Search results for author:"Maiga Chang"
Total records matched: 27 Search took: 0.165 secs
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Maiga Chang
National Science and Technology Program for e-Learning
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Multiplayer Online Role Playing Game for Teaching Youth Finance in Canada
Maiga Chang; David Jones
International Journal of Online Pedagogy and Course Design Vol. 2, No. 2 (April 2012) pp. 44–59
It has been stated that people need to improve their knowledge of finances and make better choices with their money. Many programs have been created to teach basic finances. These programs target people of all ages from adults all the way down to...
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Investigating Adolescent Bloggers from the Perspective of Creative Subculture
Maiga Chang; Yu-Fang Chang; Eric Liu
International Journal of Online Pedagogy and Course Design Vol. 1, No. 2 (April 2011) pp. 31–45
This study focuses on the phenomenon of adolescent bloggers’ creativity from adolescent peers’ viewpoints. The participants are five twelve- to eighteen-year-old adolescent bloggers who continue managing their blogs. Online questionnaire and semi...
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To Develop an Item Generating System with Analyzing the Problem Model in the Inter-Correlated Knowledge
Rita Kuo; Maiga Chang; Jia-Sheng Heh
World Conference on Educational Media and Technology 2003 (2003) pp. 1150–1153
This paper proposes two problem structures for generating basic problems from the Inter-Correlated Knowledge. The first problem structure is Problem Graph, which expresses the relationship among concepts in the problem. Another problem structure,...
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Applying Navigation Mechanism to Virtual Experiment Environment on WWW with XML-style Teaching Materials
Maiga Chang; Rita Kuo; Jia-Sheng Heh
EdMedia: World Conference on Educational Media and Technology 2001 (2001) pp. 257–262
With the navigation mechanism designed in this paper, an intelligent agent then can learn how to solve a specific experiment in a virtual experiment environment such as IVC (Internet Virtual Community), through reading those XML-style experiment...
Topics: Instructional Design, Community, Virtual Environments
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Designing an Asynchronous/Synchronous Combination Distance Learning Environment based on Web-BBS
Jyh-Cheng Chang; Maiga Chang; Jia-Sheng Heh
WebNet World Conference on the WWW and Internet 2000 (2000) pp. 669–670
This paper proposes a new distance education architecture to integrate both BBS and WWW features, is so-called IVC (Internet Virtual Classroom). This architecture has not only the traditional asynchronous characteristics of learning systems on WWW,...
Topics: Distance Education, Virtual Environments
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Designing a Feedback System for Teachers to Diagnose Students' Concept Map in the Web-based PBL Learning Environment
Alex Chang; Kun-Fa Cheng; Maiga Chang; Jia-Sheng Heh
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 3043–3049
Students learn knowledge via different teaching strategies that were taken by teachers. No matter under what kinds of teaching strategies, all of the knowledge learned by students could be stored and represented in the concept map form. PBL theory ...
Topics: Computer Sciences, Teachers, Students, Information Sciences
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Applying Knowledge Map to Intelligent Agents in Problem Solving Systems
Maiga Chang; Da-Xian Dong; Jia-Sheng Heh; Rita Kuo
World Conference on Educational Media and Technology 2002 (2002) pp. 1053–1054
According to the four steps of problem solving proposed by Marshall in 1995, a knowledge structure is designed based on the Concept Map and the Concept Schema, which is so-called Knowledge Map. Knowledge Hierarchy derived from Hierarchy Map of...
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Context-Aware Mobile Role Playing Game for Learning--A Case of Canada and Taiwan
Chris Lu; Maiga Chang; Kinshuk ; Echo Huang; Ching-Wen Chen
Journal of Educational Technology & Society Vol. 17, No. 2 pp. 101–114
The research presented in this paper is part of a 5-year renewable national research program in Canada, namely the NSERC/iCORE/Xerox/Markin research chair program that aims to explore possibilities of adaptive mobile learning and to provide learners ...
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Using Story-based Virtual Experiment to Help Students Building Their Science Process Skills
Ming-Xiang Fan; Rita Kuo; Maiga Chang; Jia-Sheng Heh
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 3350–3355
Science Process Skills are what students use to solve scientific problems. This research designs a virtual experiment environment (V.E.E.) to help students building their science process skills by doing virtual experiments. To motivate students...
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Analyzing Problem's Difficulty Based on Neural Networks and Knowledge Map
Rita Kuo; Wei-Peng Lien; Maiga Chang; Jia-Sheng Heh
Educational Technology & Society Vol. 7, No. 2 (2004) pp. 42–50
This paper proposes a methodology to calculate both the difficulty of the basic problems and the difficulty of solving a problem. The method to calculate the difficulty of problem is according to the process of constructing a problem, including...
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Designing a Course Recommendation System on Web based on the Students' Course Selection Records
Ko-Kang Chu; Maiga Chang; Yen-Teh Hsia
World Conference on Educational Media and Technology 2003 (2003) pp. 14–21
There is a web-based course recommendation system constructed by this paper. A course recommendation system is used to provide students some suggestions when they have trouble in choosing courses. This paper designs the recommendation system based ...
Topics: Students
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National Program for e-Learning in Taiwan
Maiga Chang; Chin-Yeh Wang; Gwo-Dong Chen
Educational Technology & Society Vol. 12, No. 1 (2009) pp. 5–17
Taiwan government has initiated a five-year program since 2002: the National Science and Technology Program for e-Learning. The national program started from 2003 and was completed at the end of year 2007, involving thirteen government agencies....
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Generating Interest-based Learning Paths based on Information Theory
Chieh-Lun Liu; Rita Kuo; Maiga Chang; Jia-Sheng Heh
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 4235–4242
Since many research continuously all has been devoting to the motion study navigation development. How to let students feel happy when they are learning becomes an important task. Students need helpful message when they are learning in the real...
Topics: Navigation, Students
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Apply Formal Concept Analysis to Teaching Material Extraction
Shao-Chun Li; Ko-Kang Chu; Maiga Chang
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2009 (Oct 26, 2009) pp. 481–487
Text summarization system can save the time for user when reading large number of documents. The summary of text summarization system usually composed of meaningful sentence which represent content of text. A summary should cover whole document...
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Using Game-based Educational Rewards and Social Networks to Encourage Students’ Academic Success
Donovan Jenkins; Eric Cheng; Rita Kuo; Jun Zheng; Maiga Chang
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2019 (Nov 04, 2019) pp. 728–736
Educational rewards normally positively affect students’ learning performance. However, the traditional rewards – such as stickers and candy – might have less attraction to older students and be impractical to students participating in distance...
Topics: social networks, Game-based learning
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Visual Lab - A Multimedia Virtual Experiment Environment on WWW
Chao-Chiu Wang; Maiga Chang; Chang-Kai Hsu; Jia-Sheng Heh
World Conference on Educational Media and Technology 2000 (2000) pp. 1544–1545
This paper proposes an open architecture of Visual Lab on WWW and focuses on scientific experiment for the asynchronous mode of distance learning. Visual Lab is a virtual experiment environment by using video-media. A complete scientific...
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Diagnosis Mechanism and Feedback System to Accomplish the Full-Loop Learning Architecture
Jia-Sheng Heh; Shao-Chun Li; Alex Chang; Maiga Chang; Tzu-Chien Liu
Journal of Educational Technology & Society Vol. 11, No. 1 (2008) pp. 29–44
Students in network-based learning environments may have their own learning paths based on either their learning results or status. The learning system can choose suitable learning materials for individual students depending on students' learning...
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Designing an Open Architecture of Agent-based Virtual Experiment Environment on WWW
Chang-Kai Hsu; Maiga Chang; Jia-Sheng Heh; Chi-Wei Huang
World Conference on Educational Media and Technology 1999 (1999) pp. 270–275
This paper proposes an open architecture of virtual experiment environment on WWW by using intelligent agent techniques. Several experiment components and a science experiment agent are analyzed and implemented to support teachers to quickly...
Topics: Communication, Science, Information Sciences, Social Sciences, Virtual Environments
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Application of E-Learning to Pilot Training at TransAsia Airways in Taiwan
Chi-Kuo Chuang; Maiga Chang; Chin-Yeh Wang; Wen-Cheng Chung; Gwo-Dong Chen
International Journal on E-Learning Vol. 7, No. 1 (January 2008) pp. 23–39
TransAsia Airway is one of the four domestic airlines in Taiwan. Taiwan has 13 domestic airports with the longest distance between two airports being about 400 kilometers. The domestic airline market is highly competitive. TransAsia decided to apply ...
Topics: Administrators, Administration, Adults, Business, Government, Educational Technology, Change, eLearning, Competencies
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Designing a Flow Control Mechanism for Managing Web Resources
Po-Cheng Lin; Maiga Chang; Han-Cheng Hsiang; Jia-Sheng Heh
WebNet World Conference on the WWW and Internet 2000 (2000) pp. 360–365
Several extensible components based on the Petri net are designed in this paper to analyze and implement a flow control mechanism to manage resources on WWW. With the definition of community, different roles and privileges on Web are divided. An...
Topics: Community
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The Effects of students’ cognitive styles upon applying computer multimedia to change statistical misconceptions
Tzu-Chien Liu; Dr Kinshuk; Ssu Chin Wang; Yi Chun Lin; Oscar Lin; Maiga Chang
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2007 (Oct 15, 2007) pp. 6242–6245
The purpose of current study was to adopt an experiment to explore the relationship among students' cognitive styles, learning processes and learning performances under students learning with computer multimedia for eradicating statistical...
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Developing True/False Test Sheet Generating System with Diagnosing Basic Cognitive Ability
Shih-Bin Chen; Rita Kuo; Maiga Chang; Tzu-Chien Liu Liu; Jia-Sheng Heh
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 5740–5748
Evaluating students’ learning effects is an important issue in educational assessment. A common used assessment tool for estimating what students have learned is test, however, item construction is a time-consuming job. This research designs an...
Topics: Learning Objects, Engineering, Research Methods, Evaluation, Instructional Design
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Conversation-Model Analysis of Discussion in Problem-Based Learning based on Speech Act Theory
Ming-Yuan Hsu; Kuan-Ting Chen; Rita Kuo; Maiga Chang; Jia-Sheng Heh
World Conference on Educational Media and Technology 2006 (June 2006) pp. 2706–2713
This paper proposes a new method for analyzing conversation model recorded during the PBL instruction. The theory to analyze the conversation log is based on Speech Act Theory. According to this theory, each sentence could be categories into...
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Design and Development of Web-based Peer Review System for Enhancing Students’ Audience Awareness and Reflective Thoughts
Liu Tzu-Chien; Chang Maiga; Ko Hwa-Wei; Wang Yu; Yeh Shiau-Ping
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 2265–2270
The major purpose of this study is to introduce the design and development of an on-line peer review system, named happy writing on-line workshop, to enhance students’ audience awareness and reflective thoughts in writing courses. This on-line...
Topics: Learning Management Systems, Teachers, Students
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Using the Crossing Chasm Theory to Design a Promotional Model for Application Service Center in e-Learning Park
Maiga Chang; Chi-Kuo Chuang; Chin-Yeh Wang; Gwo-Dong Chen; Jinn-Bao Lee; Li-Chieh Lin
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2005 (October 2005) pp. 1808–1815
Taiwan government started to initiate a five-years (2003-2007) program, that is National Science and Technology Program for e-Learning (ELNP for short), since 2002. In order to achieve the four major goals of ELNP, including "increase the national...
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A Strategy to Promote e-Learning Industry in Taiwan: Network Science Park
Chi-Kuo Chuang; Gwo-Dong Chen; Jinn-Bao Lee; Li-Chieh Lin; Chin-Yeh Wang; Maiga Chang
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2005 (October 2005) pp. 1816–1829
Since January 2003, a 5-year e-learning national program was launched to assist the development of e-learning industry in Taiwan. One part of the program is to promote the development of e-learning industry by establishing the e-learning network...