Search results for author:"MJ Bishop"
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World Conference on Educational Media and Technology 2004 (2004) pp. 4671–4676
Funded by The Andrew W. Mellon Foundation in 1999 as a five-year research and development initiative, the Clipper Project set out to explore the future of teaching and learning technologies by evaluating the short- and long-term costs and benefits...
Topics: Learning Outcomes
Journal of Interactive Learning Research Vol. 23, No. 4 (October 2012) pp. 361–392
Instructional games fluctuate between “restricted play” and “free play.” Highly structured games with lots of corrective feedback can be less engaging, whereas unstructured games with minimal feedback can lead to frustration. This mixed methods,...
Providing Novice Instructional Designers Real-World Experiences: The PacifiCorp Design and Development Competition
TechTrends: Linking Research and Practice to Improve Learning Vol. 49, No. 2 (2005) pp. 20–21
According to the International Board of Standards for Training, Performance, and Instruction (ibstpi) new technologies and methods have made instructional design practice more complex and sophisticated today than it was in the early years of the...