Search results for author:"Ling Yang"
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World Conference on Educational Media and Technology 2003 (2003) pp. 3222–3224
Closed captioning technology allows the 10 percent of the population with hearing disabilities to enjoy television. But closed captioning is not just for the hearing impaired, it is also used in school systems to teach foreign languages and to help...
Inquiring into My Science Teaching through Action Research: A Case Study on One Pre-Service Teacher's Inquiry-Based Science Teaching and Self-Efficacy
International Journal of Science and Mathematics Education Vol. 11, No. 6 (December 2013) pp. 1351–1368
This case study reports the effects of a cooperative learning field experience on a pre-service teacher's views of inquiry-based science and her science teaching self-efficacy. Framed by an action research model, this study examined (a) the pre-...
A Study of Online Misrepresentation, Self-Disclosure, Cyber-Relationship Motives, and Loneliness among Teenagers in Taiwan
Journal of Educational Computing Research Vol. 48, No. 1 (2013) pp. 1–18
The purpose of this study was to investigate the relationships between online misrepresentation (OM), self-disclosure (SD), cyber-relationship motives (CRM), and loneliness in teenagers. A survey was conducted using a sample of 608 Taiwanese...
Economics of Education Review Vol. 29, No. 3 pp. 400–410
Females are more likely to attend Canadian universities and their participation rate has been increasing faster than that of males, generating a 15 percentage point gap by 2005. We investigate the determinants of attending university and explore the ...
International Journal of Information and Communication Technology Education Vol. 13, No. 4 (October 2017) pp. 28–39
This study investigated the online flow frequency among college students in regard to different internet activities, and analyzed the effect of flow frequency on internet addiction. This study surveyed 525 undergraduate internet users in Taiwan by...
Society for Information Technology & Teacher Education International Conference 2003 (2003) pp. 386–389
Very few universities are currently offering an on-line course in Instructional Design. This study will share the results of an ongoing evaluation on an on-line Instructional Design course that have been offered in the past year, hoping to find out...
Society for Information Technology & Teacher Education International Conference 2003 (2003) pp. 2925–2926
Most educational software in mathematics still focus on the traditional "drill and practice" approach and seldom incorporate any strategies into the instructional programs. This demonstration will present the process of designing and developing a...
Diffusion behavior study of model diesel components in polymer membranes based on neural network for pattern recognition
Journal of Applied Research and Technology Vol. 14, No. 6 (December 2016) pp. 367–374
A neural network for a pattern recognition model is developed for the first time to predict the diffusion behavior of the model diesel components (dibenzothiophene and quinolone) in three different membranes of polyvinyl alcohol, polyvinyl chloride...
Educational Technology & Society Vol. 8, No. 2 (2005) pp. 214–229
This study reports the development and evaluation of a web-based interactive writing environment designed for elementary school students. The environment includes three writing themes, "story pass on", "story chameleon" and "thousand ideas", to...
EdMedia: World Conference on Educational Media and Technology 2015 (Jun 22, 2015) pp. 1458–1466
Abstract: This study was designed to motivate undergraduate students’ sport performance by using Facebook group as a learning platform, and fitness apps to track and share their fitness activities. An eight-week experiment was conducted in fall,...
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 6343–6348
Educators generally believe that that inquiry was more appropriate for upper level, or science majors than for introductory or non-science major students. However, studies also found that given the appropriate guidance, non-science majored students...
Comparing the social knowledge construction behavioral patterns of problem-based online asynchronous discussion in e/m-learning environments
Computers & Education Vol. 59, No. 4 (December 2012) pp. 1122–1135
In recent years, researchers have conducted various studies on applying wireless networking technology and mobile devices in education settings. However, research on behavioral patterns in learners' online asynchronous discussions with mobile...
Journal of Information Systems Education Vol. 23, No. 3 (2012) pp. 315–324
The demand for graduates with exposure in Cloud Computing is on the rise. For many educational institutions, the challenge is to decide on how to incorporate appropriate cloud-based technologies into their curricula. In this paper, we describe our...
Impacts of Integrating the Repertory Grid into an Augmented Reality-Based Learning Design on Students' Learning Achievements, Cognitive Load and Degree of Satisfaction
Interactive Learning Environments Vol. 26, No. 2 (2018) pp. 221–234
Augmented reality (AR) offers potential advantages for intensifying environmental context awareness and augmenting students' experiences in real-world environments by dynamically overlapping digital materials with a real-world environment. However,...
USABILITY TESTING OF JAPANESE CAPTIONS SEGMENTATION SYSTEM TO SCAFFOLD BEGINNERS TO COMPREHEND JAPANESE VIDEOS
International Journal of Cyber Society and Education Vol. 6, No. 1 (Jun 30, 2013) pp. 1–14
A major learning difficulty of Japanese foreign language (JFL) learners is the complex composition of two syllabaries, hiragana and katakana, and kanji characters adopted from logographic Chinese ones. As the number of Japanese language learners...
Society for Information Technology & Teacher Education International Conference 2004 (2004) pp. 4464–4467
This study investigated the effects of personalized computer-based instruction (CBI) on the achievement and attitudes concerning arithmetic problems and two-step mathematics word problems of 104 middle school American students from a predominately...
Reconceptualizing Pedagogical Usability of and Teachers' Roles in Computer Game-Based Learning in School
Educational Research and Reviews Vol. 7, No. 20 (Jul 25, 2012) pp. 419–429
At present, methods for the optimal use of two approaches to computer game-based learning in school to enhance students' learning, namely, computer game play and game design, are obscure because past research has been devoted more to designing...
Ontology Enabled Annotation and Knowledge Management for Collaborative Learning in Virtual Learning Community
Educational Technology & Society Vol. 7, No. 4 (2004) pp. 70–81
The nature of collaborative learning involves intensive interactions among collaborators, such as articulating knowledge into written, verbal or symbolic forms, authoring articles or posting messages to this community's discussion forum, responding...
Australasian Journal of Educational Technology Vol. 29, No. 4 (2013) pp. 581–594
Many teachers are reporting that they need to develop more subject-specific applications of educational technology. However, there seems to have been a lack of theoretical frameworks to guide educators in preparing and developing in-service...
Instructional Suggestions Supporting Science Learning in Digital Environments Based on a Review of Eye-Tracking Studies
Journal of Educational Technology & Society Vol. 21, No. 2 (2018) pp. 28–45
The main purpose of this study was to provide instructional suggestions for supporting science learning in digital environments based on a review of eye tracking studies in e-learning related areas. Thirty-three eye-tracking studies from 2005 to...
Fei Jack Yang; Ching-Mei Hsiao; Szu Yuan Chao; Jan-Ping Sh; Shan Ling Chiou; Bi Chuen Shiu; Pei Chun Liao; Cheng Feng Liou; Chen Ming Tang
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 865–870