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Engaging online learners: The impact of Web-based learning technology on college student engagement
Pu-Shih Daniel Chen; Amber D. Lambert; Kevin R. Guidry
Computers & Education Vol. 54, No. 4 (May 2010) pp. 1222–1232
Widespread use of the Web and other Internet technologies in postsecondary education has exploded in the last 15years. Using a set of items developed by the National Survey of Student Engagement (NSSE), the researchers utilized the hierarchical...
Language: English
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Addressing Cyberbullying as a Media Literacy Issue
Christine Suniti Bhat; Shih-Hua Chang; Jamie A. Linscott
New Horizons in Education Vol. 58, No. 3 (December 2010) pp. 34–43
Background: The Asian region accounts for the highest number of internet and mobile cell phones consumers among the regions of the world. As the use of information and communications technology becomes more and more widespread, the misuse of such...
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Using Blogs to Enhance Critical Reflection and Community of Practice
Shih-Hsien Yang
Journal of Educational Technology & Society Vol. 12, No. 2 (2009) pp. 11–21
Using the theories of critical reflection and community of practice, the aim of this paper was to explore the use of blogs as a reflective platform in the training processes of English as a Foreign Language (EFL) student teachers, who were learning...
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Comparing the social knowledge construction behavioral patterns of problem-based online asynchronous discussion in e/m-learning environments
Yu-Feng Lan; Pei-Wei Tsai; Shih-Hsien Yang; Chun-Ling Hung
Computers & Education Vol. 59, No. 4 (December 2012) pp. 1122–1135
In recent years, researchers have conducted various studies on applying wireless networking technology and mobile devices in education settings. However, research on behavioral patterns in learners' online asynchronous discussions with mobile...
Language: English
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A knowledge acquisition approach to developing Mindtools for organizing and sharing differentiating knowledge in a ubiquitous learning environment
Gwo-Jen Hwang; Hui-Chun Chu; Yu-Shih Lin; Chin-Chung Tsai
Computers & Education Vol. 57, No. 1 (August 2011) pp. 1368–1377
Previous studies have reported the importance and benefits of situating students in a real-world learning environment with access to digital-world resources. At the same time, researchers have indicated the need to develop learning guidance...
Language: English
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The influence of collaboration styles to children’s cognitive performance in digital problem-solving game “William Adventure”: A comparative case study
Ju-Ling Shih; Bai-Jiun Shih; Chun-Chao Shih; Hui-Yu Su; Chien-Wen Chuang
Computers & Education Vol. 55, No. 3 (November 2010) pp. 982–993
Since a large variety of digital games have been used in many fields for educational purposes, their real functions in learning have caught much attention as well. This study first defines learning characteristics of problem-solving digital games...
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Cognitive–metacognitive and content-technical aspects of constructivist Internet-based learning environments: a LISREL analysis
Meichun Lydia Wen; Chin-Chung Tsai; Hung-Ming Lin; Shih-Chyueh Chuang
Computers & Education Vol. 43, No. 3 (November 2004) pp. 237–248
Through a LISREL analysis, this study validated the Constructivist Internet-based Learning Environment Survey (CILES). CILES consisted of six scales, sorted by two aspects. The first aspect, the cognitive–metacognitive aspect, included the scales of ...
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Wiki-based rapid prototyping for teaching-material design in e-Learning grids
Wen-Chung Shih; Shian-Shyong Tseng; Chao-Tung Yang
Computers & Education Vol. 51, No. 3 (November 2008) pp. 1037–1057
Grid computing environments with abundant resources can support innovative e-Learning applications, and are promising platforms for e-Learning. To support individualized and adaptive learning, teachers are encouraged to develop various teaching...
Language: English
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A multi-expert approach for developing testing and diagnostic systems based on the concept-effect model
Patcharin Panjaburee; Gwo-Jen Hwang; Wannapong Triampo; Bo-Ying Shih
Computers & Education Vol. 55, No. 2 (September 2010) pp. 527–540
With the popularization of computer and communication technologies, researchers have attempted to develop computer-assisted testing and diagnostic systems to help students improve their learning performance on the Internet. In developing a...
Language: English
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Digital Photography and Journals in a Kindergarten-First-Grade Classroom: Toward Meaningful Technology Integration in Early Childhood Education
Cynthia Carter Ching; X Christine Wang; Mei-Li Shih; Yore Kedem
Early Education and Development Vol. 17, No. 3 (2006) pp. 347–371
To explore meaningful and effective technology integration in early childhood education, we investigated how kindergarten-first-grade students created and employed digital photography journals to support social and cognitive reflection. These...
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Value, expectancy, metacognition, resource management, and academic achievement: A structural model of self-regulated learning in a distance education context
Joseph Tsung-Shih Hsu
(1997) pp. 1–105
The purpose of this study was to ascertain how well the findings of Self-Regulated Learning (SRL) generalize to the distance education context. The objective of this study was to attest the relationships among motivational beliefs, metacognitive...
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Research and trends in the field of e-learning from 2001 to 2005: A content analysis of cognitive studies in selected journals
Meilun Shih; Jui Feng; Chin-Chung Tsai
Computers & Education Vol. 51, No. 2 (September 2008) pp. 955–967
This paper provided a content analysis of studies in the field of cognition in e-learning that were published in five Social Sciences Citation Index (SSCI) journals (i.e. Computers and Education, British Journal of Educational Technology,...
Language: English
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The impact of media on collaborative learning in virtual settings: The perspective of social construction
Shih-Wei Chou; Hui-Tzu Min
Computers & Education Vol. 52, No. 2 (February 2009) pp. 417–431
This study examines an alternative function of information sharing – social construction of meaning. Drawing on social construction, social interaction, and task closure theories, we explored the influence of both the media environment in which...
Language: English
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The Influences of Social Self-Efficacy on Social Trust and Social Capital--A Case Study of Facebook
Sheng-Yi Wu; Shih-Ting Wang; Feng Liu; Da-Chain Hu; Wu-Yuin Hwang
Turkish Online Journal of Educational Technology - TOJET Vol. 11, No. 2 (April 2012) pp. 246–254
Facebook is currently the most popular social networking service in the world. With such tremendous influence on community networks, Facebook has been attracting considerable attention both from the media and academia. A review of the literature...
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An enhanced concept map approach to improving children’s storytelling ability
Chen-Chung Liu; Holly S. L. Chen; Ju-Ling Shih; Guo-Ting Huang; Baw-Jhiune Liu
Computers & Education Vol. 56, No. 3 (April 2011) pp. 873–884
Storytelling is an imperative and innovative pathway to enhance learning due to the fact that such activity prompts learners to reflect to construct meaning based on their observations and knowledge. Therefore, to develop and enhance students’...
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Exploring the information literacy competence standards for elementary and high school teachers
Jia Rong Wen; Wen Ling Shih
Computers & Education Vol. 50, No. 3 (April 2008) pp. 787–806
The main purpose of this study was to establish Information Literacy Competence Standards for Elementary and High School Teachers. To establish these standards a set of two expert round-table discussions and three rounds of Delphi Technique surveys...
Language: English
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How to Promote Knowledge Transfer through a Problem-Based Learning Internet Platform for Vocational High School Students
Shi-Jer Lou; Ru-Chu Shih; Kuo-Hung Tseng; C Ray Diez; Huei-Yin Tsai
European Journal of Engineering Education Vol. 35, No. 5 (October 2010) pp. 539–551
This study aimed to explore how vocational high school students transfer knowledge through a problem-based learning (PBL) Internet platform. A PBL Internet platform was provided to 33 sophomore mechanical engineering students for a 6-week teaching...
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Using S-P Chart and Bloom Taxonomy to Develop Intelligent Formative Assessment Tool
Wen-Chih Chang; Hsuan-Che Yang; Timothy K. Shih; Louis R. Chao
International Journal of Distance Education Technologies Vol. 7, No. 4 (2009) pp. 1–16
E-learning provides a convenient and efficient way for learning. Formative assessment not only guides student in instruction and learning, diagnose skill or knowledge gaps, but also measures progress and evaluation. An efficient and convenient e...
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Integrating Blog and Face-to-Face Instruction into an ESP Course: English for Hospitality and Tourism
Ru-Chu Shih
Turkish Online Journal of Educational Technology - TOJET Vol. 11, No. 4 (October 2012) pp. 204–209
With the rapid growth of international trade and globalization, English language has been emphasized in Asia countries, thus professionals with a good command of English has become essential and important. This study aimed to establish a blended...
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Factors related to pedagogical beliefs of teachers and technology integration
Shih-Hsiung Liu
Computers & Education Vol. 56, No. 4 (May 2011) pp. 1012–1022
In Taiwan, teachers are expected to integrate technology into instruction with learner-centered beliefs; however, teacher beliefs and practices may differ. The contextual factors influencing this inconsistency must be identified. This study first...
Language: English
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Investigating elementary school students' technology acceptance by applying digital game-based learning to environmental education
Yuh-Ming Cheng; Shi-Jer Lou; Sheng-Huang Kuo; Ru-Chu Shih
Australasian Journal of Educational Technology Vol. 29, No. 1 (Mar 01, 2013) pp. 96–110
In order to improve and promote students' environmental knowledge, attitudes, and behaviour, integrating environmental education into the primary education curriculum has become a key issue for environmental education. For this reason, this study...
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LIM-G: Learner-initiating instruction model based on cognitive knowledge for geometry word problem comprehension
Wing-Kwong Wong; Sheng-Cheng Hsu; Shih-Hung Wu; Cheng-Wei Lee; Wen-Lian Hsu
Computers & Education Vol. 48, No. 4 (May 2007) pp. 582–601
Computer-assisted instruction systems have been broadly applied to help students solve math word problem. The majority of such systems, which are based on an instructor-initiating instruction strategy, provide pre-designed problems for the learners. ...
Language: English
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A VR-Based Shared Web System for Distance Education
Timothy K. Shih; Ya-Fung Chang; Hun-Hui Hsu; Ying-Hong Wang; Yung-Hui Chen
Interactive Technology and Smart Education Vol. 1, No. 4 (2004) pp. 225–238
Distance education has been an important research issue of multimedia computing and communication. Since the instructional activities are implemented on cyberspace, how to control behaviors of students and to increase the degree of communication...
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Using an Extended Dynamic Drag-and-Drop Assistive Program to Assist People with Multiple Disabilities and Minimal Motor Control to Improve Computer Drag-and-Drop Ability through a Mouse Wheel
Ching-Hsiang Shih
Research in Developmental Disabilities Vol. 33, No. 2 (2012) pp. 621–629
Software technology is adopted by the current research to improve the Drag-and-Drop abilities of two people with multiple disabilities and minimal motor control. This goal was realized through a Dynamic Drag-and-Drop Assistive Program (DDnDAP) in...
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The Influences of the Sixth Graders' Parents' Internet Literacy and Parenting Style on Internet Parenting
Shi-Jer Lou; Ru-Chu Shih; Hung-Tzu Liu; Yuan-Chang Guo; Kuo-Hung Tseng
Turkish Online Journal of Educational Technology - TOJET Vol. 9, No. 4 (October 2010) pp. 173–184
This study aims to explore the sixth grade students' parents' Internet literacy and parenting style on Internet parenting in Kaohsiung County in Taiwan. Upon stratified cluster sampling, a total of 822 parents from 34 classes in 28 schools...
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Discovering genres of online discussion threads via text mining
Fu-Ren Lin; Lu-Shih Hsieh; Fu-Tai Chuang
Computers & Education Vol. 52, No. 2 (February 2009) pp. 481–495
As course management systems (CMS) gain popularity in facilitating teaching. A forum is a key component to facilitate the interactions among students and teachers. Content analysis is the most popular way to study a discussion forum. But content...
Language: English
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Using a cognition-motivation-control view to assess the adoption intention for Web-based learning
Hung-Pin Shih
Computers & Education Vol. 50, No. 1 (January 2008) pp. 327–337
People expect Web technology to facilitate learning, particularly in higher education. A key issue involves the factors motivating the adoption of the Web for learning. Drawing upon social cognitive theory (SCT) and the theory of planned behavior ...
Language: English
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The development and validation of an instrument for assessing college students' perceptions of faculty knowledge in technology-supported class environments
Ching-Lin Shih; Hsueh-Hua Chuang
Computers & Education Vol. 63, No. 1 (April 2013) pp. 109–118
Research in the area of educational technology has argued that the technological pedagogical content knowledge of faculty is crucial to addressing the challenge of teaching in higher education in the digital age, which is characterized by the common ...
Language: English
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Learning Strategies and Performance in a Technology Integrated Classroom
Kathleen Debevec; Mei-Yau Shih; Vishal Kashyap
Journal of Research on Technology in Education Vol. 38, No. 3 (2006) pp. 293–307
This study examines students' use of technology for learning (accessing the course Web site to download PowerPoint slides for note taking and exam preparation) relative to more traditional learning methods (reading the textbook and taking notes in...
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The Construction of an Online Competitive Game-Based Learning System for Junior High School Students
Yuh-Ming Cheng; Sheng-Huang Kuo; Shi-Jer Lou; Ru-Chu Shih
Turkish Online Journal of Educational Technology - TOJET Vol. 11, No. 2 (April 2012) pp. 214–227
The purpose of this study aimed to construct an online competitive game-based learning system by using freeware for junior high school students and to assess its effectiveness. From the learning standpoints, game mechanisms including learning points,...
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Analysis of peer learning behaviors using multiple representations in virtual reality and their impacts on geometry problem solving
Wu-Yuin Hwang; Shih-Shin Hu
Computers & Education Vol. 62, No. 1 (March 2013) pp. 308–319
Learning geometry emphasizes the importance of exploring different representations such as virtual manipulatives, written math formulas, and verbal explanations, which help students build math concepts and develop critical thinking. Besides helping...
Language: English
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The effect of Thinking Aloud Pair Problem Solving (TAPPS) on the troubleshooting ability of university-level aviation technician students
Shih-Ping Chung
(1998) pp. 1–105
Learning problem solving skills is crucial for today's learners to become an active and capable problem solvers. Most technical instructors are aware of its importance, however, not many directly related resources are available for them to teach...
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Improving the Effectiveness of Organic Chemistry Experiments through Multimedia Teaching Materials for Junior High School Students
Shi-Jer Lou; Hui-Chen Lin; Ru-Chu Shih; Kuo-Hung Tseng
Turkish Online Journal of Educational Technology - TOJET Vol. 11, No. 2 (April 2012) pp. 135–141
The purpose of the study aimed to explore the effects of three different forms of the multimedia teaching materials on the achievements and attitudes of junior high school students in a chemistry laboratory context. The three forms of the multimedia ...
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E-Learning Activity-Based Material Recommendation System
Feng-jung Liu; Bai-jiun Shih
Interactive Technology and Smart Education Vol. 4, No. 4 (2007) pp. 200–207
Purpose: Computer based systems have great potential for delivering learning material. However, problems are encountered, such as: difficulty of Learning resource sharing, high redundancy of learning material, and deficiency of the course brief. In...
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Exploring College Students' Attitudes and Self-Efficacy of Mobile Learning
Shih-hsien Yang
Turkish Online Journal of Educational Technology - TOJET Vol. 11, No. 4 (October 2012) pp. 148–154
Previous studies have indicated that computers and the internet play very important roles in students' acceptance and use of new information technology. In recent years, with the rapid development of mobile technology, mobile learning (m-learning)...
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Development of a Survey to Measure Self-Efficacy and Attitudes toward Web-Based Professional Development among Elementary School Teachers
Chia-Pin Kao; Chin-Chung Tsai; Meilun Shih
Journal of Educational Technology & Society Vol. 17, No. 4 pp. 302–315
The major purpose of this study was to develop a survey to measure elementary school teachers' self-efficacy for web-based professional development. Based on interviews with eight elementary school teachers, three scales of web-based...
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Effects of Video-Based and Applied Problems on the Procedural Math Skills of Average- and Low-Achieving Adolescents
Brian A. Bottge; Mary Heinrichs; Shih-Yi Chan; Zara Dee Mehta; Elizabeth Watson
Journal of Special Education Technology Vol. 18, No. 2 (2003) pp. 5–22
This study examined effects of video-based, anchored instruction and applied problems on the ability of 11 low-achieving (LA) and 26 average-achieving (AA) eighth graders to solve computation and word problems. Performance for both groups was higher ...
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Designing a Web-based assessment environment for improving pre-service teacher assessment literacy
Tzu-Hua Wang; Kuo-Hua Wang; Shih-Chieh Huang
Computers & Education Vol. 51, No. 1 (August 2008) pp. 448–462
Teacher assessment literacy is a key factor in the success of teaching, but some studies concluded that teachers lack it. The aim of this research is to propose the “Practicing, Reflecting and Revising with WATA system (P2R-WATA) Assessment Literacy ...
Language: English
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An Adaptive Dynamic Pointing Assistance Program to Help People with Multiple Disabilities Improve Their Computer Pointing Efficiency with Hand Swing through a Standard Mouse
Ching-Hsiang Shih; Ching-Tien Shih; Hsiao-Ling Wu
Research in Developmental Disabilities Vol. 31, No. 6 (2010) pp. 1515–1524
The latest research adopted software technology to redesign the mouse driver, and turned a mouse into a useful pointing assistive device for people with multiple disabilities who cannot easily or possibly use a standard mouse, to improve their...
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Using Taxonomic Indexing Trees to Efficiently Retrieve SCORM-Compliant Documents in e-Learning Grids
Wen-Chung Shih; Shian-Shyong Tseng; Chao-Tung Yang
Educational Technology & Society Vol. 11, No. 2 (2008) pp. 206–226
With the flourishing development of e-Learning, more and more SCORM-compliant teaching materials are developed by institutes and individuals in different sites. In addition, the e-Learning grid is emerging as an infrastructure to enhance traditional ...
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The Development and Implementation of Scaffolding-Based Self-Regulated Learning System for e/m-Learning
Kuei-Ping Shih; Hung-Chang Chen; Chih-Yung Chang; Tai-Chien Kao
Educational Technology & Society Vol. 13, No. 1 (2010) pp. 80–93
This paper proposes a self-regulated learning (SRL) system with scaffolding support in order to develop independent learning skills among students. The SRL system uses self-regulated learning and scaffolding theories to appeal to both instructors...
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A Decision-Tree-Oriented Guidance Mechanism for Conducting Nature Science Observation Activities in a Context-Aware Ubiquitous Learning
Gwo-Jen Hwang; Hui-Chun Chu; Ju-Ling Shih; Shu-Hsien Huang; Chin-Chung Tsai
Educational Technology & Society Vol. 13, No. 2 (2010) pp. 53–64
A context-aware ubiquitous learning environment is an authentic learning environment with personalized digital supports. While showing the potential of applying such a learning environment, researchers have also indicated the challenges of providing ...
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Self-Efficacy in Internet-Based Learning Environments: A Literature Review
Chin-Chung Tsai; Shih-Chyueh Chuang; Jyh-Chong Liang; Meng-Jung Tsai
Educational Technology & Society Vol. 14, No. 4 (2011) pp. 222–240
This paper reviews 46 papers from 1999 to 2009 regarding self-efficacy in Internet-based learning environments, and discusses three major categories of research: (1) learners' Internet self-efficacy, assessing learners' confidence in their skills or ...
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Factors Influencing Technology Integration in Teaching: A Taiwanese Perspective
Lih-Juan ChanLin; Jon-Chao Hong; Jeou-Shyan Horng; Shih-Hhui Chang; Hui-Chuan Chu
Innovations in Education and Teaching International Vol. 43, No. 1 (February 2006) pp. 57–68
Although the use of computer technology in classrooms is an innovative approach to teaching, teachers with creativity might not use technology as intensively as they use other creative strategies in the classroom. Eight teachers who won an award for ...
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Using Instructional Pervasive Game for School Children's Cultural Learning
Cheng-Ping Chen; Ju-Ling Shih; Yi-Chun Ma
Journal of Educational Technology & Society Vol. 17, No. 2 pp. 169–182
In the past ten years, mobile learning (m-learning) has created a new learning environment that enables learners, through active learning aids. Instructional pervasive gaming (IPG) seems to be an innovative way introduced to enhance m-learning. This ...
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A Cross-Text Annotation Sharing Mechanism for Enhancing Students' Comprehension of Poetry
Che-Ching Yang; Shian-Shyong Tseng; Wen-Chung Shih; Tyne Liang
Turkish Online Journal of Educational Technology - TOJET Vol. 11, No. 4 (October 2012) pp. 13–24
Poems are usually expressed with elaborate rhetoric techniques, which make them hard to be understood. In this study, a cross-text annotation sharing mechanism is proposed to help students comprehend poetry by creating and sharing individual...
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Computer Games Functioning as Motivation Stimulants
Grace Hui Chin Lin; Tony Kung Wan Tsai; Paul Shih Chieh Chien
International Conference on Computer Assisted Language Learning (CALL) 2011 (Dec 10, 2011)
Numerous scholars have recommended computer games can function as influential motivation stimulants of English learning, showing benefits as learning tools (Clarke and Dede, 2007; Dede, 2009; Klopfer and Squire, 2009; Liu and Chu, 2010; Mitchell,...
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Mental Models and Transfer of Learning in Computer Programming
Yu-Fen Shih; Stephen M. Alessi
Journal of Research on Computing in Education Vol. 26, No. 2 (1994) pp. 154–75
Reports on a study investigating the effects of conceptual models (computer graphics and animation) on learning and transfer of code evaluation and generation skills of novice programmers; changes in declarative knowledge during skill acquisition;...
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A Three-Dimensional Object Orientation Detector Assisting People with Developmental Disabilities to Control Their Environmental Stimulation through Simple Occupational Activities with a Nintendo Wii Remote Controller
Ching-Hsiang Shih; Man-Ling Chang; Zhang Mohua
Research in Developmental Disabilities Vol. 33, No. 2 (2012) pp. 484–489
This study evaluated whether two people with developmental disabilities would be able to actively perform simple occupational activities to control their preferred environmental stimulation using a Nintendo Wii Remote Controller with a newly...
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Trend of E-Learning: The Service Mashup
Neil Y. Yen; Timothy K. Shih; Qun Jin; Hui-Huang Hsu; Louis R. Chao
International Journal of Distance Education Technologies Vol. 8, No. 1 (2010) pp. 69–88
With the improvement of internet technologies and multimedia resources, traditional learning has been replaced by distance learning, web-based learning or others' e-learning learning styles. According to distance learning, there are many research...