Search results for author:"Kyungbin Kwon"
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EdMedia: World Conference on Educational Media and Technology 2017 (Jun 20, 2017) pp. 440–445
A group awareness tool was developed to encourage students to evaluate and share group process explicitly in an online collaborative learning context. It consisted of three phases: planning, monitoring and evaluating. It ensured group awareness by ...
Journal of Educational Computing Research Vol. 44, No. 3 (2011) pp. 247–263
In this study, the effects of reflective self-explanations on conceptual understanding and problem solving are investigated in a domain of computer programming. After completing a multiple-choice test, 33 students were asked to reflect on and...
World Conference on Educational Media and Technology 2012 (Jun 26, 2012) pp. 1675–1681
This study was to examine the effect of group awareness on students’ perceptions of group interaction, individual learning performance, and the equality of individual participation in computer supported collaborative learning. Twenty-six students...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008 (Nov 17, 2008) pp. 1568–1573
"The Digital Media ZONE" is a supportive physical and virtual environment for students enrolled in digital media and web development courses taught online by faculty of the School of Information Science & Learning Technologies at the University of...
World Conference on Educational Media and Technology 2013 (Jun 24, 2013) pp. 247–248
The Wiki technologies have been highly adopted within higher education to support online collaboration. However, studies have reported mixed findings on collaboration within the Wiki environment, such as difficulties in performing highly interactive ...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2010 (Oct 18, 2010) pp. 1079–1081
Argumentation can be an effective method for students to become actively engaged in evaluating social conflicts and developing opinions on them. However, there are only a few sociology instructors who use argumentation strategy in the classroom....
Implementing Socially Relevant Problem-Based Computer Science Curriculum at the Elementary Level: Students’ Computer Science Knowledge and Teachers’ Implementation Needs
Society for Information Technology & Teacher Education International Conference 2019 (Mar 18, 2019) pp. 2257–2266
The focus of this research project was to examine how problem-based learning (PBL) impacts students’ interest and knowledge in computer science (CS) at the elementary level. By focusing on a problem that emphasizes social activism, we hypothesized...
Group regulation and social-emotional interactions observed in computer supported collaborative learning: Comparison between good vs. poor collaborators
Computers & Education Vol. 78, No. 1 (September 2014) pp. 185–200
This study explored what social interactions students exhibited during collaborative learning, and analyzed how the social interactions evolved in a computer-supported collaborative learning (CSCL) environment. Six groups (n = 28) from an...
Journal of Interactive Online Learning Vol. 10, No. 2 (2011) pp. 96–112
This study examined the effects of self-explanation prompts on problem-solving performance. In total, 47 students were recruited and trained to debug web-program code in an online learning environment. Students in an open self-explanation group were ...
Kyungbin Kwon; Suhkyung Shin; Thomas A. Brush; Krista D. Glazewski; Thomas Edelberg; Su Jin Park; Zuheir Khlaif; Hamid Nadiruzzaman; Husa Alangari
Interactive Learning Environments Vol. 26, No. 6 (2018) pp. 839–855
This study examined the types of learning behaviors students demonstrated while performing inquiry tasks. It also explored the relationship between the learning behaviors and students' domain knowledge. We observed fourteen students in five groups...