Search results for author:"Judy Perry"
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Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 2205–2206
Ubiquitous Games or UbiqGames offer students a new paradigm for learning. These casual games optimized for mobile browsers allow players to play in short, frequent bursts of time, enabling them to be played interstitially throughout the day. ...
World Conference on Educational Media and Technology 2007 (Jun 25, 2007) pp. 3178–3186
The public has high hopes for computer technologies in the public schools. An issue to be addressed is how best to utilize this investment. Computer technologies utilizing multiple media and interactivity are beneficial in teaching and learning. The ...
Computers in the Schools Vol. 31, No. 1 (2014) pp. 43–64
The integration of learning games into schools holds significant promise, yet faces numerous obstacles. Ubiquitous games (casual games for smart phones) attempt to motivate students to engage repeatedly with content beyond school, while enabling...
Using Palm Technology in Participatory Simulations of Complex Systems: A New Take on Ubiquitous and Accessible Mobile Computing
Journal of Science Education and Technology Vol. 14, No. 3 (September 2005) pp. 285–297
This paper reports on teachers' perceptions of the educational affordances of a handheld application called Participatory Simulations. It presents evidence from five cases representing each of the populations who work with these computational tools. ...
Journal of Science Education and Technology Vol. 16, No. 1 (February 2007) pp. 31–45
The learning of science can be made more like the practice of science through authentic simulated experiences. We have created a networked handheld Augmented Reality environment that combines the authentic role-playing of Augmented Realities and the ...
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 5343–5349
STEM education is a major focus of recent legislation and funding in Congress as the nation begins to realize that the necessary scientists and mathematicians, engineers and technologists are sadly lacking (Ashby, 2006). To that end, this panel...
American Biology Teacher Vol. 69, No. 7 (September 2007) pp. 71–76
Evolution is at the center of the biological sciences and is therefore a required topic for virtually every college biology student. Over the past year, the authors have been building a new simulation software package called EvoBeaker to teach...
Evaluating Two Approaches to Helping College Students Understand Evolutionary Trees through Diagramming Tasks
CBE - Life Sciences Education Vol. 7, No. 2 (2008) pp. 193–201
To understand evolutionary theory, students must be able to understand and use evolutionary trees and their underlying concepts. Active, hands-on curricula relevant to macroevolution can be challenging to implement across large college-level classes ...