Search results for author:"Lin Lin"
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Taiwanese Adolescents' Perceptions and Attitudes Regarding the Internet: Exploring Gender Differences
Adolescence (San Diego): an international quarterly devoted to the physiological, psychological, psychiatric, sociological, and educational aspects of the second decade of human life Vol. 39, No. 156 (2004)
The purpose of this study was to explore adolescents' perceptions and attitudes regarding the Internet, by gender. Data were collected from 636 high school students in Taiwan. It was found that male adolescents perceived the Internet more as a "toy,"...
Adolescence (San Diego): an international quarterly devoted to the physiological, psychological, psychiatric, sociological, and educational aspects of the second decade of human life Vol. 43, No. 170 (2008)
The purpose of this study was to explore gender differences in adolescent Internet accessibility, motives for use, and online activities in Taiwan; 629 5th and 6th graders were surveyed. Findings revealed that the gap in gender differences with...
How Instant Messaging Affects the Satisfaction of Virtual Interpersonal Behavior of Taiwan Junior High School Students
Adolescence (San Diego): an international quarterly devoted to the physiological, psychological, psychiatric, sociological, and educational aspects of the second decade of human life Vol. 42, No. 166 (2007)
Although Instant Messaging (IM) has established itself as one of the most popular modes of communication, little empirical research has explored how adolescents are affected by its use to satisfy their virtual interpersonal relationships. This...
Journal of the American Society for Information Science Vol. 42, No. 7 (1991) pp. 469–78
Discussion of search behavior in electronic environments focuses on the development of GRIP (Graphic Representor of Interaction Patterns), a graphing tool based on HyperCard that produces graphic representations of search patterns. Search state...
Art Education Vol. 64, No. 4 (July 2011) pp. 12–17
Infusing technology into art education practice has been a continuous endeavor for preservice and in-service art teacher education. In recent years, art educators around the world have researched issues related to the preparation of art teacher...
Activity-Dependent Excitability Changes Suggest Na[superscript +]/K[superscript +] Pump Dysfunction in Diabetic Neuropathy
Brain Vol. 131, No. 5 (May 2008) pp. 1209–1216
The present study was undertaken to evaluate the role of Na[superscript +]/K[superscript +] pump dysfunction in the development of diabetic neuropathy (DN). Nerve excitability techniques, which provide information about membrane potential and axonal ...
Journal of Librarianship and Information Science Vol. 43, No. 3 (September 2011) pp. 176–184
This study explored 1) whether there were any differences in the way medical students used library resources under problem-based learning (PBL) and scenario-based learning (SBL) curricula; and 2) what improvements the library could make to...
Integrating eye trackers with handwriting tablets to discover difficulties of solving geometry problems
British Journal of Educational Technology Vol. 49, No. 1 (January 2018) pp. 17–29
To deepen our understanding of those aspects of problems that cause the most difficulty for solvers, this study integrated eye-tracking with handwriting devices to investigate problem solvers' online processes while solving geometry problems. We are ...
Tagclouds and group cognition: Effect of tagging support on students' reflective learning in team blogs
British Journal of Educational Technology Vol. 47, No. 6 (November 2016) pp. 1135–1150
We investigated the effects of supported tagging (a prompting mechanism for students to stop and think about their writing) for team blogging on undergraduate students' reflective learning and the relationship between tagclouds and group cognition....
British Journal of Educational Technology Vol. 50, No. 2 (March 2019) pp. 684–701
The rise of mobile learning in schools during the past decade has led to promises about the power of mobile learning to extend and enhance student cognitive engagement. The purpose of this study was to examine trends to determine the cognitive level ...
Promoting discussion in peer instruction: Discussion partner assignment and accountability scoring mechanisms
British Journal of Educational Technology Vol. 46, No. 4 (Jul 01, 2015) pp. 839–847
Peer instruction (PI) involves students answering questions and peer discussion learning activities. PI can enhance student performance and engagement in classroom instruction. However, some students do not engage in the discussions. This study...
British Journal of Educational Technology Vol. 48, No. 3 (May 2017) pp. 730–748
Interactions are the central emphasis in language learning. An increasing number of K-12 students take courses online, leading some critics to comment that reduced opportunities for interaction may affect learning outcomes. This study examined the...
Survey of learning experiences and influence of learning style preferences on user intentions regarding MOOCs
British Journal of Educational Technology Vol. 46, No. 3 (May 01, 2015) pp. 528–541
With the rapid development of web techniques, information and communication technology is being increasingly used in curricula, and learning portfolios can be automatically retrieved and maintained as learners interact through e-learning platforms....
Building a construction procurement negotiation training game model: Learning experiences and outcomes
British Journal of Educational Technology Vol. 45, No. 6 (Nov 16, 2014) pp. 1115–1135
Game-based education is a promising method for encouraging student learning. Although learning construction procurement and negotiation require hands-on practice, in most construction management courses at the college level, this subject is taught...
British Journal of Educational Technology Vol. 46, No. 6 (Nov 01, 2015) pp. 1378–1391
In response to the rapid growth of information in recent decades, knowledge-based systems have become an essential tool for organizational learning. The application of electronic performance-support systems in learning activities has attracted...
A social network analysis of teaching and research collaboration in a teachers' virtual learning community
British Journal of Educational Technology Vol. 47, No. 2 (March 2016) pp. 302–319
Analysing the structure of a social network can help us understand the key factors influencing interaction and collaboration in a virtual learning community (VLC). Here, we describe the mechanisms used in social network analysis (SNA) to analyse the ...
The impacts of network centrality and self-regulation on an e-learning environment with the support of social network awareness
British Journal of Educational Technology Vol. 46, No. 1 (Jan 30, 2015) pp. 32–44
An e-learning environment that supports social network awareness (SNA) is a highly effective means of increasing peer interaction and assisting student learning by raising awareness of social and learning contexts of peers. Network centrality...
British Journal of Educational Technology Vol. 46, No. 5 (Sep 01, 2015) pp. 1064–1069
In recent decades, the rapid growth of technology has resulted in software being widely applied in various domains. Attitudes toward using software play an important role in every industry. This study aims to explore the software literacy of...
British Journal of Educational Technology Vol. 50, No. 2 (March 2019) pp. 574–586
The finding that under split‐attention conditions students learn more from a picture and spoken text than from a picture and written text (ie, the modality effect) has consistently been found in many types of computer‐assisted multimedia learning...
British Journal of Educational Technology Vol. 47, No. 2 (March 2016) pp. 372–389
In this study, a system was developed to offer adaptive remedial instruction materials to learners of Chinese as a foreign language (CFL). The Chinese Listening and Speaking Diagnosis and Remedial Instruction (CLSDRI) system integrated computerized...
Developing and validating technological pedagogical content knowledge-practical (TPACK-practical) through the Delphi survey technique
British Journal of Educational Technology Vol. 45, No. 4 (Jul 23, 2014) pp. 707–722
Technological pedagogical content knowledge TPACK refers to the knowledge set that teachers currently use to further improve the quality of their teaching and assist their students in learning. Several TPACK models have been proposed, either for...
British Journal of Educational Technology Vol. 45, No. 4 (Jul 23, 2014) pp. 723–747
Critical thinking (CT) and English literacy are two essential 21st century competencies that are a priority for teaching and learning in an increasingly digital learning environment. Taking advantage of innovations in educational technology, this...
Effects of concept map extraction and a test-based diagnostic environment on learning achievement and learners' perceptions
British Journal of Educational Technology Vol. 47, No. 4 (July 2016) pp. 649–664
Computerised testing and diagnostics are critical challenges within an e-learning environment, where the learners can assess their learning performance through tests. However, a test result based on only a single score is insufficient information to ...
British Journal of Educational Technology Vol. 46, No. 1 (Jan 30, 2015) pp. 71–81
Traditional methods of teaching music are largely subjective, with the lack of objectivity being particularly challenging for violin students learning vibrato because of the existence of conflicting theories. By using a computer-based analysis...
A tale of two communication tools: Discussion-forum and mobile instant-messaging apps in collaborative learning
British Journal of Educational Technology Vol. 49, No. 2 (March 2018) pp. 248–261
Computer-supported collaborative learning (CSCL) has shown considerable promise, but thus far the literature has tended to focus on individual technological tools, without due regard for how the choice of one such tool over another impacts CSCL,...
Is immersion of any value? Whether, and to what extent, game immersion experience during serious gaming affects science learning
British Journal of Educational Technology Vol. 48, No. 2 (March 2017) pp. 246–263
Many studies have shown the positive impact of serious gaming on learning outcomes, but few have explored the relationships between game immersion and science learning. Accordingly, this study was conducted to investigate the effectiveness of...
British Journal of Educational Technology Vol. 46, No. 4 (Jul 01, 2015) pp. 713–724
Smartphone technology is penetrating world markets and becoming ubiquitous in most college settings. This study takes a naturalistic approach to explore the use of these devices to support student learning. Students that had never used a smartphone...
Motion controllers for learners to manipulate and interact with 3D objects for mental rotation training
British Journal of Educational Technology Vol. 45, No. 4 (Jul 23, 2014) pp. 666–675
Mental rotation is an important spatial processing ability and an important element in intelligence tests. However, the majority of past attempts at training mental rotation have used paper-and-pencil tests or digital images. This study proposes an...
Educational and Psychological Measurement Vol. 71, No. 1 (February 2011) pp. 20–36
This study compares four item selection criteria for a two-category computerized classification testing: (1) Fisher information (FI), (2) Kullback-Leibler information (KLI), (3) weighted log-odds ratio (WLOR), and (4) mutual information (MI), with...
Educational Technology Vol. 55, No. 5 (2015) pp. 35–39
An interdisciplinary approach from linguistics, information sciences, learning sciences, and educational technology is used to explore the concept of information. Several key issues are highlighted, including: (1) learning language through meaning...
Educational Technology Vol. 33, No. 7 (1993) pp. 56–59
Discussion of computer input devices focuses on the keyboard, mouse, and touchscreen. Related research is reviewed concerning user preference and performance; advantages and disadvantages of each device are described; guidelines for selection are...
Educational and Psychological Measurement Vol. 72, No. 4 (August 2012) pp. 687–708
The DIF-free-then-DIF (DFTD) strategy consists of two steps: (a) select a set of items that are the most likely to be DIF-free and (b) assess the other items for DIF (differential item functioning) using the designated items as anchors. The rank...
Effects of Static Visuals and Computer-Generated Animations in Facilitating Immediate and Delayed Achievement in the EFL Classroom
Foreign Language Annals Vol. 39, No. 2 (2006) pp. 203–219
The purpose of this experimental study was to compare the effects of using static visuals versus computer-generated animation to enhance learners' comprehension and retention of a content-based lesson in a computer-based learning environment for...
IEEE Transactions on Education Vol. 53, No. 3 (August 2010) pp. 430–436
This paper documents several years of experimentation with a new approach to organizing and managing projects in a software engineering course. The initial failure and subsequent refinements that the new approach has been through since 2004 are...
IEEE Transactions on Education Vol. 53, No. 2 (May 2010) pp. 173–181
A project-based laboratory for learning embedded system design with support from industry is presented in this paper. The aim of this laboratory is to motivate students to learn the building blocks of embedded systems and practical control...
Mobile Learning in a Large Blended Computer Science Classroom: System Function, Pedagogies, and Their Impact on Learning
IEEE Transactions on Education Vol. 52, No. 4 (November 2009) pp. 538–546
The computer science classes in China's institutions of higher education often have large numbers of students. In addition, many institutions offer "blended" classes that include both on-campus and online students. These large blended classrooms...
Using Game-Based Cooperative Learning to Improve Learning Motivation: A Study of Online Game Use in an Operating Systems Course
IEEE Transactions on Education Vol. 56, No. 2 (May 2013) pp. 183–190
Many researchers have studied the use of game-based learning. Game-based learning takes many forms, including virtual reality, role playing, and performing tasks. For students to learn specific course content, it is important that the selected game...
A Novel Analog Integrated Circuit Design Course Covering Design, Layout, and Resulting Chip Measurement
Wei-Liang Lin; Wang-Chuan Cheng; Chen-Hao Wu; Hai-Ming Wu; Chang-Yu Wu; Kuan-Hsuan Ho; Chueh-An Chan
IEEE Transactions on Education Vol. 53, No. 2 (May 2010) pp. 282–287
This work describes a novel, first-year graduate-level analog integrated circuit (IC) design course. The course teaches students analog circuit design; an external manufacturer then produces their designs in three different silicon chips. The...
International Journal of Mathematical Education in Science and Technology Vol. 10, No. 1 (1979) pp. 107–11
The role of imagery in mathematical thinking and learning is discussed. The use of diagrams and charts is suggested as promoting imagery. (MP)
International Journal of Mathematical Education in Science and Technology Vol. 39, No. 2 (March 2008) pp. 215–232
This study employs the Excel function to design dynamic visual activities for factors and multiples word problem learning. A teaching experiment was carried out eight times in 4 weeks on three fifth grade students. The result showed that after using ...
Instructional Science: An International Journal of the Learning Sciences Vol. 36, No. 3 (May 2008) pp. 191–201
The research examined effects of notetaking instruction on elementary-aged students' abilities to recall science information and their notetaking behaviors. Classes of eight to nine years old third grade students were randomly assigned to three...
Assessing Science Students' Attitudes to Mathematics: A Case Study on a Modelling Project with Mathematical Software
International Journal of Mathematical Education in Science and Technology Vol. 40, No. 4 (2009) pp. 441–453
This article reports the attitudes of students towards mathematics after they had participated in an applied mathematical modelling project that was part of an Applied Mathematics course. The students were majoring in Earth Science at the National...
Effects of Representation Sequences and Spatial Ability on Students' Scientific Understandings about the Mechanism of Breathing
Instructional Science: An International Journal of the Learning Sciences Vol. 41, No. 3 (May 2013) pp. 555–573
The purpose of this study was to investigate the effects of representation sequences and spatial ability on students' scientific understandings about the mechanism of breathing in human beings. 130 seventh graders were assigned to two groups with...
Journal of Higher Education Vol. 80, No. 5 (2009) pp. 564–590
This study investigated the use of a computer-mediated communication information system by organizational members in a higher education institution with mixed methods. It compares the differences of liberal arts academic units, professional academic ...
Journal of Counseling Psychology Vol. 59, No. 3 (July 2012) pp. 458–464
Internalized heterosexism (IH) is a strong predictor of the psychological well-being of lesbian, gay, bisexual (LGB), or other same-sex attracted individuals. To respond to the call for interventions to address IH, the current study developed and...
Supporting Learning of Variable Control in a Computer-Based Biology Environment: Effects of Prompting College Students To Reflect on Their Own Thinking
Journal of Research in Science Teaching Vol. 36, No. 7 (1999) pp. 837–58
Describes a study of college students who designed and conducted experiments involving control of variables after being assigned to one of four versions of a computer-based biology simulation learning environment. Finds that reason-justification...
Journal of Educational Psychology Vol. 104, No. 2 (May 2012) pp. 469–484
How does learning about scientists' struggles during their scientific knowledge building affect students' science learning? Two hundred and seventy-one high school students were randomly assigned to 1 of 3 conditions: (a) the struggle-oriented...
Individualizing a Web-Based Structure Strategy Intervention for Fifth Graders' Comprehension of Nonfiction
Journal of Educational Psychology Vol. 103, No. 1 (February 2011) pp. 140–168
In the study, we investigated effects of 2 different versions of a web-based tutoring system to provide 5th-grade students with strategy instruction about text structure, which was an intervention to improve reading comprehension. The design feature ...
Journal of Research in Science Teaching Vol. 51, No. 6 (August 2014) pp. 714–740
This quasi-experimental, mixed methods study examined the transfer of a well-established pedagogical strategy, Peer-Led Team Learning (PLTL), to an online workshop environment (cPLTL) in a general chemistry course at a research university in the...
Hearing and Seeing Tone through Color: An Efficacy Study of Web-Based, Multimodal Chinese Tone Perception Training
Language Learning Vol. 67, No. 4 (2017) pp. 819–857
Multimodal approaches have been shown to be effective for many learning tasks. In this study, we compared the effectiveness of five multimodal methods for second language (L2) Mandarin tone perception training: three single-cue methods (number,...