Search results for author:"Ming-Chuan Chen"
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Enhancing Reflective Thinking On IT Problem-Solving Through The Use Of Mobile Learning Devices
Jung-Chuan Yen; Ming-Puu Chen
World Conference on Educational Media and Technology 2006 (June 2006) pp. 2486–2492
This study explored the use of a mobile learning device as a learning tool to enhance novice learners' reflective thinking through "reflection in action" and "reflection on action" on the problem-solving of the Linux Fedora installation....
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Exploring the Effect of Learning Paradigm on Web-based Learning
Ming-Puu Chen; Jung-Chuan Yen
EdMedia: World Conference on Educational Media and Technology 2003 (2003) pp. 2308–2312
Abstract: The purpose of this study was to examine the effect of learning paradigm, the acquisition-oriented approach versus the participation-oriented approach, on computer problem-solving performance. The results showed that the learners received...
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Experiential-based Digital Resources for Teaching Abstract Concepts of Computer Science to High School Students
Ming-Puu Chen; Cheng-Chih Wu; Chiung-Hui Chiu; Hsiao-Lan Lee; Ming-Chuan Chen
World Conference on Educational Media and Technology 2009 (Jun 22, 2009) pp. 2523–2529
The Experiential-based Learning of Computer Science (ELCS) was developed based on the experiential learning perspective to provide teachers with flexible-to-adopt, ease-of-use, from-concrete-to-abstract, and from-observation-to-experimentation...
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Problem-Based e-Learning: Models and System Framework
Hui-Chuan Chu; Yuh-Min Chen; Chia-Jou Lin; Ming-Yen Chen; Chin-Bin Wang
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2006 (October 2006) pp. 2764–2771
This paper presents a Problem-Based e-Learning model and its system framework to assist the teacher in effectively developing knowledge of teaching mathematics for students with mild disabilities. This model features the contextual learning as a...
Topics: Social Studies, Professional Development, Learning Outcomes, Learning Disabilities, Middle School Education
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Developing a Semantic-Awareness Architecture for Content Management in e-Learning
Hui-Chuan Chu; Ming-Yen Chen; Yuh-Min Chen; Chia-Jou Lin
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2006 (October 2006) pp. 2758–2763
e-Learning concerns how knowledge is broadcasted and distributed. The main difference between e-Learning and a traditional educational approach is that the former features an integration of information technologies and the Internet that can...
Topics: Engineering, Networking Technologies, Learning Management Systems, Educational Technology, Internet
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A Structured Methodology for Digital Knowledge Content Development: Knowledge of Mathematics Teaching for Students with Mild Disabilities as an Example
Hui-Chuan Chu; Yuh-Min Chen; Ming-Yen Chen; Chia-Jou Lin; Chi-Yun Cheng
World Conference on Educational Media and Technology 2006 (June 2006) pp. 935–940
This paper presents a systematic methodology for digital knowledge content development for a knowledge management oriented e-learning platform, including its procedure, the goal, outputs, and related methods and technology of each step, to provide...
Topics: Teaching Methods, Learning Disabilities, Research Methods
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Problem-Based e-Learning to Support Mathematics Teaching for Students with Mild Disabilities: Model and System Framework
Hui-Chuan Chu; Hon-Yan Lu; Yuh-Min Chen; Chia-Jou Lin; Ming-Yen Chen; Chih-Ming Lin
World Conference on Educational Media and Technology 2006 (June 2006) pp. 759–766
This paper presents a Problem-Based e-Learning model and its system framework to assist the teacher in effectively developing knowledge of teaching mathematics for students with mild disabilities. This model features the contextual learning as a...
Topics: Learning Disabilities, Learning Objects
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Effects of memory ability for high school students to play computer game
Wei-Te Liu; Fei-Chuan Chen; Nyan-Myau Lyau; Yui-Ming Lai
EdMedia: World Conference on Educational Media and Technology 2014 (Jun 23, 2014) pp. 2405–2414
This study aims to investigate whether playing computer games and academic achievement influence the effectiveness of learning and memory of nonsense syllables by way of information processing theory and motivation theory. The main purpose of this...
Topics: distributed learning environments, interactive learning environments, Evaluation of Impact
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A Case Study of Situated Learning with Interactive Digital Storytelling
Chi-Wei Lee; Jalin K. Huang; Chao-Ming Wang; Hsuan-Ching Chen; Pei-Chuan Lee; Mei-Jing Huang; Chih-Ning Chin
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 1422–1427
Interactive digital storytelling is an integrated environment with multimedia display of story contents as well as interaction with the users. Modern interactive technology such as tangible user interface has made storytelling more attractive,...
Topics: Information Communication Technologies, Information Sciences, Interaction