Search results for author:"Krista Galyen"
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World Conference on Educational Media and Technology 2009 (Jun 22, 2009) pp. 1952–1956
The evaluation of e-learning products requires a level of preparation, forethought, and skill to which most beginning evaluators are not accustomed. Like any other project management process, planning for an evaluation takes more than just technique ...
The relationship between learning satisfaction and social ability in completely online learning courses
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 1941–1947
The relationship between learning satisfaction and social ability factors were explored using multivariate analysis of variance among 83 students in completely online learning courses. Results indicate that those with higher learning satisfaction...
International Journal of Virtual and Personal Learning Environments Vol. 5, No. 2 (April 2014) pp. 15–27
iSocial is a 3D Virtual Learning Environment (3D VLE) to develop social competency for students who have been identified with High-Functioning Autism Spectrum Disorders. The motivation for developing a 3D VLE is to improve access to special needs...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008 (Nov 17, 2008) pp. 1568–1573
"The Digital Media ZONE" is a supportive physical and virtual environment for students enrolled in digital media and web development courses taught online by faculty of the School of Information Science & Learning Technologies at the University of...
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 3117–3123
Two completely online collaborative learning courses measured social ability at the beginning and end of the course. Course 1 had context-aware activity notification tools implemented; Course 2 did not. Course 2 demonstrated a significant decrease...
Designing and Evaluating Software Supports for Individuals with Autism Spectrum Disorders in a 3D Virtual Learning Environment
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2011 (Oct 18, 2011) pp. 897–905
This paper is a report on the longitudinal design, development and systematic evaluation of personal pods. The personal pods are software tools to support grouping behavior in a collaborative three-dimensional virtual learning environment for...
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 1202–1211
This study aims to build new knowledge about students’ social interaction during online learning using the joint perspective of activity theory and social ability. Based upon the joint framework of activity theory and social ability, a set of serial ...
Open Source Software and Design-Based Research Symbiosis in Developing 3D Virtual Learning Environments: Examples from the iSocial Project
Journal of Interactive Learning Research Vol. 25, No. 1 (January 2014) pp. 65–99
Design-based research (DBR) and open source software are both acknowledged as potentially productive ways for advancing learning technologies. These approaches have practical benefits for the design and development process and for building and...
iSocial: Delivering the Social Competence Intervention for Adolescents (SCI-A) in a 3D Virtual Learning Environment for Youth with High Functioning Autism
Journal of Autism and Developmental Disorders Vol. 44, No. 2 (February 2014) pp. 417–430
One consistent area of need for students with autism spectrum disorders is in the area of social competence. However, the increasing need to provide qualified teachers to deliver evidence-based practices in areas like social competence leave schools,...
Internet and Higher Education Vol. 14, No. 2 (March 2011) pp. 129–135
It is not uncommon that researchers face difficulties when performing meaningful cross-study comparisons for research. Research associated with the distance learning realm can be even more difficult to use as there are different environments with a...
World Conference on Educational Media and Technology 2011 (Jun 27, 2011) pp. 1085–1093
This paper is a Systems & Resources report of an ongoing design research project to both develop an activity notification system and to build new knowledge about how certain types and representations of social information influence the social nature ...
World Conference on Educational Media and Technology 2009 (Jun 22, 2009) pp. 842–847
The purpose of this paper is to describe a designer’s exploratory use of an e-learning usability evaluation heuristic in the beginning processes of designing and developing a nuclear math and theory online learning environment (OLE). A team...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008 (Nov 17, 2008) pp. 430–435
The process of evaluating the usability of e-Learning has included the use of varying instruments. These instruments have myriad factors and foci when attempting to provide an appropriate review of an e-Learning product. The variety of instruments...
World Conference on Educational Media and Technology 2009 (Jun 22, 2009) pp. 885–890
Evaluating e-courses can be difficult task, because there are a myriad of skills and knowledge that must be applied to the evaluation activity. Similarly, finding an evaluation tool that can be used with different types of courses has been...