Search results for author:"Michael K Thomas"
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University of Wisconsin-Madison
The quest of Quest Atlantis: Developing a nuanced implementation of a technology-rich educational innovation
The quest of Quest@Atlantis: Developing a nuanced implementation of a technology@-rich educational innovation (2004) pp. 1–232
This study examined the tensions surrounding the implementation of a technology rich educational innovation called Quest Atlantis in a local public elementary school. Three qualitative case studies of three classrooms implementing the innovation and ...
Reflective Practice or Just Plain Bragging?: A Grounded Approach to the Implementation of Student Teacher Reflection in ePortfolios
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008 (Nov 17, 2008) pp. 3249–3256
This paper reports on a grounded theory analysis of student teachers’ online reflections in an ePortfolio system as part of a university-based teacher preparation program. Results indicate that student teachers tend to brag about their professional...
Educational Technology Research and Development Vol. 61, No. 1 (February 2013) pp. 107–129
In this article, the authors argue that educational technology is chiefly and increasingly being used as a tool for the privatization of education and the commodification of people by way of top down evaluative structures put in place by governments ...
Journal of Educational Technology Systems Vol. 38, No. 1 (2010) pp. 75–92
This article is on the strange confluence of culture, identity, learning, and systemic design. We argue that the work of instructional design is, essentially, work on culture and identity. A person's culture and identity fully and inextricably...
Computers & Education Vol. 52, No. 2 (February 2009) pp. 402–416
Virtual schooling was first employed in the mid-1990s and has become a common method of distance education used in K-12 jurisdictions. The most accepted definition of a virtual school is an entity approved by a state or governing body that offers...
Topics: Virtual Environments
Technology-Rich Ethnography for Examining the Transition to Authentic Problem-Solving in a High School Computer Programming Class
Journal of Educational Computing Research Vol. 34, No. 4 (2006) pp. 319–352
This study utilized elements of technology-rich ethnography to create a rich description of a multi-user virtual environment in a high school computer programming class. Of particular interest was the transition that took place in classroom culture...
Fostering 21st Century Skill Development by Engaging Students in Authentic Game Design Projects in a High School Computer Programming Class
Journal of Educational Computing Research Vol. 44, No. 4 (2011) pp. 391–408
This study used technology-rich ethnography (TRE) to examine the use of game development in a high school computer programming class for the development of 21st century skills. High school students created games for elementary school students while...
Developing Critical Implementations of Technology-Rich Innovations: A Cross-Case Study of the Implementation of Quest Atlantis
Journal of Educational Computing Research Vol. 41, No. 2 (2009) pp. 125–153
This study examined the tensions surrounding the implementation of a technology-rich educational innovation called Quest Atlantis (QA) in a local public elementary school. Three qualitative case studies of three classrooms implementing the...
Journal of Geography Vol. 98, No. 5 (1999) pp. 201–207
Describes the development of "The South Carolina Atlas of Environmental Risks and Hazards," a digital atlas that provides people with information on environmental hazards in South Carolina. Discusses the content and navigation of the atlas and...
Journal of the Learning Sciences Vol. 16, No. 2 (2007) pp. 263–305
Although the work of learning scientists and instructional designers has brought about countless curricula, designs, and theoretical claims, the community has been less active in communicating the explicit and implicit critical social agendas that...
Michael J. Schoen; Edmond F. Tipton; Thomas K. Houston; Ellen Funkhouser; Deborah A. Levine; Carlos A. Estrada; Jeroan J. Allison; O Dale Williams; Catarina I. Kiefe
Journal of Continuing Education in the Health Professions Vol. 29, No. 4 (2009) pp. 246–253
Introduction: Physician use of the Internet for practice improvement has increased dramatically over the last decade, but research shows that many physicians choose not to participate. The current study investigated the association of specific...