronous content due to the major limitation of display size, other...